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RPGClub Modlist

Modpack for the RPG Club updated to v50.

CHANGELOG

Known Issues:

  • Rarely items will start being immediately dropped after picking them up. I have no idea, just restart the game.
  • Sometimes after renaming a save file you will load into an empty void when loading the file. This seems to only occur if some of your save files are manually named while some still have the default name. Likely caused by incompatibility between LCBetterSave and LethalModDataLib.
  • When starting a lobby any shotguns in the ship will start playing their music. Picking up and dropping the shotgun will fix this.
  • Sometimes shotguns will start playing music randomly. I have not found a fix.

Version Key:

X.Y.Z

  • X incrementing means a major change to gameplay/mod additions.
    • Ex. Major gameplay changes or drastic updates to the modlist.
    • Will require a new save.
  • Y incrementing means no major gameplay changes but the modpack will need to be redownloaded.
    • Ex. Removing non-scrap/item mods
    • Hopefully still compatible with previous saves.
  • Z incrementing means a minor change that just requires updating.
    • Ex. Adding small mods, mod updates, mod config changes (if you haven't made your own changes).
    • Should be compatible with previous saves.

Changes :

  • 12.3.2 - Changelog updates.
  • 12.3.0 - Actually updated the manifest for the v12 modpack.
  • 12.2.0 - Accidentally uploaded v11 modpack as v12.
  • 12.1.1 - Added Forest Giant Eating Sound. (Unreleased)
  • 12.1.0 - Simon Says (Unreleased, played 6/2/24)

    • Updated:
      • BetterEXP 2.0.0->2.1.0
      • GeneralImprovements 1.2.1->1.2.6
      • Emergency_Dice 1.1.21->1.1.23
      • Remnants 1.2.15->1.2.16
      • Diversity 2.0.3->2.1.0
      • GiantSpecimens 2.0.5->2.1.2
      • [Spoiler Interior] 1.0.7->1.0.8 (interior wasn't spawning due to incorrect config)
      • OpenBodyCams 1.3.0->2.2.0
      • Mimics 2.5.0->2.6.0
      • Locker 1.1.2->1.2.0
      • CullFactory 1.0.4->1.1.2
      • FacilityMeltdown 2.6.7->2.6.11
    • Added:
    • Unvaulted Bocchi
    • Unvaulted JesterFree
    • Replaced all current moons and DantorsMentalHospital with Wesley
    • Replaced and vaulted Stalker with Stalker
    • Replaced and vaulted RouteRandom with RandomMoons
    • Replaced and vaulted LC_Office with CozyOffice
    • Replaced MaskRemover with MaskedEnemyOverhaulFork
    • Removed PizzaTowerEscapeMusic as a direct dependency.
    • Removed Moonswept. (It needs more polish before being used again.)
    • Removed LethalPhones. (Too powerful currently.)
    • Configured:
      • BepInEx disabled UnityLogListening.
      • Moonswept reduced spawn rate of mobile turret 78->35.
      • Moonswept reduced spawn rate of cleaning drones slightly. 90->75
      • Diversity disabled posters.
      • BetterEXP enabled Jumpy, Bravery, and ShipGuy.
      • GeneralImprovements disabled ship placeables collision.
      • GeneralImprovements SaveShipFurniturePalces StartingFurniture->All.
      • GeneralImprovements disabled ShowBlanksDuringViewMonitor.
      • Remnants disabled despawn remnants on party wipe.
      • TerminalFormatter enabled difficulty preview in All.
      • TerminalFormatter disabled detailed scan.
      • Refreshing Drinks set high value scrap value -1 (automaticly set to soda max value)->75
      • Refreshing Drinks disables spawn at entrance first.
      • Refreshing Drinks enabled spawn at fire exit.
      • BodyCam camera moved to body from head.
      • BodyCam enabled 'view bodycam' command.
      • Removed all custom configuration for Malfunctions
      • RandomMoons enabled RegisterTravels.
      • RandomMoons enabled auto-start on travel.
      • MeteoMultiplier disabled aparatus multiplier. (For compatibility with FacilityMeltdown)
      • Refreshed FacilityMeltdown config.
      • Reverted Remnants spawn rate 15->25. (Since it now adjusts for scrap spawn rate to not replace scrap.)
      • Disabled Remnants despawn all items on party wipe.
      • Mimics re-enabled dynamic spawn rate to see if it works better now.
      • Motivation increased price in store 100->500. (Would make un-purchasable if was an option.)
      • MaskedEnemyOverhaulFork (MEO) enabled hide mask until attack.
      • MEO disabled all spawning functionality except triggering mines.
  • 12.1.0 - Tested MaskRemover (Unreleased)
  • 12.0.0 - Tested LethalPhones (Unreleased)
  • 11.3.0 (Unreleased, played 5/28/24)
    • Updated Moonswept
    • Updated LiminalPools
    • Vaulted DantorsMentalHospital
  • 11.2.0 (Played 4/24/524)
    • Updated FacilityMeltdown 2.6.3->2.6.4
    • Added correct version of LethalEmotesAPI as a direct dependency to fix BadassCompany because BadassCompany has the wrong Emotes API version required.
    • Added PizzaTowerEscape as a direct dependency. (Just to avoid conflicts after using UpdateAll as a quick fix for BadAssCompany.)
      • TODO: remove from modlist at next major version.
    • Removed ShyHUD concealing information and may not be correctly revealing information to clients.
  • 11.1.1 - Changelog & README fixes.
  • 11.1.0 - LLL 1.2.0 update (LLL was updated while I was building this. :P)
    • Updated & Enabled LLL 1.1.6->1.2.0
    • Updated LC_Office 1.1.25->1.1.26
    • Updated FacilityMeltdown 2.6.2->2.6.3
    • Unvaulted Teleporter_Cooldown_Reset
    • Unvaulted PushCompany
    • Unvaulted DoomShotgun
    • Unvaulted Lethal_Company_Ordnance_Disposal
    • Unvaulted Shovel Bonk
    • Added ShyHUD
    • Added RealisticRecharging
    • Added Crest
    • Added Ganimedes
    • Added interior.[LiminalPools](https://thunderstore.io/c/lethal-company/p/theMenagerie/LiminalPools/)
    • Added Crosshair
    • Removed LLLfixedv50
    • Removed Zem (not a good moon.)
    • Vaulted Serenity (using the fixv50 fork of LLL instead of updated LLL.)
    • Configured OpenBodyCams reduced FoV 50->45.
    • Configured OpenBodyCams reduced Framerate 20->15.
    • Configured Crosshair disabled by default.
    • Configured FacilityMeltdown increased aparatus spawns 2->3.
    • Configured LLL changed default preview Weather->All.
    • Configured LLL changed default sort None->Price.
    • Configured LethalRichPresence disabled debug logging.
    • Configured Emergency_Dice enabled console log of result.
    • Configured Emergency_Dice disabled Jumpscare.
    • Configured LethalLib enabled save item protection again, because things got weird.
  • 11.0.0 - v50 is out! (Internal Test Only 4/22/24)
  • 10.4.3
    • Vaulted HideChat (While using Huntdown)
    • Added back GoAwayModList
      • I'm stupid and got rid of GoAwayModList instead of HidChat, y'know the mod that actually hides the chat.
  • 10.4.2
    • Removed GoAwayModList. (Inconveniently hides Huntdown missions.)
  • 10.4.1
  • 10.4.0 (played 3/14/24)
    • Added spoilers to changelog.
    • Added LethalEmotesAPI as a direct dependency to fix broken terminal caused by old version automaticallly downloaded alongside BadassCompany.
    • Removed BetterEmotes as BadassCompany is fixed.
  • 10.3.0
    • Returned to actual v10.
    • Replaced BadassCompany with BetterEmotes to fix an issue with using the terminal.
  • 10.2.0
    • Reverted v10 back to 9.5.0 due to critical issue with using the terminal. Logs say it's due to EmotesAPI.
  • 10.1.1 - Changelog correction.
  • 10.1.0
    • Updated [spoiler]SirenHead 0.9.0->1.2.1
    • Updated AbandonedCompanyAssets 0.9.36->0.12.55

    • Updated Emergency_Dice 1.1.13->1.1.16

    • Updated Monster_Plushies 1.0.3->1.1.2

    • Updated Mimics (doors) 2.3.2->2.4.1

    • Vaulted FNAFMoon due to LethalExpansionCore dependency

  • 10.0.0 - The Vault
    • New philosophy, to maintain stability I will be limiting how many mods are included at once, no matter how cool they are. Mods we enjoy will go into the Vault page on the thunderstore page.
      • Vaulted mods will be cycled in and out to try and keep the experience fresh, since that's the main point of this modpack.
    • Updated README to explain modpack purpose and more info on Vanilla+ philosophy.
    • Updated Version Key, apparently mod version updates don't require redownloading.
    • If only requiring redownloades on X changes, disable the LethalLib scrap protection config.
    • Updates:
      • LethalInputUtils 0.6.1->0.6.3
      • LCSoundTool 1.5.0->1.5.1
      • LethalRichPresence 0.5.7->0.5.8
      • MoreCompany 1.7.6->1.8.1
      • GoAwayModList 1.0.0->1.0.1
      • Coroner 1.5.3->1.6.0
      • BetterEXP 1.2.0->1.2.2
      • ShowCapacity 1.0.7->1.0.9
      • LategameUpgrades 3.1.1->3.3.1
      • FashionCompany 1.3.0->1.3.1
      • Diversity 1.1.10->2.0.3
      • Skinwalkers 4.0.1-4.0.3
      • CoilHeadStare 1.0.5->1.0.6
      • LethalLevelLoader 1.1.3->1.1.6
      • FacilityMeltdown 2.1.1->2.4.7
      • SonicApparatusMeltdown 1.1.1->1.2.1
    • Added:
      • Decor Mirror (Adding back to make it easier for people to customize)
      • Item/Scrap E Dice (For the RPG theme)
      • Scrap Scavenger
      • Scrap Monsters
      • Reworked Scraps
      • Backrooms (by request of a fellow employee)
      • Motivational Posters
      • OrdinanceDisposal
      • LethalStats
      • SpaceSunShine + ShipWindows
      • ScoobyDooSuits
      • AmandaSuits
      • RandomCosmetics
      • MyLeg
      • Axel_Metal_Bar
      • MirrorDecor
      • TerminalConflictFix
      • OpenBodyCams (requested by a fellow employee)
      • BetterLightning
      • Malfunctions
      • RouteRandom
      • Rush_Of_Adrenaline
      • Backrooms (requested by a fellow employee)
      • OuijaBoard
      • AbandonedCompanyAssets
      • Enemy [spoiler]ShockwaveDroneEnemy, SirenHead, Locker, GiantSpecimens
      • LethalLevelLoaderFixed
      • FNAFMoon
      • Orion
      • SchoolMoon
      • SchoolDungeon
      • TolianMoons
      • CullFactory
      • DantorsMentalHospital
    • Replaced:
      • Shinobi's dancetools fix with the original by dancemoon since it now works with r2modman.
      • MineTurtle with Me ( No one has made a mine turtle replacement for the landmine trigger sound and included the mine turtle trigger, everyone ignores the turtle trigger and most replace the explosion/detonate. )
      • Replaced several mods with GeneralImprovements configuration:
        • FastStartup
        • QuotaRollover
        • LetMeLookDown
        • FireExitFlip
        • CorporateRestructure
      • SaveOurLoot with ScrapLossBalancer
      • BetterEmotes (vaulted) with BadassCompany
      • EmployeeAssignments (vaulted) with Huntdown
      • FreeJesterPlus with SonicDrowningJester
    • Configured:
      • VoiceHUD colors enabled.
      • Mirror is now free. (For checking cosmetics)
      • Diversity:
        • Disabled ship cutscene.
        • Disabled new speaker dialog.
        • Disabled Spore Lizard revamp.
      • Enabled SonicApparatus in PizzaTowerEscape.
      • Increased navigation Malfunction chance slightly. 7.5->10
      • Huntdown:
        • Blunderbug enabled.
        • Doubled most mission rewards.
        • Increased Extreme mission reward. 300->500
      • Increased spawn chance of [spoiler enemy]Shockwave Drone slightly. 60->75
      • Enabled ScarletDevilMansion on paid moons @300.
      • Enabled ScarletDevilMansion ApparatusMeltdown.
      • Doubled number of Backrooms smilers. 1->2
      • RouteRandom allow costly planets. (Not free)
      • ShipWindow show space props and enable all 3 windows.
      • GeneralImprovements:
        • Configured monitor displays to replace CorporateRestructure.
        • Reverted dropship item limit to vanilla value. 24->12
        • Auto select ONLINE mode.
        • Reverted scroll delay to vanilla value to prevent softlocks. 0.1->0.3
        • Starting money per player. Disabled->15
        • Minimum starting money set to vanilla. 30->60
        • Enabled QuotaRollover.
        • Enabled terminal scan command fix.
        • Enabled personal scanner fix.
        • Showdropship on scanner enabled.
        • Disabled hitpoint display.
      • RollingGiant (vaulted) poster spawn chance increase. 3->10
      • LethalLevelLoader changed default preview Weather->All & default sort None->Price
    • Vaulted:
      • Scrap NeedyCats (it's cute and scrap that makes sound is a good idea, but it's unnecessary and makes noise inside the ship.)
      • Moon Reign (too good loot for a free planet)
      • TelevisionController
      • BoomboxOverhaul
      • GoldenShovel
      • RollingGiant
      • ImmortalSnail
      • JOJO Menacing (makes it too easy to identify teammates in the dark.)
      • BocchiCosmetics
      • SaiCosmetics
      • InacraftCosmeticsMegapack
      • BandaidMegaCosmetics
      • SCPSuits
      • EunsSillySuits
      • MonSuitsMod
      • BocchiBandSuits
      • AnimeSkins
      • CirnoFumoScrap
      • LethalPlushies
      • PintoBoy
      • ChillaxScraps
      • MikuScrap
      • Starlancer
      • MagicWesleyMoons (replacement for Infernis, Etern, and Acidir)
      • AtlasAbyss
      • E_Gypt_Moon
      • Ganimedes
      • Outpost
      • Skeld
      • ScoopysVarietyMod
      • LC_Office
    • Removed:
      • CabinetStorage (unnecessary and unreliable due to host dependency)
      • LethalExpansionCore
  • 9.5.0 (Played 2/10/24, stability issues)
    • Updated Version Key above as apparently config changes don't require redownloading the modpack from scratch.
    • Updated README.
    • Updated LethalLevelLoader to release version 1.0.7->1.1.3
    • Removed MoonPriceDisplay (since it's no longer needed after LLL update)
  • 9.4.0 (Unplayed)
    • Added MonSuits
    • Configured CompanyAssignments
      • Disabled Hunt & Kill assigments as assignments were not completing even when done by the assigned person.
    • Configured FacilityMeltdown
      • Reduced number of enemies that spawn when taking the aparatus as they often spawn on top of you. 5->2
  • 9.3.1 (Played 2/4/24)
    • Forgot to remove a mod from testing. Only .z change since it's harmless and no one should have downloaded the previous version yet.
  • 9.3.0
  • 9.2.1
    • Added LC Office which is now out of beta.
    • Added and configured [spoiler]. [RollingGiant](https://thunderstore.io/c/lethal-company/p/NomnomAB/RollingGiant/)
      - Config changes for above: - Enabled spawning on any moon. - Enabled outside spawning. - Reduced spawn chance inside 45->20 - Reduced spawn chance outside 45->35 - Reduced scrap spawn chance various->3 - Removed scrap from Titan. - Behavior changes every 4 hours. - Inside max scale increased 1.1->1.5 - Outside max scale increased 1.1->2.0
    • Added Outpost31 moon
    • Added Skeld moon
    • Added and configured Snail
      • Reduced spawn chance 100->50
    • Added TelevisionController
  • 9.2.0 (Untested)
  • 9.1.0
    • Added LCSoundTool as a direct dependency as the wrong version was being downloaded.
  • 9.0.0 - The Culling
  • 8.2.5
    • Determined a version number key for update severity. (Seen above) Prior versions were based on how significant of a change was being made regardless if the modpack needed to be redownloaded.
  • 8.2.4 (untested)
    • Updated config for SaveOurLoot
      • Chance to save all loot 65% -> 85%
      • Max items lost 2147483647 -> 10
      • Total Scrap Value Saved 85% -> 75%
    • Updated config for Diversity
      • Spider rework (slowdown on hit) enabled.
      • Snare Flea clicks to rescue 30 -> 15. (Making it a little easier to compensate for PushCompany.)
    • Updated config for LethalThings
      • Cut Boomba spawn rate in half. 20 -> 10
    • Updated config for EmployeeAssignments
      • Assignments are now shared between players.
  • 8.2.3
    • Removed Ether due to bugs resulting losses.
  • 8.2.2
  • 8.2.0
  • 8.1.3
    • Un-reversed the manifest dependency order as reversing didn't accomplish what I wanted.
    • Updated all Mods due to issues with old APIs being downloaded.
    • Added required APIs as explicit dependencies to fix R2Modman downloading wrong/older versions as dependencies.
    • Added back Ether since LethalExpansion dependency has been removed.
    • Removed LethalGym. (it only plays the animation once and feels buggy)
    • Removed [Spoiler Terminal Mod] (due to incompatibility _ errors from unknown mod)https://thunderstore.io/c/lethal-company/p/wijes/TerminalDesktop/ due to errors.
  • 8.1.2
    • Removed Aquatis as the last LethalExpansion dependency. (will add again if dependency changes)
  • 8.1.1
    • Forgot to actually update the version numbers in the manifest for updated mods.
    • Adjusted README.
  • 8.1.0
    • Reversed mod order in manifest. (to correct download order)
    • Added README.
    • Imported custom configs for:
      • Diversity (disabled Bracken space, disabled aparatus anger, disabled most monster reworks)
      • Jester Music (reduced volume)
      • [Spoiler Sound Mod] (reduced volume)https://thunderstore.io/c/lethal-company/p/SpyPlayer/DoomShotgun/
      • Save Our Loot (small chance to lose loot instead of small chance to save, set a max loss %)
      • Skinwalkers (adjusted which monsters can speak)
      • Mimics (enable easy mode and colorblind mode)
    • Added ToggleDeafen
    • Updated:
      • [Spoiler Furniture Mods]https://thunderstore.io/c/lethal-company/p/Dryedcoolbro/LethalGym 1.1.0 -> 3.4.0
      • [Spoiler Cosmetic Mods]https://thunderstore.io/c/lethal-company/p/IAM_Sentry/Bocchi_Cosmetics 1.0.0 -> 1.1.0
      • Skinwalkers 2.0.7 -> 4.0.1
      • GoldenShovel 1.0.6 -> 1.1.0
      • Auralis 0.1.4 -> 0.2.0 (tentative, may revert depending on what else the mod adds)
      • DanceHealing 2.2.0 -> 2.3.0
    • Downsizing:
      • Removed IntroTweaks (Unnecessary timesave)
      • Removed MusicalIntruments :( (Not appearing in store)
      • Removed ScannableCodes (unnecessary)
      • Removed LethalExpansion :party:!!
      • Removed LethalExpansionCore as direct dependency. (not needed directly to fix LethalExpansion anymore)
      • Removed Ether (neat map but trying to downsize)
      • Removed Orion (weird LethalExpansion dependencies, would like to try again in the future)
      • Removed Assal (removing LethalExpansion, will add again if dependency changed)
      • Removed Generic Moons (3 pack) (removing LethalExpansion, will add again if dependency changed)
      • Removed Atlas Abyss (removing LethalExpansion, will add again if dependency changed)
      • Removed Kast (removing LethalExpansion, will add again if dependency changed)
      • Removed ScavengerPlushie
  • 8.0.0
    • Moved modlist to initial modpack.
    • Downsizing
      • Removed several large scrap mods.

Upcoming

  • TODO/Fixes: - fix masked not copying players anymore

  • Future/unreleased:

    • Add back as soon as updated for v50
    • Explore AdvancedCompany for better customizability with MoreCompany and many other useful features.
      • Will require much config customization and testing.
    • re-find fair landmines, consider turrets and enemies walking around effects.
    • reduce slenderpage spawn rate once all players have experienced haunting.
    • reduce
      spoiler enemyFootball
      spawn rate in next modpack if it spawns too often.
    • reduce redwood spawn rate
  • Pack ideas: