Makes everything drop boss items.
Now with ItemStats! Various UI improvements like ordered items with multiple ways of sorting, DPSMeter, Item Counters, Skill/Equipment/Item Information, Command/Scrapper counters and other improvements, customizable StatsDisplay, and much more.
Legendary chests have a 5% chance of dropping nothing instead of a red item.
A full game rebalance that aims to bring the game closer to RoR1.
1.1.0 - New config settings + Railgunner+Void Fiend Skills | A full port of ThinkInvisible's Ancient Scepter, complete with a custom model, item displays, and no extra dependencies.
Violence solves everything.
Alternate flame bolt skill for Artificer that scales with attack speed.
Jinx? Stands for Jinx! Durr.
That's a nice lookin' tree, eh?
Allows quickly starting a new run.
Adds various items from the NieR games into Risk of Rain 2. Bug fixes and optimization.
CustomizablePostProcessing
Randomization update out! StageAesthetic enjoyers rejoice!
Config for limiting how many of certain interactables can spawn. Server-side and vanilla compatible.
Enable or disable various items' AV effects. Works best with RiskOfOptions.
A mod that multiplies pickups by a configurable amount.
Last updated: 2 weeks ago
Mastery skins coming soon!? A hard unique difficulty that changes enemy skills, AI and other things.
Last updated: 2 weeks ago
Buffs Beeble Guards by making them absolute units.
Last updated: 2 weeks ago
All DLC item displays added and quality of life change.
Last updated: 2 weeks ago
Adds the CHEF robot from RoR1 as a survivor. Multiplayer-compatible!
Last updated: 2 weeks ago
Five Nights at Freddy's Skins for ROR2 survivors. Oh yeah!
Last updated: 2 weeks ago
Rebalances/Buffs some items.
Last updated: 2 weeks ago
RoRCheats ReWrite Aerolt! New UI and new features to come!
Last updated: 2 weeks ago
Overrides some text for the modpack Accretion, most notably some Survivor overviews. Accretion 3.0.0 is now out!
Last updated: 2 weeks ago