All mods
Make spawn rates faster to help the early game.
Last updated: 5 years ago
Makes attacks not collide with your allies
Last updated: 3 days ago
A complete balance overhaul for a much more fast-paced and challenging game with much less autoplay. Check out the mod page for more information. Extremely configurable.
Last updated: a week ago
Adds most characters as selectable survivor skins (~80 skins per survivor)
Last updated: a month ago
Adds Rifter, a positional-based survivor.
Last updated: 2 months ago
Buffs Beetle Guards by making them absolute units.
Last updated: 3 months ago
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Last updated: 3 months ago
Networking API around the Unity UNet Low Level API (LLAPI)
Last updated: 3 months ago
1.0.1 - Removed R2API Dependency | Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Last updated: 4 months ago
Adds 50 new items!
Last updated: 4 months ago
A collection of QoL elements that are too small to warrent their own mod. Minimal gameplay changes. Vanilla compatible.
Last updated: 4 months ago
Adds new firework themed items, for only the most hardcore firework fans,,,
Last updated: 5 months ago
Turns most drops into void potentials. Highly configurable. SOTV DLC not required.
Last updated: 5 months ago
Gives effects to some consumed items.
Last updated: 5 months ago
Adds ears, whiskers and tails to survivors
Last updated: 6 months ago
Makes lysate cell actually give captain extra beacons. SOTV DLC required.
Last updated: 6 months ago
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: 6 months ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: 6 months ago
The mod should provide customizable players respawn system for your games.
Last updated: 6 months ago
Adds DarthVader, The Chosen One. Updated for SotS 2.1.6 -> Music and breathing disable config.
Last updated: 6 months ago
The mod should deal with imbalance items distribution when some players start to fall off in game.
Last updated: 6 months ago
Scrappers, printers, etc. activate quickly after teleporter, with a time penalty.
Last updated: 6 months ago
Adds a new miniboss to Wetland Aspect, similar to the Elder Lemurians found in Abandoned Aqueduct. Updated for SOTS
Last updated: 6 months ago
Fixes items dropping out of bounds by respawning them on the nearest ground node. Updated for SOTS
Last updated: 6 months ago