All mods

 1887
0 
VexBonusItems
This mod adds a few items I thought would be viable vanilla game items. The experience is meant to match the balance of other vanilla items.
Last updated: 2 months ago
 20159
4 
EnemyVariety
Allow the director to select multiple types of monsters, bosses and/or elites per wave.
Last updated: 2 months ago
 1017
0 
ArtifactOfOrder
Fixed equipment bugs, as well as multi-option item bugs. Disabled the spawning of scrappers and 3D printers
Last updated: 2 months ago
 30438
1 
LinearDamage
Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
Last updated: 2 months ago
 504658
39 
Scout
Adds the Scout survivor.
Last updated: 2 months ago
 5581
0 
VanillaItemTweaks
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 months ago
 4766
1 
RandomItemQuantity
Randomize the quantity of items you receive.
Last updated: 2 months ago
 3780
1 
PlayerRespawnSystem
The mod should provide customizable players respawn system for your games.
Last updated: 3 months ago
 464023
22 
Interrogator
Adds the Interrogator, a survivor that hurts himself and allies to maximize his damage.
Last updated: 3 months ago
 11458
3 
CheaperEliteBosses
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 3 months ago
 2159
3 
CustomInteractiblesSpawnChance
Change the spawn chance of map interactibles such as lunar cleansing pools, legendary chests, mili-tech printers and more. Replaces CustomSpawnChanceForInteractibles. Now compatible with latest version.
Last updated: 3 months ago
 13438
2 
BazaarExpansion
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: 3 months ago
 30267
5 
DeltaruneMod
By AGU
A mod that adds fun items and interactables from Deltarune into RoR2.
Last updated: 3 months ago
 489697
20 
RiskyFixes
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: 3 months ago
 1743
4 
PlayerCountConfig
Configure different parts of the game that uses the player count like: Interactable Amount, Interactable Cost, Monster Spawning, Teleporter drop count and mountain shrine additions.
Last updated: 3 months ago
 5269
4 
HalcyoniteShrineOnStage1Only
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: 3 months ago
 35802
3 
TrimpFix
Fixes travelling upwards on a slope sometimes dealing fall damage. Serverside and vanilla compatible.
Last updated: 3 months ago
 673887
57 
TinkersSatchel
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: 3 months ago
 245362
6 
WolfFixes
Yet another fix mod. Fixes of all variety. Some gameplay, visual, audio, item descriptions, client fixes.
Last updated: 4 months ago
 2331
0 
ItemsGalore
Gives you the ability to duplicate items when they spawn!
Last updated: 4 months ago
 1512
4 
Spiral Invasion
From Cradle come the monsters!
Last updated: 4 months ago
 382727
16 
DLCSpawnPoolFixer
[ServerSide] Fixes issues related to: Improper spawnpools, Radar Towers not spawning. Re-Adds SotV replacing some enemies in some spawn pools.
Last updated: 4 months ago
 341119
29 
LittleGameplayTweaks
[Server-Side] Greater enemy variety in spawnpools, Improvements to some interactables, Gameplay QoL, Artifacts during Eclipse. Vanilla friendly & compatible
Last updated: 4 months ago
 4852
3 
NoExpVisuals
Speedsup the exp visual effects to increase performance and reduce lag.
Last updated: 4 months ago