All mods
Attempts to rephrase item names and descriptions in base game and SOTV to be more similar to new item names and descriptions in Seekers of the Storm. Item effect clarity is dubious at best.
Last updated: 2 months ago
Adds new elites and a new enemy!
Last updated: 2 months ago
Adds Classic Bandit as a standalone playable survivor.
Last updated: 2 months ago
Helpers and Utils for EggsMods
Last updated: 2 months ago
Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: 2 months ago
Replaces the stock heretic squawk with the goose honk from Untitled Goose game.
Last updated: 2 months ago
Adds The Soldier from Team Fortress 2 - the Rocket-Jumping Specialist. Updated for SotS!
Last updated: 2 months ago
1.0 'BETA' READ MODPAGE. Reworks the Voidling fight.
Last updated: 2 months ago
A lightweight mod that makes some skill options more viable. Fully Configurable!
Last updated: 2 months ago
Standalone inspired by RiskyMod. Fully configurable and works with SOTS!
Last updated: 2 months ago
A lightweight health balance mod with config. Now updated for SOTS!
Last updated: 2 months ago
Make Ion Surge a utility Skill, or Snapfreeze a Special. Includes minimal config, Supports additional skills of all kinds!
Last updated: 2 months ago
Hope, the only virtue with purpose. For without it, what meaning has suffering?
Last updated: 2 months ago
Adds chat messages on player death with information on what killed them.
Last updated: 2 months ago
Makes Spite Bombs deal damage based on the ambient level instead of the victim's damage stat.
Last updated: 2 months ago
Adds a new boss to the game, Regigigas. Fully compatible with multiplayer! Includes playable and ror2-fitting versions in config. Updated for SOTS and under new management!
Last updated: 2 months ago
[Currently somewhat broken, see description] Makes chests and barrels partially fade out after being opened.
Last updated: 2 months ago
Adds new Shrine of the Mountain-like shrines that affect boss fights and their rewards
Last updated: 2 months ago
Adds an alternate Obelisk ending.
Last updated: 2 months ago
The mod should prevent players from starting to stabilize void cell before all players are in safe zone.
Last updated: 2 months ago
The mod should provide a voting system for teleporter and portals in your games.
Last updated: 2 months ago
The mod should deal with imbalance items distribution when some players start to fall off in game.
Last updated: 2 months ago
Tweaks Mercenary to be more fun, balanced and preserves combos with attack speed.
Last updated: 2 months ago
Allows Acrid to use all abilities during both Leaps.
Last updated: 2 months ago