Some mods may be broken due to the recent Alloyed Collective update.
All mods
Queue up items you want to automatically pick up with Command
Last updated: a month ago
Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
Last updated: a month ago
Re-implements the Void Suppressor!
Last updated: a month ago
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
Last updated: 2 months ago
Tweaks Operator Drone Carry camera override to remove shoulder view. Configurable.
Last updated: 2 months ago
Buffs enemy HP to resemble Early Access numbers.
Last updated: 2 months ago
Allow the Tricorn to target Elite monsters.
Last updated: 2 months ago
Makes Artificer's Ice Wall block projectiles and ranged attacks. All players need the mod.
Last updated: 2 months ago
KookehsDropItem with a few extra options and fixes.
Last updated: 2 months ago
Fully customize and adjust various skill stats and survivor stats for ALL survivors. Fully configurable, and server side. Now works on Alloyed Collective!
Last updated: 2 months ago
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Last updated: 2 months ago
Makes all players have to press E to pick up items. Server-Side and Vanilla-Compatible!
Last updated: 2 months ago
Reworks Acrid's Blight to amplify damage taken, like Corrosive Wounds from Returns. Server-side and vanilla-compatible.
Last updated: 2 months ago
Makes blight have a proc coefficient and reset upon reapplying.
Last updated: 2 months ago
Usually re-roll into the same category (damage, healing, utility). No targeting equipment.
Last updated: 2 months ago
Reduce the availability of lunar items - check the wiki page for more details.
Last updated: 2 months ago
Brings back Assassin and the construct boss and rebalances them. Fixed for real now.
Last updated: 2 months ago
[Server-Side, Vanilla-Compatible]: Non intrusive gameplay QoL. Items & Drones that fall of the map teleport back. And a couple random qol tidbits
Last updated: 2 months ago
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
Last updated: 2 months ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: 2 months ago
Allows remote operated drones to open chests, use printers and etc.
Last updated: 2 months ago
Halcyon Shrine speed up that actually works.
Last updated: 2 months ago
Adds the Void Suppressor into the bazaar beside the Lunar Seers. Lets you banish items from your run.
Last updated: 2 months ago
Improves post processing on Helminth Hatchery. Less red and removed screen smoke.
Last updated: 2 months ago