All mods
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 weeks ago
Changes to Eclipse gamemode for a faster, more aggressive experience. Configurable
Last updated: 8 months ago
Finer control over Expansions. Vote on different types of content individually.
Last updated: 9 months ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: 7 months ago
More Acceptable Scrappers
Last updated: 9 months ago
Configurable fall damage changes.
Last updated: 9 months ago
A bunch of tweaks to make the character more fun to play while kepping his identity intact, completely configurable via Risk Of Options.
Last updated: 9 months ago
Prevents rebirth item from being reset on new runs.
Last updated: 9 months ago
Reworks the Hunters Harpoon to be a crit item that gives movement speed based on critical hit chance
Last updated: a month ago
Configurable tweaks and quality of life changes for Artificer
Last updated: 9 months ago
Stops QueensGland from spawning Beetle Guards on top of you when visiting the bazaar, to avoid them pushing the player off of the spawnpoint and making them fall off the stage.
Last updated: 9 months ago
[ServerSide] Fixes issues related to: Improper spawnpools, Radar Towers not spawning. Re-Adds SotV replacing some enemies in some spawn pools.
Last updated: a month ago
Adds a Prime Meridian portal that spawns after defeating Voidling
Last updated: 10 months ago
This mod adds custom shaders to Risk of Rain 2.
Last updated: 10 months ago
Sets in new ROBOMANDO skins for Robomando! Includes toggleable tweaks.
Last updated: 9 months ago
Removes some of the annoying debug logs
Last updated: 8 months ago
Buff Egocentrism with stats, rules, toggles, etc. Configurable. Now with skills!
Last updated: 8 months ago
Adds more Sots-style loop weather variants
Last updated: a month ago
API for adding new Loading Sprites to the Loading Screen, also fixes sprite overlapping
Last updated: 9 months ago
Tweaks to the Child Enemy
Last updated: a month ago
Fixes, buffs, and customization for Chef
Last updated: 10 months ago
Adds a new set of skills, unlimited orbs, Sojourn with: damage timer indicator, directional input and cast skills during it, no QTE, targeted Unseen Hand, tranquility crosshair indicator, and more! Fully configurable.
Last updated: 9 months ago
Makes Spite Bombs deal damage based on the ambient level instead of the victim's damage stat.
Last updated: 10 months ago