All mods
Tweaks False Son (Boss) laser and dash to make the fight a bit more balanced.
Last updated: a year ago
CUSTOM ADDED RED TIER ITEM ! Introduces the Rampage mechanic from Path of Exile.
Last updated: 4 years ago
Puts Defensive Microbots in the regular red item pool so they can drop from chests
Last updated: 4 years ago
Several alternative primaries to spice up Commando!
Last updated: 3 years ago
DroneMeld but better
Last updated: 10 months ago
Two new standalone vanilla-esque difficulties
Last updated: 4 years ago
Reworks Death Mark to make it a more interesting and dynamic item.
Last updated: 4 years ago
Fixes free cost displays not initializing properly and always showing as "$25". Clientside.
Last updated: a year ago
Say goodbye... to this filthy planet!
Last updated: 2 years ago
A skill/ability content mod. Only 2 commando skills right now.
Last updated: 3 years ago
Fixes, buffs, and customization for Chef
Last updated: a year ago
*Finally Updated for Seekers!* Adds 3 new monster variants to the game using Nebby's VarianceAPI.
Last updated: 9 months ago
An attempt at giving Engineer an HEV suit from Half Life
Last updated: 5 years ago
Gives certain items cooldowns, helps reduce lag in the late game. Configurable in game with Risk of options.
Last updated: 3 years ago
Enable or disable various items' AV effects. Works best with RiskOfOptions.
Last updated: 3 years ago
Adds An Arbiter survivor to the game. Custom model and animations.
Last updated: 4 years ago
Adds a custom Vergil skin for Mercenary- includes original, DMC5 and coatless skins as well as optional Bury The Light/Devil Trigger + DMC style ranking
Last updated: 5 years ago
Adds Red Mist, an unorthodox Melee survivor with a focus on aggressive gameplay.
Last updated: 4 years ago
Dead players will respawn after the boss is dead
Last updated: 5 years ago