Some mods may be broken due to the recent Alloyed Collective update.
Mods that depend on HookGenPatcher
A modding API for Risk of Rain 2
Last updated: 2 years ago
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config! Original mod by yekoc (RandomlyAwesome)
Last updated: 29 minutes ago
Saves multiplayer lobby settings like Multiplayer Pause
Last updated: 4 hours ago
Prevents phase skipping solus wing (and some other haunt stuff)
Last updated: 6 hours ago
Fixes some issues with RendererInfo.
Last updated: 7 hours ago
Brings back a few guys lost on the way here. Updated for AC.
Last updated: 8 hours ago
Removes restock amount scaling from Eclipse Light
Last updated: 8 hours ago
Adds link from OOT(3d) as paladin. includes a soundpack!
Last updated: 8 hours ago
Fixes junk cube scrap generation
Last updated: 8 hours ago
Adds randomly-selected color schemes to stages.
Last updated: 9 hours ago
Stackable elite aspects with new effects. Added SotS Support!
Last updated: 9 hours ago
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Last updated: 9 hours ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: 9 hours ago
Replaces RoR2 music from the following games/gamemodes, two of which are roguelikes: Blaz Blue Entropy Effect, Arknights' Integrated Strategies, ICEY, and Guardian Tales. Credit goes to Penumbra for the original mod!
Last updated: 11 hours ago
Allows you to combine Gunner Turrets at the Drone Combiner Station.
Last updated: 13 hours ago
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Last updated: 15 hours ago
API for adding custom elite types
Last updated: 15 hours ago
Adds a bone-chilling fart sound to the explosions of the void enemies, updated for sotv
Last updated: 17 hours ago
Fixes Korean font and translations to be proper.
Last updated: 17 hours ago
Various tools for modpack creators.
Last updated: 17 hours ago
Sily Bunys by adeliethepenguin
Last updated: 19 hours ago
Configurable fall damage changes.
Last updated: 20 hours ago
Fixes attacks not always aiming where your crosshair is. Also known as the "Pierce Bug".
Last updated: 20 hours ago