All mods
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 months ago
Randomize the quantity of items you receive.
Last updated: 2 months ago
The mod should provide customizable players respawn system for your games.
Last updated: 3 months ago
Adds the Interrogator, a survivor that hurts himself and allies to maximize his damage.
Last updated: 3 months ago
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 3 months ago
Change the spawn chance of map interactibles such as lunar cleansing pools, legendary chests, mili-tech printers and more.
Replaces CustomSpawnChanceForInteractibles.
Now compatible with latest version.
Last updated: 3 months ago
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: 3 months ago
Provides a custom health bar fitted for friends
Last updated: 3 months ago
A mod that adds fun items and interactables from Deltarune into RoR2.
Last updated: 3 months ago
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: 3 months ago
Configure different parts of the game that uses the player count like: Interactable Amount, Interactable Cost, Monster Spawning, Teleporter drop count and mountain shrine additions.
Last updated: 3 months ago
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: 3 months ago
Fixes travelling upwards on a slope sometimes dealing fall damage. Serverside and vanilla compatible.
Last updated: 3 months ago
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: 3 months ago
Yet another fix mod. Fixes of all variety. Some gameplay, visual, audio, item descriptions, client fixes.
Last updated: 4 months ago
Gives you the ability to duplicate items when they spawn!
Last updated: 4 months ago
Gives each player a configurable set of items and starting gold at the beginning of a run.
Last updated: 4 months ago
From Cradle come the monsters!
Last updated: 4 months ago
[ServerSide] Fixes issues related to: Improper spawnpools, Radar Towers not spawning. Re-Adds SotV replacing some enemies in some spawn pools.
Last updated: 4 months ago
[Server-Side] Greater enemy variety in spawnpools, Improvements to some interactables, Gameplay QoL, Artifacts during Eclipse. Vanilla friendly & compatible
Last updated: 4 months ago
Speedsup the exp visual effects to increase performance and reduce lag.
Last updated: 4 months ago
Teleporter radius expands once the boss is dead. Lots of config options. Check the README for info about Vanilla Compatibility.
Last updated: 4 months ago
Set of 20-ish items designed to make you think a little bit.
Last updated: 4 months ago
[Server-Side*] Updates most vanilla Artifacts to expand them. Includes Devotion Inventory Display.
Last updated: 4 months ago