Some mods may be broken due to the recent Alloyed Collective update.
All mods
Removes the need to scope-in when firing the primary
Last updated: 3 months ago
Allows mando to cook his nades by holding down the skill button. The crosshair ticks for every fourth of the maximum cook time, at which point, when commando throws, the grenade will explode instantly. Deals no self damage.
Last updated: 3 months ago
Tired of Voidfiend moving inconsistently between corrupt and non-corrupt states? This mod fixes it, making his movement uniform and allows you to use the powers of either mode at any time, regardless of corruption.
Last updated: 3 months ago
VoidFiend Overhaul and vfx changes, including the ability to extend his beam, a more flexible and efficient use of supress, dynamic tooltips in game and VFX color changes to match Voidfiend's themes'
Last updated: 3 months ago
Funny mildly offensive text replacing mod.
Last updated: 3 months ago
Sanitizes names in the RunReports (e.g bodyName, killerBodyName, and gameModeName), alleviating common reasons that the Run Reports fail to load.
Last updated: 3 months ago
Randomize the quantity of items you receive.
Last updated: 3 months ago
Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)
Last updated: 3 months ago
Fully customize and adjust various skill stats and survivor stats for ALL survivors. Fully configurable, and server side. Now works on Alloyed Collective!
Last updated: 3 weeks ago
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: 2 weeks ago
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 4 months ago
Reworks Artificer's Ion Surge to have a directional dash with a shorter cooldown. Optional Flamethrower config inside.
Last updated: 4 months ago
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: 4 months ago
Ensures a Cleansing Pool appears on stages when someone has Egocentrism, with config for chance, minimum lunars, disabling natural pools, max forced pools, minimum stage, delayed chat announcement (✦), objective when mod-spawned, and Bazaar exclusion.
Last updated: 4 months ago
Keeps your drones and mechanical minions synced with your items. Supports all tiers and includes a configurable blacklist by in-game item name.
Last updated: 3 months ago
Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
Last updated: 3 weeks ago
Makes Wax Quail apply to hopoo feather jumps.
Last updated: 4 months ago
Configure different parts of the game that uses the player count like: Interactable Amount, Interactable Cost, Monster Spawning, Teleporter drop count and mountain shrine additions.
Last updated: 4 months ago
Buffs enemy HP to resemble Early Access numbers.
Last updated: 3 weeks ago
Fixes some bugs with halcyonites AI
Last updated: 4 months ago
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: 4 months ago
Improves VFX/SFX of lightning on Prime Meridian
Last updated: 4 months ago
Gives you the ability to duplicate items when they spawn!
Last updated: 5 months ago