All mods
Mission accomplished. The survival rate was 4% and valuable human resources were lost, but that is war.
Last updated: a week ago
Provides insight to the progression of the run through a new panel on the results screen that can graph a variety of base-game and custom stats. Stats are recorded at key points of the run.
Last updated: a week ago
Gives Commando a skin of Yosuke from Persona 4. Includes toggleable voicelines!
Last updated: a week ago
Gives Mercenary seven skins of Nia from Xenoblade Chronicles 2. Includes dynamic bones!
Last updated: a week ago
Gives Bandit two low-effort skins of Adachi from Persona 4
Last updated: a week ago
Adds a simple command to roll between 0 and 100. Perfect for gambling items with friends!
Last updated: a week ago
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
Last updated: a week ago
Flashes an image of a wizard on-screen upon killing an enemy with Lost Seer's Lenses.
Last updated: a week ago
Aims to fix skins using dynamic bones that were broken after the optimisation update, as well as some other standard skinbuilder skins.
Last updated: a week ago
Implements the Artifact of Prestige exactly as it appears in Returns: At least one Shrine of the Mountain spawns every stage. Shrine of the Mountain effects are permanent. Also changes effect visuals to be like Returns (configurable).
Last updated: a week ago
DEPENDENCIES NOT INSTALLED BY DEFAULT!!! Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
Last updated: a week ago
Hope. Wonder. Insignificance. Imagine what they'll feel when I complete the stars.
Last updated: a week ago
VoidFiend Overhaul and vfx changes, including the ability to extend his beam, a more flexible and efficient use of supress, dynamic tooltips in game and VFX color changes to match Voidfiend's themes'
Last updated: a week ago
Five Nights at Freddy's Skins for ROR2 survivors. Oh yeah!
Last updated: a week ago
Integrates MonoDetour's logger with BepInEx and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: a week ago
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: a week ago
[1.3.0] A content expansion that adds a variety of unique and high quality content including survivors, enemies, interactables, and more.
Last updated: a week ago
Lists loaded mods at the end of a run
Last updated: 2 weeks ago
Dynamic barrier decay and an aegis rework. Features support for decay freezing and barrier generation.
Last updated: 2 weeks ago
Void Cradles drop void potentials, and cost Soul instead of health. Configurable!
Last updated: 2 weeks ago
BETA RELEASE!!! Adds 1 new survivor, the Magistrate.
Last updated: 2 weeks ago
Adds Sonic the Hedgehog as a playable survivor. Now with mod support.
Last updated: 2 weeks ago
Adds Chaos Emeralds, super forms, and other mechanics for other mods to use.
Last updated: 2 weeks ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 weeks ago