Some mods may be broken due to the recent Alloyed Collective update.
All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a week ago
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Last updated: 3 months ago
A modding API for Risk of Rain 2
Last updated: 2 years ago
surely spawning in items is a good idea
Last updated: 16 minutes ago
Adds in a bunch of potential enemies to Void Fields with configs & modded enemy supports! Added support for all Alloyed Collective enemies.
Last updated: 26 minutes ago
Українська мова тепер в грі!
Last updated: an hour ago
[Client-Side]: Adds colored effects to Mercenary Skins and Blight Acrid, Unique ping icons for everything, Reminders to do stuff, Informational chat messages (death, losing items), expanded Death Screen, and like a lot of things.
Last updated: an hour ago
This mod adds everyone's least favorite survivor from Risk of Rain Returns, in all of his stupid glory. He's not a good survivor, but that's the point.
Last updated: an hour ago
[Server-Side, Vanilla-Compatible]: Non intrusive gameplay QoL. Items & Drones that fall of the map teleport back. And a couple random qol tidbits
Last updated: 2 hours ago
Custom Skin to replace the pilot with Monitoring Miku, and a version without the mech
Last updated: 2 hours ago
A mod that adds fun items and interactables from Deltarune into RoR2.
Last updated: 3 hours ago
Speeds up teleporter, pillars, etc. With time penalty
Last updated: 4 hours ago
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated: 4 hours ago
API for registering and handling custom teams
Last updated: 5 hours ago
API for adding custom damage over time effects
Last updated: 5 hours ago
Networking API around the Unity UNet Low Level API (LLAPI)
Last updated: 5 hours ago
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Last updated: 5 hours ago
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Last updated: 6 hours ago
Commando's primary will go through enemies 50% of the time, reduced damage/level slightly.
Last updated: 6 hours ago
Simulation complete... Commandant, we're going to win this fight. -> v2.1.4 Recompilation for Alloyed Collective
Last updated: 6 hours ago
Provides insight to the progression of the run through a new panel on the results screen that can graph a variety of base-game and custom stats. Stats are recorded at key points of the run.
Last updated: 8 hours ago
可以自定义技能和炮台类型,炮台可以是为游戏角色或怪物,无需房主安装。如果想了解详情或者提出意见,可以加 QQ 群 785191578。(如果想学习做 mod,也可以免费进群交流学习)
You can customize skill and turret types. Turrets can be designed for both playable characters and monsters, and it doesn't require the host to install them.
Last updated: 8 hours ago
Yet another HUD/UI mod — fuller item descriptions; equipment icon cooldown visual; run difficulty tooltip; loot panel; railgunner accuracy panel — [ client-side ]
Last updated: 8 hours ago