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Mods that depend on BepInExPack by BepInEx
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41-60 of 230 results
Host-side anti-cheat with an in-game admin console, matched troll punishments, and an optional cheat menu you choose to allow.
Seagulls actually eat the food they steal and leave a poop behind. Sells for a randomised price, and eating it costs you.
Explore the ocean on foot with reusable boots that let you walk, sprint, and jump across the water's surface.
Four new explosives for How to Fish: super dynamite, a deployable nuke, a configurable time bomb, and proximity mines.
Recolour the HUD from a new Colours screen in Options: score popups, hitmarkers, money, vitals, boss bars, chat, hotbar, drip text and more, with live previews.
Random fish and boss sizes up to x25, scaled stats and value, MoreFish compatibility, shared health bars, catch cards, rankings, and rod upgrades.
Re-implements the old speedrunning behaviour where dynamite deals no damage to players. Fish still take full damage. Host-only, nobody else needs the mod. Built with the aid of Claude Opus 5.
Adds optimized Fishmen invasion controls, aggressive variants, terrain recovery, oversized bosses with vanilla death explosions, music, and lightning.
Adds hostile, fully crewed fleets that pursue and battle players who venture into the open ocean.
Replaces the clownfish with Nemo. The model is fitted to whatever fish it replaces, so he still wiggles, cooks and sells like the original.
Explore a new harbor, catch six fish species, battle two bosses, dodge Harbor Hawks, and play co-op blackjack. For How to Fish 1.0.12.
Buy a boat-mounted fishing net, upgrade its winch, and haul live catches onto the deck. Works with or without Gambler's Reach.