All mods

 3528
1 
PlayerRespawnSystem
The mod should provide customizable players respawn system for your games.
Last updated: 4 months ago
 18712
2 
ShrineOfDio
Fixed a bug where the Shrine of Dio could not be used after a player reconnected to the game,Modify the interval of using the Shrine of Dio to 0.01 seconds.修复了玩家重新连接游戏后可能导致的Shrine of Dio无法使用的bug。使用Shrine of Dio 的间隔修改为0.01秒。
Last updated: 4 months ago
 3295
2 
OopsAllGup
Oops, all gups! Modify how Gups work in a run. Change the number of lives, how many spawn after splitting, and forcing Kin runs to be Gups.
Last updated: 4 months ago
 137298
7 
BossAntiSoftlock
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Last updated: 4 months ago
 50043
7 
PillarRevive
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
Last updated: 4 months ago
 11284
2 
NoVoidFieldsInteractables
Sets Void Fields scenedirector interactable credits to 0. Server-Side and Vanilla-Compatible!
Last updated: 4 months ago
 62500
9 
MoreSacrificeInteractables
Allows Equipment Barrels, Lunar Pods, and Void Cradles to spawn while Sacrifice is enabled. Server-Side and Vanilla-Compatible!
Last updated: 4 months ago
 89487
9 
VoidQoL
Like Rob's VoidFieldsQoL minus R2API, rewritten and for SotV. Can be configurated. Has options for Void Locus.
Last updated: 4 months ago
 5702
2 
EnemiesWithItems
Allows enemies to be spawned with different items. Lots of configuration such as custom blacklisting and having enemies inherit player items or drop their items.
Last updated: 4 months ago
 110853
16 
Sacrifice Tweaks
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Last updated: 4 months ago
 798
2 
RemoveGupsFromSkyMeadow
Does what it says. Server-Side and Vanilla-Compatible.
Last updated: 4 months ago
 611186
19 
AI Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Last updated: 4 months ago
 32622
7 
BetterCommandArtifact
Updated verison of boops BetterCommandArtifact that fixes a few bugs with it. Server-side and Vanilla-compatible!
Last updated: 4 months ago
 682
3 
ForceRule
Force difficulty and artifact votes in the config. Server-side and Vanilla-compatible.
Last updated: 4 months ago
 2232
1 
AutoArtifact
Automatically enable artifacts after a certain amount of stages or a certain amount of players are connected. Server-side and Vanilla-compatible.
Last updated: 4 months ago
 841
2 
EarlyAccessBands
Makes Runalds Band and Kjaros Band a random proc, like in Early Access. Server-side and Vanilla-Compatible.
Last updated: 4 months ago
 63101
7 
AutoSkipCredits
Automatically skips the ending credits. Can set config to skip the outro cutscene as well. Server-Side and Vanilla-Compatible!
Last updated: 4 months ago
 46616
2 
GestureEnigma
Changes the downside of Gesture of the Drowned from autofire to Enigma. Server-side and vanilla-compatible!
Last updated: 4 months ago
 2877
2 
BazaarLimit
Limits Newt Altar uses to 1 per loop. Server-side and Vanilla-compatible!
Last updated: 4 months ago
 41201
1 
EliteWorms
Removes Elite restrictions from Magma Worms and Overloading Worms. Server-side and Vanilla-compatible.
Last updated: 4 months ago
 57032
2 
EnigmaBlacklist
Blacklists Lunar items from Enigma and fixes Enigma ignoring item blacklists. Server-side and vanilla-compatible!
Last updated: 4 months ago
 33773
6 
GupLimiter
Makes Gups and Geeps count as 2 enemies when calculating the team member limit. Server-Side and Vanilla-Compatible!
Last updated: 4 months ago
 112097
10 
No Void Allies
Prevents Void Infestors from infesting player allies. Server-Side and Vanilla-Compatible.
Last updated: 4 months ago
 24909
6 
PressToPickup
Makes all players have to press E to pick up items. Server-Side and Vanilla-Compatible!
Last updated: 4 months ago