All mods
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Last updated: 4 months ago
Skips the teleporter charging after the boss is defeated while still adding the time it would have taken.
Last updated: 2 years ago
Reworks Acrid to be more fun, skillful, interesting and have balanced alts.
Last updated: 2 months ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: 11 months ago
Rebalances/Buffs some items.
Last updated: 3 months ago
"Wait, so this entire time you *didn't* actually want to attack yourself?..." -- This fixes a bug causing you to ping yourself at certain camera angles.
Last updated: a year ago
Now with increased chance on fail. Removes shrine of chance Cooldown and configurable cost multiplier! The original.
Last updated: 4 years ago
Adds healing and a few other boosts to War Banners, configurable.
Last updated: 5 months ago
Tweaks MUL-T to be more balanced. No longer a single change!!!
Last updated: 2 months ago
Makes Acrid's attack hitbox more consistent and comfortable to use.
Last updated: 2 years ago
This mod shows the current item counts in the item selection dialog of the Artifact of Command and the Scrapper.
Last updated: 2 years ago
Prevents Void Infestors from infesting player allies. Server-Side and Vanilla-Compatible.
Last updated: 2 years ago
Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Last updated: 2 years ago
The first hud replacement mod. IMPORTANT: if using better ui, disable the dps meter background and the stats display background. Also the mod has optional risk of options support.
Last updated: 2 years ago
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Last updated: 2 years ago
Tweaks Void Fiend to be more fun and balanced.
Last updated: 2 months ago
This mod allows you to choose between 3 firing modes for the captain's shotgun
Last updated: 2 years ago
Makes Perfected Elites spawn after looping.
Last updated: 2 years ago
Syncs Engineers items with turrets whenever he gains/loses an item.
Last updated: 2 years ago
Tweaks Void Reaver primary to be more threatening.
Last updated: 11 months ago
Prevents monsters from regaining HP when leveling up. Server-Side and Vanilla-Compatible.
Last updated: 2 years ago
Gives effects to consumed items for a bit more use.
Last updated: 2 years ago
Makes Blood Shrines viable into the late game.
Last updated: 4 years ago
A Continuation of MisterName's Balanced Obliterate. Obtain Extra Lunar Coins when Obliterating based off the amount of Stages cleared, loops cleared and your Chosen Difficulty. Supports Starstorm's Typhoon and has Fallbacks for custom difficulties.
Last updated: 2 years ago