All mods
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: 3 months ago
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: 3 months ago
Duplicate summons boost existing summons' stats instead.
Last updated: 3 months ago
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Last updated: 3 months ago
Lets you configure how many items the Artifact of Evolution grants. Server-Side and Vanilla-Compatible.
Last updated: 3 months ago
Makes Charged Perforator procs inherit the crit state of the damage that procced it instead of rolling a crit seperately
Last updated: 3 months ago
Tier 2 elites can spawn (with configurable restrictions) before looping
Last updated: 3 months ago
Mod that makes the red item Laser Scope give a 5% crit chance bonus similar to Predatory Instincts, Harvester's Scythe, and Shatterspleen.
Last updated: 3 months ago
Toss all your items! To other players, or right under a boss, or off a cliff...
Last updated: 3 months ago
A mod that adds a Leaderboard based on different statistics to the objective panel.
Last updated: 3 months ago
Sets Recycler cooldown to instant and adds the cooldown to the run timer. Configurable to only activate after TP event.
Last updated: 3 months ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: 3 months ago
Changes void fog damage from max-health-based to current-health-based and enables damage reduction from Tougher Times, Repulsion Armor Plate, and armor stat
Last updated: 3 months ago
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: 3 months ago
Enemies gain highly accurate movement prediction.
Last updated: 3 months ago
A mod to simply change the time exchange interactions happen, letting you have faster printers, faster scrappers, and faster shrines of chance!
Last updated: 3 months ago
No more losing your hard-earned drone army to a void seed/invasion.
Last updated: 3 months ago
Adds a few items that build on vanilla ideas.
Last updated: 3 months ago
Fixes The False Son event on Prime Meridian softlocking with more than 4 players.
Last updated: 3 months ago
Automatically distributes items among players when items drop and/or the teleporting begins
Last updated: 3 months ago
Remove the worst elite type in the game
Last updated: 3 months ago
Adds a difficulty option that increases the effective player count. Fully configurable.
Last updated: 3 months ago
Prevents the Newt from kicking you out of the bazaar. Server-side and vanilla compatible.
Last updated: 4 months ago
At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.
Last updated: 4 months ago