Some mods may be broken due to the recent Alloyed Collective update.
All mods
The mod should deal with imbalance items distribution when some players start to fall off in game.
Last updated: a year ago
Leeching seed also heals for an additional 0.2 health regardless of proc coefficient.
Last updated: a year ago
Provide options to prevent Eclipse 8 curse from being applied on self-inflicted damage.
Last updated: a year ago
Adds a button to the defeat screen that restarts the last stage instead of ending the run. Serverside.
Last updated: a year ago
This mod is configurable and allows you to have quests in singleplayer and with friends. (Unofficial update)
Last updated: a year ago
Mirrors the richest player money to all players on stage start.
Last updated: a year ago
Informs you (and the rest of the lobby) in chat when you waste a Sale Star. Server-side and configurable!
Last updated: a year ago
Spawns a guaranteed blue orb on stage 1. Updated for SotS
Last updated: a year ago
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: a year ago
Adds quake-style movement to the game
Last updated: a year ago
Duplicate summons boost existing summons' stats instead.
Last updated: a year ago
Lets you configure how many items the Artifact of Evolution grants. Server-Side and Vanilla-Compatible.
Last updated: a year ago
Makes Charged Perforator procs inherit the crit state of the damage that procced it instead of rolling a crit seperately
Last updated: a year ago
Tier 2 elites can spawn (with configurable restrictions) before looping
Last updated: a year ago
[SotS : fix] Brings back missing scoreboard strips for dead players — [ client-side ]
Last updated: a year ago
Mod that makes the red item Laser Scope give a 5% crit chance bonus similar to Predatory Instincts, Harvester's Scythe, and Shatterspleen.
Last updated: a year ago
Toss all your items! To other players, or right under a boss, or off a cliff...
Last updated: a year ago
A mod that adds a Leaderboard based on different statistics to the objective panel.
Last updated: a year ago
Sets Recycler cooldown to instant and adds the cooldown to the run timer. Configurable to only activate after TP event.
Last updated: a year ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: a year ago
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: a year ago
Enemies gain highly accurate movement prediction.
Last updated: a year ago
Adds a few items that build on vanilla ideas.
Last updated: a year ago
Fixes The False Son event on Prime Meridian softlocking with more than 4 players.
Last updated: a year ago