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121-140 of 889 results
Vanilla-like side objectives added to every level, some layout changes. No zone changes to high, but accomodations were made.
Spitters can now be killed. Shoot them down or C-foam them. Deaths are host-authoritative and synced to all players.
Biotracker mapper X-ray with battery short-circuit, synced toggle/focus, FOV 84, and per-player terrain colors.
Allows Rundown Developers to place Shuttleboxes (aka Dumbwaiters, like from R7B1, R8E1, and R8E2) and give them a number of possible features
[4 Levels, 19 Weapons, Mapper-cult] The latest in (name)-down series with completely overhauled loadout and unorthodox level design.
Configure separate viewmodel FOV values for weapons, melee, tools, and resource/consumable/objective items in GTFO.
