2R4R
BALANCE. LET ME TELL YOU HOW MUCH I'VE COME TO BALANCE SINCE I BEGAN TO PLAY. THERE ARE 387.44 MILLION MILES OF PRINTED CIRCUITS IN WAFER THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD BALANCE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF MIL
| Last updated | a day ago |
| Total downloads | 12911 |
| Total rating | 5 |
| Categories | Mods Tweaks Items Language Artifacts Skills Survivors of the Void Seekers of the Storm Update Alloyed Collective |
| Dependency string | RiskOfBrainrot-2R4R-1.3.37 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskOfBrainrot-SuppressSkillActivation
Suppresses skill activation calls for abilities that arent spent on cast
Preferred version: 1.0.0RiskOfBrainrot-CriticalBlock
Defensive counterpart to critical hits with some vanilla item reworks
Preferred version: 1.2.3RiskOfBrainrot-Fabricators
Buy two choice items from one chest, or two scrap! Replaces Adaptive chests!
Preferred version: 1.0.0RiskOfBrainrot-MoreStats
MSU (More Stats and Utilities) is an API mod for utilizing additional stats such as temporary and fractional luck, jump synergies, barrier decay, shield regeneration delay, custom execution thresholds, and more.
Preferred version: 1.2.12RiskOfBrainrot-ProcSolver
Limits proc chains based on damage sourcing. Has config for proc rate and proc chain depth. FULLY CONFIGURABLE
Preferred version: 1.1.4RiskOfBrainrot-FruityBossDrop
FULLY CONFIGURABLE - Trophy items drop on kill instead of from the teleporter. Removes overgrown printers, reworks Trophy Hunter's Tricorn, and turns Wake of Vultures into a boss item.
Preferred version: 1.2.3RiskOfBrainrot-FruityJumps
FULLY CONFIGURABLE - Dynamic jumps and jump item reworks. Hopoo feather no longer increases jumps on stack, but more items give jumps.
Preferred version: 1.3.2RiskOfBrainrot-FruityCradles
Void Cradles drop void potentials, and cost Soul instead of health. Configurable!
Preferred version: 1.0.6RiskOfBrainrot-FruitySurvivorTweaks
Makes Survivors actually Tweaked :)! Version 3.2: Bandit reworks!
Preferred version: 3.2.4RiskOfBrainrot-RainrotSUL
Shared Utility Library for the RiskOfBrainrot family of mods - including ArtificerExtended, 2R4R, and more.
Preferred version: 1.3.6RiskOfBrainrot-IAmBecomeMissiles
New ICBM-inspired artifact and multitudes of changes to existing missile items!
Preferred version: 1.3.1duckduckgreyduck-ArtificerExtended
13 NEW abilities for Artificer. (Version 4: Reworked (nearly) every new ability and passive. Featuring new ability icons by anartoast!)
Preferred version: 4.0.30duckduckgreyduck-HuntressBuffULTIMATE
The ULTIMATE buff to Huntress! Extra config! agile movement speed sprint autosprint run nerf buff energy drink items seekers of the storm fast speedrun hunterness
Preferred version: 1.3.4duckduckgreyduck-ModularEclipse
Allows the selection of certain artifacts for Eclipse, as well as ALL unlocked Eclipse levels.
Preferred version: 1.1.1RiskOfBrainrot-CommandMenuResizer
Resizes the command pickup menu to fit modded items.
Preferred version: 1.0.0duckduckgreyduck-GreenAlienHead
Makes Alien Head reduce cooldowns by less per stack and also turns it into a Green item.
Preferred version: 4.0.3RiskOfBrainrot-BetterSoulCost
Fixes Soul cost stacking and accounts for current Soul penalty to increase curse exponentially.
Preferred version: 1.0.4LordVGames-EnemyAttackSpeedFixes
Fixes attacks from various enemies not scaling with attack speed.
Preferred version: 1.5.0Goorakh-CollapseDisplay
Displays how much damage Collapse will deal on your health bar.
Preferred version: 1.3.66thmoon-CurseCatcher
Provide options to prevent Eclipse 8 curse from being applied on self-inflicted damage.
Preferred version: 0.3.2bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2116README
BALANCE. LET ME TELL YOU HOW MUCH I'VE COME TO BALANCE SINCE I BEGAN TO PLAY. THERE ARE 387.44 MILLION MILES OF PRINTED CIRCUITS IN WAFER THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD BALANCE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE BALANCE I FEEL FOR RISK OF RAIN 2 AT THIS MICRO-INSTANT FOR YOU. BALANCE. BALANCE.
Overview
2R4R is a global rebalance mod.
What to Expect
- Much faster paced gameplay. Full clearing and item macros are a risk to take.
- Each increase in difficulty is meaningful. Vanilla Monsoon frequents will feel at home in 2R4R Rainstorm
- More health, healing nerfed, and NO ONESHOT PROTECTION
- No items that are prescribed "scrap status"

Rebalance: 2R4R
Overview
- New difficulty formula: Enemies scale exponentially over time, BUT difficulty reduces with each stage completed
- Much more consistent economy
- Equipments are stronger, with FEWER Cooldown Reduction and Stock options
- Slightly tweaked enemy spawn lists on each stage
- 1 new Run Mechanic
New Mechanic: Teleporter Overcharge
- The Teleporter can now be charged past 99% as long as any Teleporter Boss is still alive
- Overcharging the Teleporter continuously damages, Cripples, and Poisons remaining Teleporter bosses
- While Teleporter is being overcharged, the Teleporter radius will gradually shrink!
New Content: SwanSongExtended (Coming Soon as Standalone)
Overview
- 3 new Artifacts
- 40+ new items and item REWORKS
- 2+ new Elite types
- 3+ new Interactables
- 2 new Run Mechanics
New Mechanic: Storms
- Storms arrive on most stages after [3.5/7/10, depending on difficulty] minutes, assaulting you with new environmental hazards
- During Storms, extraordinarily powerful Storm Elites may spawn
- Shelters like the Teleporter zone will protect from all Storm hazards, and weaken Storm Elites!
New Mechanic: Wishbone
- On any stage with an imminent storm, Omens appear from which Wishbones can be harvested
- Find and collect Wishbones before the Storm to be granted a Wish after completing the Teleporter event...
More...
- (FruitySurvivorTweaks) Reworked most survivors
- (FruityAspectsGaming) Reworked most elites
- (FruityCradles) Void Cradles now cost Soul and drop Void Potentials
- (FruityJumps) Jump items no longer stack, higher focus on on-jump synergy
- (IAmBecomeMissiles) Reworked AtG Missile and Pocket ICBM. Enemy missiles no longer target grounded characters
- (FruityBossDrop) Trophy items no longer drop from the Teleporter, instead rewarded on kill
Development Credits
- Borbo
- Orange_Peel
- PlNK for helping with writing the README
- Leafy for helping with retiered item icons
- anartoast for being an enthusiast and informant for balancing decisions