All mods
Adds the Heretic as a selectable survivor with stats balanced around the base cast. Grab all 4 Heresy items to power up!
Last updated: 2 weeks ago
Adds a stupid Doug Dimmadome skin for bandit that I made in 30 minutes
Last updated: 2 weeks ago
Reverts player physics to pre-sots, reintoducing "features" such as bumping and clipping, while keeping the new optimized version for enemies
Last updated: 2 weeks ago
Blacklist items, equipment, and printers. Supports making default blacklists, in-run changing and modifying drop rates of specific pickups. Fixes several vanilla bugs
Last updated: 2 weeks ago
Adds a Guidance skin to Acrid
Last updated: 2 weeks ago
Brynzananas emote pack and features
Last updated: 2 weeks ago
Turns most drops into void potentials. Highly configurable. SOTV DLC not required.
Last updated: 2 weeks ago
A mod which aims to add a pack of maps to the games standard loop
Last updated: 2 weeks ago
The Manic Incendiary - 2.0.0 -> Firebug Update! 2.2.3 -> Fixed Masochism final blast from doing 0 damage.
Last updated: 2 weeks ago
Gives effects to some consumed items.
Last updated: 3 weeks ago
Mission accomplished. The survival rate was 4% and valuable human resources were lost, but that is war.
Last updated: 3 weeks ago
Reverts burn duration related changes from the SOTV update to the older base game formula. Back by popular demand!
Last updated: 3 weeks ago
The Red Plane conquers the storm. Some (more) bugs regarding insects have been fixed
Last updated: 3 weeks ago
Adds a new boss to the game, Tyranitar. Featuring a lore friendly version and now a custom boss item!
Last updated: 3 weeks ago
Adds a playable Lemurian, Imp and Lunar Exploder to the game.
Last updated: 3 weeks ago
19$ Fortnite Card, who wants it?
Last updated: 3 weeks ago
A work in progress mod that aims to add a variety of unique and high quality content to the game.
Last updated: 3 weeks ago
Makes an enemy spawn on configurable stages. Pls don't tell hifu I did this mod I just like this small unfinished enemy as it is.
Last updated: 3 weeks ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 3 weeks ago
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit. Highly configurable.
Last updated: 3 weeks ago