All mods
Provide options to prevent Eclipse 8 curse from being applied on self-inflicted damage.
Last updated: 9 months ago
Adds a button to the defeat screen that restarts the last stage instead of ending the run. Serverside.
Last updated: 9 months ago
This mod is configurable and allows you to have quests in singleplayer and with friends. (Unofficial update)
Last updated: 9 months ago
Mirrors the richest player money to all players on stage start.
Last updated: 9 months ago
Informs you (and the rest of the lobby) in chat when you waste a Sale Star. Server-side and configurable!
Last updated: 9 months ago
Spawns a guaranteed blue orb on stage 1. Updated for SotS
Last updated: 9 months ago
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: 9 months ago
Duplicate summons boost existing summons' stats instead.
Last updated: 9 months ago
Lets you configure how many items the Artifact of Evolution grants. Server-Side and Vanilla-Compatible.
Last updated: 9 months ago
Makes Charged Perforator procs inherit the crit state of the damage that procced it instead of rolling a crit seperately
Last updated: 9 months ago
Tier 2 elites can spawn (with configurable restrictions) before looping
Last updated: 9 months ago
Mod that makes the red item Laser Scope give a 5% crit chance bonus similar to Predatory Instincts, Harvester's Scythe, and Shatterspleen.
Last updated: 9 months ago
Toss all your items! To other players, or right under a boss, or off a cliff...
Last updated: 9 months ago
A mod that adds a Leaderboard based on different statistics to the objective panel.
Last updated: 9 months ago
Sets Recycler cooldown to instant and adds the cooldown to the run timer. Configurable to only activate after TP event.
Last updated: 9 months ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: 9 months ago
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: 9 months ago
Enemies gain highly accurate movement prediction.
Last updated: 9 months ago
A mod to simply change the time exchange interactions happen, letting you have faster printers, faster scrappers, and faster shrines of chance!
Last updated: 9 months ago
Adds a few items that build on vanilla ideas.
Last updated: 9 months ago
Fixes The False Son event on Prime Meridian softlocking with more than 4 players.
Last updated: 9 months ago
Automatically distributes items among players when items drop and/or the teleporting begins
Last updated: 9 months ago
Remove the worst elite type in the game
Last updated: 9 months ago
Adds a difficulty option that increases the effective player count. Fully configurable.
Last updated: 9 months ago