All mods
Minions that have been spawned by other minions will inherit their final destination of dying after time either via copying HealthDecay items or MasterSuicideOnTimer component.
Last updated: 3 months ago
Makes blight have a proc coefficient and reset upon reapplying.
Last updated: 3 months ago
Fixes Pot Golfing!
Last updated: 3 months ago
Negates knockback while under the effects of the Bungus. OP? Yeah, probably a bit in the beginning. But standing still is asking for death in higher difficulties anyways.
Last updated: 4 months ago
Guarantees stage 1 is anything but Distant Roost
Last updated: 3 months ago
A patch for the Bastian survivor mod that adds tap/hold variants, charge-up states, and updated skill descriptions while reusing existing assets.
Last updated: 4 months ago
Makes Interrogator's Guilty debuff permanent on allies instead of timed. Makes Guilty buff persist indefinitely until the victim dies
Last updated: 4 months ago
replaces a lot of text-based thins in the game. like... alot.. Credits to SlimeClub's Item Names mod for me using it and changing like, one or two things lmao
Last updated: 4 months ago
A mod that makes mountain shrines permanent
Last updated: 4 months ago
Adds a configurable option to adjust the turn rate of Seeker's Reprieve skill.
Last updated: 4 months ago
[TasksRevived Addon] Artifact-ify...
Last updated: 4 months ago
A standalone version of RiskyMod's per-player difficulty scaling change, but also made configurable.
Last updated: 4 months ago
Makes False Son do quintuple damage to Acrid.
Last updated: 4 months ago
Makes Void Fog deadlier with configurable damage and exponential scaling options.
Last updated: 4 months ago
Turns lunar coins into a per run currency and grants some after teleporter event
Last updated: 4 months ago
Removes the need to scope-in when firing the primary
Last updated: 5 months ago
Allows mando to cook his nades by holding down the skill button. The crosshair ticks for every fourth of the maximum cook time, at which point, when commando throws, the grenade will explode instantly. Deals no self damage.
Last updated: 5 months ago
Tired of Voidfiend moving inconsistently between corrupt and non-corrupt states? This mod fixes it, making his movement uniform and allows you to use the powers of either mode at any time, regardless of corruption.
Last updated: 5 months ago
Makes you trade a special thingy from EnemiesReturns with a guy from Starstorm 2's (currently) beta content instead of a guy from the vanilla game
Last updated: 3 weeks ago
VoidFiend Overhaul and vfx changes, including the ability to extend his beam, a more flexible and efficient use of supress, dynamic tooltips in game and VFX color changes to match Voidfiend's themes'
Last updated: 5 months ago
Funny mildly offensive text replacing mod.
Last updated: 5 months ago
Sanitizes names in the RunReports (e.g bodyName, killerBodyName, and gameModeName), alleviating common reasons that the Run Reports fail to load.
Last updated: 5 months ago
Randomize the quantity of items you receive.
Last updated: 5 months ago