All mods
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
Last updated: a month ago
A couple changes to Sacrifice artifact drops
Last updated: a month ago
Removes the limit of 2 DLCs per stage. Server-side and Vanilla-compatible!
Last updated: a month ago
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: a month ago
Assortment of server-side tweaks
Last updated: a month ago
Allows you to control the weights of stages. Serverside and vanilla compatible.
Last updated: a month ago
Set of 20-ish items designed to make you think a little bit.
Last updated: 2 months ago
Adds 4 Combat Shrines to 'Hidden Realm: Gilded Coast'
Last updated: 2 months ago
Uses non-Simulacrum stages in Simulacrum Runs.
Last updated: 2 months ago
Allows you to also use red scrap on 5 green items to 1 red item cauldrons, or green scrap on 3 white items to 1 green item, if no scrap is in inventory it will work as before.
Last updated: 2 months ago
Infinite lunars, free lunar costs, lunar command essences
Last updated: 2 months ago
[Server-Side] Greater enemy variety in spawnpools, Improvements to some interactables, Vanilla compatible
Last updated: 2 months ago
Allows Metamorphosis artifact to be applied only on those who selected it
Last updated: 2 months ago
Disables False Son's ranged skills while the laser is active. Server-side and Vanilla-compatible.
Last updated: 2 months ago
Printers, Scrappers, Cauldrons, and Cleansing Pools give items directly to your inventory. Server-Side and Vanilla-Compatible! Only enabled in Multiplayer by default.
Last updated: 2 months ago
Share gear between members of your party - Highly Balanced - Completely Customisable
Last updated: 2 months ago
Regenerating Scrap can now be traded for White items
Last updated: 2 months ago
Chef's Kiss now has better effects with more cooking buffs.
Last updated: 2 months ago
Automatically distributes items among players when items drop and/or the teleporting begins
Last updated: 2 months ago
Simulacrum now drops single items rather than Void Potentials, greatly improving difficulty scaling and balance
Last updated: 2 months ago
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.
Last updated: 2 months ago
Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
Last updated: 2 months ago
The mod should provide customizable players respawn system for your games.
Last updated: 2 months ago