Some mods may be broken due to the recent Alloyed Collective update.
All mods
A mod tweaks engi but it's actually just harpoons
Last updated: 3 years ago
A lightweight mod that makes some skill options more viable. Fully Configurable!
Last updated: a year ago
Adds MUL-T's Retool to Railgunner as an alternate special.
Last updated: 3 years ago
A copypasta made real.
Last updated: 3 years ago
Help my friend make this.
Last updated: 3 years ago
Allows the Captain to use his abilities offworld.
Last updated: 3 years ago
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated: a year ago
Adds a variety of useful tweaks for Mercenary
Last updated: 3 years ago
Makes Loader's alt-special stronger,I don't know why.
Last updated: 3 years ago
Adds 'Eruption', a new utility (or special) that blasts you forward and ignites enemies behind you! Very configurable.
Last updated: a year ago
Adds a new launching utility ability for Artificer.
Last updated: 3 years ago
1.1.37 - A full port of ThinkInvisible's Ancient Scepter, complete with a custom model, item displays, and no extra dependencies.
Last updated: a day ago
Updated for Alloyed Collective! A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Mods
Skins
Player Characters
Tweaks
Items
Language
Audio
Enemies
Artifacts
Client-side
Server-side
Skills
Last updated: a day ago
Alternate flame bolt skill for Artificer that scales with attack speed.
Last updated: a year ago