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GhostsModels-Moons_and_Monsters-11.8.3 icon

Moons and Monsters

[V62/64] A comprehensive yet suprisingly light modpack with moons, monsters, interiors, and 4 new weather conditions.

Date uploaded 2 months ago
Version 11.8.3
Download link GhostsModels-Moons_and_Monsters-11.8.3.zip
Downloads 1158
Dependency string GhostsModels-Moons_and_Monsters-11.8.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
404_Dom-Doms_Basic_Suit_Colors-1.4.4 icon
404_Dom-Doms_Basic_Suit_Colors

Adds 15 different colored suits unlocked by default. Original Mod by akkowo

Preferred version: 1.4.4
swaptzy-SonicThumper-1.0.2 icon
swaptzy-SonicThumper

Sonic SFX and Model mod for Thumper

Preferred version: 1.0.2
Bobbie-UniTask-2.5.0 icon
Bobbie-UniTask

Provides an efficient allocation free async/await integration for Unity.

Preferred version: 2.5.0
Rova-MorshuBombs-1.1.0 icon
Rova-MorshuBombs

Changes mine beep sounds to Morshu saying Bombs sound

Preferred version: 1.1.0
Lordfirespeed-OdinSerializer-2022.11.9 icon
Lordfirespeed-OdinSerializer

Fast, robust, powerful and extendible .NET serializer built for Unity

Preferred version: 2022.11.9
Evaisa-FixPluginTypesSerialization-1.1.1 icon
Evaisa-FixPluginTypesSerialization

Fix custom Serializable structs and such not properly getting deserialized by Unity.

Preferred version: 1.1.1
FoxGod-ThiccCompanyModelReplacement-2.0.1 icon
FoxGod-ThiccCompanyModelReplacement

Adds Thicc Company Model Variants to the suit rack in Lethal Company.

Preferred version: 2.0.1
Clementinise-CustomSounds-2.3.2 icon
Clementinise-CustomSounds

Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.

Preferred version: 2.3.2
Pooble-LCBetterSaves-1.7.3 icon
Pooble-LCBetterSaves

Have as many saves as you want! (And rename them, too!)

Preferred version: 1.7.3
Bobbie-NAudio-2.2.2 icon
Bobbie-NAudio

Audio and MIDI library for .NET

Preferred version: 2.2.2
no00ob-LCSoundTool-1.5.1 icon
no00ob-LCSoundTool

Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.

Preferred version: 1.5.1
Smtony-MeowscaradaModel-0.1.2 icon
Smtony-MeowscaradaModel

Meowscarada model from pokemon idk

Preferred version: 0.1.2
scoopy-Scoopys_Variety_Mod-1.2.0 icon
scoopy-Scoopys_Variety_Mod

Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.

Preferred version: 1.2.0
stormytuna-RouteRandom-1.3.2 icon
stormytuna-RouteRandom

Route Random adds a couple commands for routing to a random moon, including modded moons. 'route random' will get a random moon. 'route randomfilterweather' will get a random moon, filtering out disallowed weathers

Preferred version: 1.3.2
Vulfox-DelphoxModel-0.1.0 icon
Vulfox-DelphoxModel

ModelReplacementAPI Template Project

Preferred version: 0.1.0
LuckyJarXPlus-SpotifyAdBraken-1.0.0 icon
LuckyJarXPlus-SpotifyAdBraken

Replaces the Braken/Flowerman's sounds to the meme and ad wanna break from the ads.

Preferred version: 1.0.0
Nikoblade-Lucario_Suit_Model-0.1.0 icon
Nikoblade-Lucario_Suit_Model

Adds Lucario as a wearable suit!

Preferred version: 0.1.0
Hamunii-DetourContext_Dispose_Fix-1.0.3 icon
Hamunii-DetourContext_Dispose_Fix

A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.

Preferred version: 1.0.3
GhostModeling-Nanachi-1.0.0 icon
GhostModeling-Nanachi

Nanachi - Made in Abyss

Preferred version: 1.0.0
BatTeam-LethalFashion-1.0.7 icon
BatTeam-LethalFashion

Unlocks all of the base game suits immediately for free.

Preferred version: 1.0.7
TheWeavers-LethalBestiary-1.2.1 icon
TheWeavers-LethalBestiary

A library for registering new monsters which brings a bunch of useful methods for monsters!

Preferred version: 1.2.1
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2
NomnomAB-TurretKey-1.2.1 icon
NomnomAB-TurretKey

Turrets can now be disabled if you use a key on them!

Preferred version: 1.2.1
Hamunii-AutoHookGenPatcher-1.0.4 icon
Hamunii-AutoHookGenPatcher

Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.

Preferred version: 1.0.4
SpicyPeppers-CallOfTheWitch-1.0.0 icon
SpicyPeppers-CallOfTheWitch

This mod replaces the intense sound effect that plays when observing a dead body or a Forest Giant with the Call of The Witch sound effect from the popular anime Re:Zero

Preferred version: 1.0.0
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0
Sigurd-CSync-5.0.1 icon
Sigurd-CSync

Configuration file syncing library for BepInEx.

Preferred version: 5.0.1
GhostModeling-Oneshot_Collection-1.1.1 icon
GhostModeling-Oneshot_Collection

Suit Collection of all my Oneshot Models

Preferred version: 1.1.1
Darkbrewery-Emblem-1.5.3 icon
Darkbrewery-Emblem

Title & loading screen customizations

Preferred version: 1.5.3
Vulfox-Braixen_Model-0.1.0 icon
Vulfox-Braixen_Model

Adds a rather smug Braixen as a suit on the rack.

Preferred version: 0.1.0
Rune580-LethalCompany_InputUtils-0.7.7 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.7
sliceoftoast-Magolor_Player-1.0.1 icon
sliceoftoast-Magolor_Player

Is he all lies?

Preferred version: 1.0.1
sliceoftoast-Marx_Player-1.0.0 icon
sliceoftoast-Marx_Player

The famous jester from Kirby Super Star has finally arrived to get in on the action! Sure, he's had a diabolical past as a final boss, but he'll be your buddy if you keep him well-fed. It's a dream come true!

Preferred version: 1.0.0
sliceoftoast-Metaknight_Player-1.0.0 icon
sliceoftoast-Metaknight_Player

The sole survivor

Preferred version: 1.0.0
zepsun-MuteLib-1.0.0 icon
zepsun-MuteLib

Adds a simple way to mute sounds while in the facility.

Preferred version: 1.0.0
zepsun-AmbianceLib-1.0.3 icon
zepsun-AmbianceLib

Adds a simple way to play intermittent sounds on a custom level or interior.

Preferred version: 1.0.3
zepsun-Conviction-1.0.4 icon
zepsun-Conviction

Adds a new moon that is harder than Titan and costs 1300 credits. Harder than most other mods.

Preferred version: 1.0.4
RosiePies-CozyOffice-1.2.1 icon
RosiePies-CozyOffice

[1.2.1] Wander around a cozy office, but something lurks inside..!

Preferred version: 1.2.1
sfDesat-ViewExtension-1.3.0 icon
sfDesat-ViewExtension

[v55] Increases the view distance

Preferred version: 1.3.0
ProjectSCP-SCP966-1.1.5 icon
ProjectSCP-SCP966

Adds Scp966 as a monster in Lethal company

Preferred version: 1.1.5
Evaisa-LethalLib-0.16.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.1
DiFFoZ-CompanyCruiserFix-1.0.5 icon
DiFFoZ-CompanyCruiserFix

Fixes Dropship throws NullReferenceException on custom moons

Preferred version: 1.0.5
qwbarch-NAudioLame-2.1.1 icon
qwbarch-NAudioLame

Wrapper for libmp3lame.dll to add MP3 encoding support to NAudio.

Preferred version: 2.1.1
IAmBatby-LethalToolbox-1.0.4 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.4
Zehs-LCBetterSavesFix-1.0.0 icon
Zehs-LCBetterSavesFix

Fixes the LCBetterSaves mod to work properly with the LethalModDataLib mod.

Preferred version: 1.0.0
MegaPiggy-EnumUtils-1.0.5 icon
MegaPiggy-EnumUtils

A library to help with creating and getting Enums

Preferred version: 1.0.5
ViciousTrial-CardboardMomoa-1.0.2 icon
ViciousTrial-CardboardMomoa

Adds a cardboard cutout of world-renowned celebrity Jason Momoa as an enemy.

Preferred version: 1.0.2
Nuclear_Fox-SmilingCritters-2.1.2 icon
Nuclear_Fox-SmilingCritters

[V60 Initial Test] Adds the smiling critters as enemies and scrap from Poppy Playtime. Also adds lots of other toys from the game as scrap!

Preferred version: 2.1.2
Hawkward97-KorraidonSuit-0.2.2 icon
Hawkward97-KorraidonSuit

Be the big dumb sandwhich lizard himself!

Preferred version: 0.2.2
MoonsweptTeam-Moonswept-0.5.8 icon
MoonsweptTeam-Moonswept

[v60] Adds 2 new monsters

Preferred version: 0.5.8
coderCleric-Poltergeist-1.1.1 icon
coderCleric-Poltergeist

Lets players freecam on death as a ghost and do various interactions.

Preferred version: 1.1.1
IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10
BMX-LobbyCompatibility-1.2.0 icon
BMX-LobbyCompatibility

Towards a future with fewer lobby incompatibility errors.

Preferred version: 1.2.0
anormaltwig-LateCompany-1.0.18 icon
anormaltwig-LateCompany

A mod to allow players to join after the game starts.

Preferred version: 1.0.18
XuXiaolan-TheGiantSpecimens-2.2.1 icon
XuXiaolan-TheGiantSpecimens

Forest Keeper family tree Mod

Preferred version: 2.2.1
Alice-DungeonGenerationPlus-1.1.2 icon
Alice-DungeonGenerationPlus

API to expand the compatibilities of Lethal Company's dungeon generation

Preferred version: 1.1.2
Alice-ScarletDevilMansion-1.3.27 icon
Alice-ScarletDevilMansion

Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.

Preferred version: 1.3.27
ZeroExe-BondrewdSuit-1.0.0 icon
ZeroExe-BondrewdSuit

A custom suit of Bondrewd from Made in Abyss

Preferred version: 1.0.0
DiggC-CruiserImproved-1.4.1 icon
DiggC-CruiserImproved

Reliability improvements for the Company Cruiser.

Preferred version: 1.4.1
Theronguard-Emergency_Dice-1.1.26 icon
Theronguard-Emergency_Dice

Last ray of hope in a hopeless situation?

Preferred version: 1.1.26
explodingMods-LethalMoonUnlocks-2.1.9 icon
explodingMods-LethalMoonUnlocks

Unlock moons permanently or progressively reduce their costs. Add new moon progression mechanics in Discovery Mode. Moon sales and more.

Preferred version: 2.1.9
BunyaPineTree-ModelReplacementAPI-2.4.10 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.4.10
v0xx-LethalElements-1.1.8 icon
v0xx-LethalElements

A mod that adds two new weather effects!

Preferred version: 1.1.8
GhostsModels-Eeveelutions-5.1.0 icon
GhostsModels-Eeveelutions

All Eeveelutions and Shinies with full configs for each

Preferred version: 5.1.0
theMenagerie-LiminalPools-1.0.12 icon
theMenagerie-LiminalPools

Adds a dungeon to lethal company based off of Jared Pike's 'dream pools'.

Preferred version: 1.0.12
Bob123-Haunted_Harpist-1.3.16 icon
Bob123-Haunted_Harpist

Adds several ghost enemies to the game.

Preferred version: 1.3.16
ShaosilGaming-GeneralImprovements-1.4.4 icon
ShaosilGaming-GeneralImprovements

Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.

Preferred version: 1.4.4
xilophor-LethalNetworkAPI-3.3.1 icon
xilophor-LethalNetworkAPI

A library/API to allow developers to easily add networking to their mods.

Preferred version: 3.3.1
Nuclear_Fox-LethalPlaytime-1.3.6 icon
Nuclear_Fox-LethalPlaytime

[V64]BoxyBoo Update! Adds the creatures from Poppy Playtime as enemies in Lethal Company. It also adds 48 new Poppy Playtime themed scrap items including the Smiling Critters as plushies.

Preferred version: 1.3.6
DemonMae-oneshotmoons-1.10.0 icon
DemonMae-oneshotmoons

A mod that adds 3 of Oneshots major locations as playable moons!

Preferred version: 1.10.0
AinaVT-LethalConfig-1.4.3 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.3
AntlerShed-EnemySkinRegistry-1.4.6 icon
AntlerShed-EnemySkinRegistry

Compatibility mod for custom enemy skins.

Preferred version: 1.4.6
Snowlance-SCP956-2.0.2 icon
Snowlance-SCP956

Adds a pinata and some sweets to the game

Preferred version: 2.0.2
qwbarch-MirageCore-1.0.1 icon
qwbarch-MirageCore

Core dependencies for Mirage.

Preferred version: 1.0.1
Tolian-Tomb-0.2.9 icon
Tolian-Tomb

adds new interior a game. by KayNetsua/tolian!

Preferred version: 0.2.9
GhostsModels-Decidueye-2.0.1 icon
GhostsModels-Decidueye

Birb

Preferred version: 2.0.1
Dev1A3-LethalFixes-1.2.4 icon
Dev1A3-LethalFixes

Fixes for a bunch of common issues.

Preferred version: 1.2.4
InstanceWorld-MysteriousHarbingers-0.5.1 icon
InstanceWorld-MysteriousHarbingers

[V64] A new Monster that teleports things around

Preferred version: 0.5.1
WhiteSpike-Wheelbarrow-1.0.3 icon
WhiteSpike-Wheelbarrow

Mod focused on providing a store item in which you can carry items on it to spare your inventory slots

Preferred version: 1.0.3
ProjectSCP-DevilDeal-1.0.3 icon
ProjectSCP-DevilDeal

bleh xu you need to fill thissss

Preferred version: 1.0.3
AudioKnight-StarlancerAIFix-3.8.4 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.4
Verity-TooManySuits-2.0.1 icon
Verity-TooManySuits

More Suits Addon that adds pages to the suit rack.

Preferred version: 2.0.1
Kittenji-Football-1.1.11 icon
Kittenji-Football

Adds Football from mazingDOG Comics as an entity, she wants to play Simon Says... just do as she says.

Preferred version: 1.1.11
TestAccount666-GoodItemScan-1.10.0 icon
TestAccount666-GoodItemScan

Yet another scan mod

Preferred version: 1.10.0
willis81808-LethalSettings-1.4.1 icon
willis81808-LethalSettings

A centralized place for configuring mods from in-game

Preferred version: 1.4.1
AntlerShed-EnemySkinKit-1.3.4 icon
AntlerShed-EnemySkinKit

Toolkit for making enemy skins in the unity editor

Preferred version: 1.3.4
etherealemil-UsualScrap-1.6.9 icon
etherealemil-UsualScrap

Adds 15+ unique equipment and scrap items that try to keep the vanilla tone

Preferred version: 1.6.9
DemonMae-oneshotinteriors-1.3.0 icon
DemonMae-oneshotinteriors

A mod that adds 3 Dungeons themed after major locations from Oneshot

Preferred version: 1.3.0
LethalCompanyModding-VertexLibrary-1.1.0 icon
LethalCompanyModding-VertexLibrary

Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.

Preferred version: 1.1.0
GhostsModels-Spooky_Skeleton-1.2.0 icon
GhostsModels-Spooky_Skeleton

Happy Halloween!

Preferred version: 1.2.0
DemonMae-Moons_of_Otherworldly_Oddity-1.3.1 icon
DemonMae-Moons_of_Otherworldly_Oddity

A pack of all my Moons.

Preferred version: 1.3.1
fumiko-CullFactory-1.4.3 icon
fumiko-CullFactory

Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.

Preferred version: 1.4.3
SimonTendo-LCGoldScrapMod-1.7.3 icon
SimonTendo-LCGoldScrapMod

Add 30 rare gold versions of scrap that come with a great risk and even greater reward!

Preferred version: 1.7.3
GhostsModels-Faputa_Remastered__Made_In_Abyss-4.2.0 icon
GhostsModels-Faputa_Remastered__Made_In_Abyss

A greatly improved version of the Faputa model

Preferred version: 4.2.0
WhiteSpike-Custom_Item_Behaviour_Library-1.2.6 icon
WhiteSpike-Custom_Item_Behaviour_Library

Library focused on providing custom GrabbableObject scripts which can be used on item implementations for other modders

Preferred version: 1.2.6
bcs4313-Moai_Enemy-2.3.8 icon
bcs4313-Moai_Enemy

Adds a funny little easter man to your game. Spawns outside with variants.

Preferred version: 2.3.8
x753-More_Suits-1.4.4 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.4.4
LethalMatt-Bozoros-2.0.3 icon
LethalMatt-Bozoros

[v65] A custom clown / circus themed moon. Featuring custom music, weather events, interior, enemies and a firework show!

Preferred version: 2.0.3
LethalCompanyModding-RuntimeIcons-0.1.6 icon
LethalCompanyModding-RuntimeIcons

Generate Icons for scrap at runtime, replacing the gear icon.

Preferred version: 0.1.6
qwbarch-Mirage-1.11.1 icon
qwbarch-Mirage

Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.

Preferred version: 1.11.1
Generic_GMD-Generic_Interiors-1.1.0 icon
Generic_GMD-Generic_Interiors

Currently adds 1 vanilla friendly interior, the Storehouse.

Preferred version: 1.1.0
Generic_GMD-Generic_Moons-6.1.1 icon
Generic_GMD-Generic_Moons

Currently adds 9? vanilla friendly moons! UPDATED TO V64. Icon by Teserex.

Preferred version: 6.1.1
DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher-0.6.5 icon
DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher

Makes start up loading time faster

Preferred version: 0.6.5
zealsprince-Malfunctions-1.10.0 icon
zealsprince-Malfunctions

Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.

Preferred version: 1.10.0
zealsprince-Locker-1.6.0 icon
zealsprince-Locker

A new and unique enemy that acts as a situational threat, praying on player's perception

Preferred version: 1.6.0
mrov-AutoScroll-0.0.1 icon
mrov-AutoScroll

A mod for enabling auto-scrolling of ship screen's text.

Preferred version: 0.0.1
mrov-MrovLib-0.2.7 icon
mrov-MrovLib

Common methods for my mods.

Preferred version: 0.2.7
mrov-WeatherRegistry-0.2.4 icon
mrov-WeatherRegistry

A mod for controlling the game's weather system.

Preferred version: 0.2.4
Synaxin-Zombies-0.3.11 icon
Synaxin-Zombies

Adds a chance for dead players to become zombies.

Preferred version: 0.3.11
Zigzag-PremiumScraps-2.0.3 icon
Zigzag-PremiumScraps

Adds several scrap items to the game, some with custom effect!

Preferred version: 2.0.3
notnotnotswipez-MoreCompany-1.11.0 icon
notnotnotswipez-MoreCompany

A stable lobby player count expansion mod. With cosmetics!

Preferred version: 1.11.0
JacobG5-JLL-1.7.7 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.7.7
Tolian-Tolian_Moons-2.2.3 icon
Tolian-Tolian_Moons

(LLL) Adds 21 new moons to the game

Preferred version: 2.2.3
FlipMods-TooManyEmotes-2.2.10 icon
FlipMods-TooManyEmotes

Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!

Preferred version: 2.2.10
ButteryStancakes-ButteryFixes-1.10.7 icon
ButteryStancakes-ButteryFixes

Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)

Preferred version: 1.10.7
XuXiaolan-CodeRebirth-0.7.5 icon
XuXiaolan-CodeRebirth

Content Expansion mod with Custom Weathers, Items, Enemies and more!.

Preferred version: 0.7.5
XuXiaolan-ImmersiveScrap-1.4.0 icon
XuXiaolan-ImmersiveScrap

Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.

Preferred version: 1.4.0
Novinity-EZCaves-1.0.1 icon
Novinity-EZCaves

Allows you to configure the player's step height.

Preferred version: 1.0.1

README

Moons and Monsters v11.8.2

~100 mods: 30+ New Moons, Tons of monsters, 10+ New Interiors, New scrap, 4 New weather conditions

 New Stuff
    Can turn off turrets with keys
    Loot value effected by weather.
Permanent Moon Unlocks

Art by AllaPrimaLady

CHANGELOG

[v64] (Should work with v60-62)

v.11.23.0

  • Added Generic Interiors
  • Added EZCaves to hopefully make it so custom models don't get stuck going up stairs
  • Readded LethalToolbox as a dependency
  • Added AutoScroll as a dependency
  • Changed menu back to normal
  • Permanently added Spooky Skeleton suit
  • Removed added HalloweenTheme by Zehs
  • Disabled interior fog caused by v.67 until it is configurable or a low spawn chance

Config Changes

  • Removed Halloween loading text
  • Changed icon transparency 95%->80%
  • Lowered all CodeRebirth Spawn weights 2->1
  • Disabled Farming
  • Beartrap abundance 5->3
  • Disabled slideshow for loading messages
  • Flipped Gameboy icon right side up (hopefully)

v.11.22.0

  • Added RunimeIcons
  • Fixed LethalLevelLoader issues (I have no idea what caused all my configs to change)

Due to this issue, I have neglected to reinclude the Maneater onto moons where it isn't natively. This may return eventually

Config Changes

  • Fixed a loading screen typo

v.11.21.0

  • Removed LethalToolbox as it is no longer a dependency

Config Changes

  • SCP-330 can no longer spawn in wooden crates
  • Added Humidity to grass flora spawns
  • Added Integrity to desert flora spawns
  • Lithium no longer spawns flora

v.11.20.0

  • Switched out Faputa Made In Abyss for Faputa Remastered Made In Abyss
  • Removed Bozoros Tweaks as it has been incorporated into Bozoros
  • Added EnemySkinKit and EnemySkinRegistry as they are now dependencies for Bozoros
  • Ordered all non-content mods alphabetically (cause I was bored)

Config Changes

  • Bozoros LLL settings updated to V2.0.0
  • Disabled WeatherRegistry custom weather weights. Weather should now work the same as vanilla
  • Loading Text now changes every 8 seconds

v.11.19.3

  • Config Changes

Config Changes

  • Halation LLL settings updated to V1.1.0
  • Disabled Giant Specamins Redwood Giant
  • Shifted Redwood Giant spawn weights from Giant Specimens to Code Rebirth
  • Lowered Code Rebirth Redwood Giant max spawns to 1
  • Meteor shower meteorite spawn chance 1->2.5
  • Meteors default volume 1->0.2
  • Meteor shower meteor volume 1->0.5
  • Removed Snare Flea from Shockwave girl targeting list

v.11.19.2

  • Config Changes

Config Changes

  • Removed Harbinger from Shockwave girl targeting list

v.11.19.1

  • Massive CodeRebirth update (time to fix stuff)

Config Changes

  • Removed Pinata/SCP956, SCP966, Football, Huggy Wuggy, Miss Delight, Boxy Boo, locker, cleaner drone, mobile turret from Shockwave girl targeting list
  • Mazon LLL settings updated to V1.1.0
  • Fixed a loading screen typo

v.11.19.0

  • Added DevilDeal

Config Changes

  • Halation LLL settings updated to V1.0.6
  • Mazon LLL settings updated to V1.0.7
  • Espira LLL settings updated to V1.1.5
  • Praetor LLL settings updated to V1.0.8
  • Rockwell LLL settings updated to V1.1.1
  • Calypso LLL settings updated to V1.0.3
  • Makron LLL settings updated to V1.0.3

v.11.18.0

  • Added Bozoros Tweaks to hopefully fix a few issues with Bozoros

Config Changes

  • Halation LLL settings updated to V1.0.6
  • Mazon LLL settings updated to V1.0.7
  • Espira LLL settings updated to V1.1.5
  • Praetor LLL settings updated to V1.0.8
  • Rockwell LLL settings updated to V1.1.1
  • Calypso LLL settings updated to V1.0.3
  • Makron LLL settings updated to V1.0.3
  • Removed Heat Wave weather on Makron
  • Removed Foggy weather on Devastation
  • Increased visibility time of SCP-966 0.2->0.4
  • Readded fancy entrace doors for mansion
  • Changed MoreSuits configs for more suits fitting on rack (which should be covered by TooManySuits

Hopefully, this fixes issues with the suit rack breaking upon a restart

v.11.17.1

  • Config Changes

Config Changes

  • Added custom loading screen text. try to find them all! (or just read the emblem config, I don't care)

v.11.17.0

  • Happy Halloween!
  • Temporarily Made Menu Orange
  • Temporarily added Spooky Skeleton suit
  • Temporarily added HalloweenTheme by Zehs

Config Changes

  • Removed More Company in the loading screen (suck it MoreCompany)
  • Updated Espira moon configs to 1.2.0
  • Chance for zombie to spawn immediately upon death 5->10

v.11.16.0

  • Added Decidueye
  • Removed Backrooms again. Not sure how it got back here
  • Removed old Mirage config file
  • Reordered some mods

Config Changes

  • Removed City and Paid dynamic tags for Red Apartments so hopefully it doesn't spawn as often
  • Sewer interior spawn weight 80->65
  • Wheelbarrow held item limit 4->6
  • Wheelbarrow no longer emits sound
  • Minimum zombie infection time 1m->30s
  • Maximum zombie infection time 3m->1m 30s
  • Chance for zombie to spawn immediately upon death 15->5

v.11.15.2

  • Better ordered mods by moving some dependencies

Config Changes

  • Added Espira, Mazon, Rockwell, and Calypso to grass flora spawns
  • Added Praetor and Makron to desert flora spawns
  • Halation no longer spawns flora
  • Lowered flora min/max spawn 5/20->0/15

v.11.15.1

  • Actually added Zombies
  • Actually removed BarchLib

v.11.15.0

  • Added DemonMae's "Moons of Otherworldly Oddity"
  • AutoHookGenPatcher, LethalSettings, DeourContext_Dispose_Fix, NAudioLame, and MirageCore added as new dependencies for Mirage
  • Removed BarchLib as it is no longer a dependency
  • Added Zombies to replace lost Mirage functionality
  • Enabled the Defibulator! It is a 375 credit item that can revive non-mutilated dead players (no head injuries/cut in half)

Massive Mirage update which doesn't actually change much except make voice mimicing marginally better, but if I don't update this modpack, undoubtedly people are going to update this mod anyways and it will break all the configs for it

Config Changes

  • Shift controller price changed back to 150
  • Chance for Mimics to spawn on player death 25%->15% (This will get changed once i figure out exact spawn rates for zombies)

v.11.14.2

  • Better ordered mods by seperating dependencies from functional mods
  • Cleaned up some Changelog language

Config Changes

  • Miss Delight 25->30
  • Boxy Boo spawn weight 14->20
  • Harbinger spawn weight 25->35
  • Harpist spawn weight 15->25
  • Piper spawn weight 3->5
  • Chance for Mimics to spawn on player death 10%->25%
  • Changed pester cost 20->40
  • Changed pester aggro requirement 2->1

This should make it so that it is harder to keep masked off of living players

v.11.14.1

  • Flipped mod order
  • Better seperated dependencies from functional mods

Config Changes

  • Can no longer scan open blast doors

v.11.14.0 [DO NOT UPDATE SCP956 TO v2.0.0]

  • Rolled back SCP956 to version 1.2.4 to remove bug where you hear the de-age sound when someone dies
  • Removed Backrooms as it is still having spawn issues. This will be readded when the updated mod comes out

Config Changes

  • Heatwave weather can no longer spawn on Icebound, Outlands, or Zenit
  • Masked now show player names
  • Suit saver are now saved per save file, per player. When relogging or resetting, you will be wearing the same suit as the last time you played
  • Once again set FixJumpCheese to false. Dogs once again cannot hear you jumping past them (somehow got changed)
  • You can now type scan into the terminal to get the value of scrap on the ship
  • Voice activity icon no longer displays next to the hud when talking

v.11.13.2

  • Removed repeat config for Emblem

Config Changes

  • Made it so that Lethal Company version shows up on main screen
  • Turned off Biomes. They will get enabled when they start doing something
  • Completely redid how flora spawns on custom moons
  • Added Bozoros, Glen, Sanguine, Spectralis, PsychSanctum, Echelon, Argent, Azure, Budapest, and Hydro to grass flora spawns
  • Added EGypt, Aquatis, EchoReach, Vertigo, Devastation, and Orion to desert flora spawns
  • Added Icebound, Outlands, and Zenit to snow flora spawns
  • Conviction, Refuge, Kast, CaltPrime, Submersion, and Celest no longer spawn flora
  • Raised flora min/max spawn 0/5->5/20
  • Wooden crate abundance 3->2
  • Metal crate abundance 3->2
  • SnailCat spawn weight 30->35

v.11.13.1

  • Fixed ReadMe formatting error

Config Changes

  • Changed suits per page 13->18

v.11.13.0

  • Added Custom title screen
  • Added Emblem dependency
  • Tweaked ReadMe formatting

v.11.12.0

  • Added Lucario suit
  • Uninstalled OpenLib (not sure when this stopped being a dependency)
  • Cleaned up some changelog entries

Config Changes

  • Enabled suit saver config
  • Reverted SCP-956's (piƱata) damage to default 100->50 (this was initially changed to counteract the possibility of getting stuck stationary in the backrooms)

v.11.11.1

  • New Refuge map, thus completely new configs
  • Other mod updates/fixes

v.11.11.0

  • Readded backrooms
  • Fixed some mod grouping
  • Check Config Changes for more details

Config Changes

  • Rolled back interior weights to v11.9.0
  • Rolled back crate abundance 2->3
  • Scarlet Devil Mansion interior spawn weight 90->100
  • Liminal Pools interior spawn weight 95->105 I was running a private mod that was breaking some things and I didn't realize it. The backrooms, to you should have not been generating badly, so I am sorry it was removed. Multithreading is the worst, thanks SoundAPI. edit: I was wrong, this was still an issue. Though the backrooms mod is in this and future versions, it is impossible to get sent there.

v.11.10.0

  • Temporarily removed Biodiversity due to it causing enemies to not despawn
  • "Generic Moons" moons have been updated and use their own weights for maneater/v60 scrap
  • Deleted a repeat changelog entry in 11.8.0

Config Changes

  • Sewer interior spawn weight 80->70
  • Increased spawn weights of modded interiors by 50 other than Sewer & Bozoros
  • Food can spawn weight 10->3
  • Signal Translator text is now centered
  • Money in terminal no longer clips out of box with high numbers

v.11.9.2

  • Masked can now show up as holding scrap on computer screen
  • Grouped mod list

Config Changes

  • Signal Translator text is now centered
  • Money in terminal no longer clips out of box with high numbers

v.11.9.1

  • Mod updates

v.11.9.0

  • Removed Vile Vending Machine due to contstant spawn and interactability issues on modded moons
  • Temporarily removed backrooms. This will be replaced by the updated mod when that is released
  • Added PremiumScraps
  • Disabled spawning of Poppy Playtime scrap
  • Boxy Boo is now in the game! spawn weight 30->14
  • Deleted some unused config files

Config Changes

  • Turned off speaker intro voice
  • Poltergeist manifest cost 80->70
  • Wooden crate abundance 3->2
  • Metal crate abundance 3->2

v.11.8.3

  • Reenabled liminalpools dungeon generation (oops)
  • Temporarily disabled chance to go to backrooms due to constant bad generation

v.11.8.2

  • Important mod updates

v.11.8.1

  • Raised weather based scrap values (basically tripled)

Config Changes

  • Foggy scrap value multiplier 1.05->1.15
  • Rainy scrap value multiplier 1.1->1.3
  • Stormy scrap value multiplier 1.15->1.45
  • Heatwave scrap value multiplier 1.15->1.5
  • Flooded scrap value multiplier 1.15->1.55
  • Solar Flare scrap value multiplier 1.2->1.6
  • Eclipsed scrap value multiplier 1.25->1.75
  • Meteor Shower scrap value multiplier 1.3->1.9
  • Windy scrap value multiplier 1.35->2.05

v.11.8.0

  • Added Bondrewd Suit
  • Cleaned up some previous changelog entries
  • Overhauled configs

Config Changes

  • Reenabled CutieFly
  • Snailcat spawn weight 2->30
  • Snailcat max spawn 4->3
  • Nature's Mace spawn weight 5->7
  • Epic Axe spawn weight 5->7
  • Fan spawn weight 10->2
  • Food can spawn weight 10->0
  • Screwdriver spawn weight 10->0(I just don't like them)
  • Watering Can spawn weight 10->7
  • Bucket spawn weight 10->4
  • Paint Can spawn weight 10->3
  • Icy Hammer spawn weight 5->7
  • Lantern spawn weight 10->12
  • Sink spawn weight 10->8
  • Explostive tank spawn weight 35->8
  • Radioactive cell tank spawn weight 20->12
  • Crowbar spawn weight 35->12
  • Padlock spawn weight 35->15
  • Walking cane spawn weight 30->10
  • Scissors spawn weight 35->10
  • Rose spawn weight 40->12
  • Ticket spawn weight 40->10
  • Golden ticket spawn weight 5->3
  • Candy dispenser spawn weight 30->12
  • Pocket watchspawn weight 40->15
  • Reenabled flora (when did this get disabled?)
  • Raised flora min/max spawn 0/5->5/50
  • Lowered Sewer interior spawn weight 90->80
  • Lowered Castle interior spawn weight 90->80

[v60-v64]

v.11.7.0

  • Switch out TooManySuitsCopy back to TooManySuits

Config Changes

  • Lowered Mineshaft spawn weight on Kast 300->200
  • Lowered slot scrolling back to vanilla due to issues with desync
  • Lowered price of displacement controller 240->150
  • Lowered price of toolbox 115->90
  • Spawn weight tweaks:
  • Explosive Tank 35->30
  • Pocket Watch 40->25
  • Huggy Wuggy 10->15
  • Dogday 8->15
  • Carboard Momoa weight 35->20

v.11.6.1

  • Reenabled Windy/Tornadoes
  • Shiny Eevee fixed

Config Changes

  • Added Maneater as spawn on modded moons (15 spawn weight for modded moons)
  • Fixed up some interior spawn weights
  • Reset Football's spawn weights to 11.2.5 (double base config)

v.11.6.0

  • Added UsualScrap
  • Temporarily removed The Projection due to it not working
  • Fixed some changelog typos

Config Changes

  • Made extra screens background color slightly darker
  • Raised half of Critter's spawn weight 4->5
  • Raised Football's spawn weights by 25%

v.11.5.0

  • Added General Improvements which replaced:
  • Removed MoreItems
  • Removed Corporate Restructure
  • Removed Light Switch Scan Node

"General Improvements" Changes of note

  • Items can be picked up in ship pre-match
  • Drop ship is now scannable
  • Masked no longer spin on radar
  • Sell counter item limit 12->24
  • Inverse Teleporter Cooldown lowered 210s->30s
  • You can now scroll through terminal commands with the up and down arrows
  • Flashlight toggle on F (laser pointer is not counted as a flashlight)
  • Inventory shows slots targeted by lightning
  • Hud shows Hp

v.11.4.0

  • Added LethalFixes to fix issue where masked cannot enter/exit any map other than mineshaft

Config Changes

  • Lowered wheelbarrow price 500->300
  • Increased mineshaft spawn weight 75->85

v.11.3.0

  • Added The Projection
  • Added Biodiversity
  • Added Scoopy Variety Mod
  • Added Lobby Compatability

Config Changes

  • Fixed moons to sort by price again
  • Reduced Football's spawnrates by 33%
  • Lowered Carboard Momoa spawn weight 40->35
  • Lowered these Outlands outside spawn weights:
  • Thumper 25->15
  • Jester 50->30

v.11.2.5

  • Reenabled Mineshaft to spawn on moons (oops)

v.11.2.4

  • Redid LLL Config (Maneater should spawn on some more moons now)

Config Changes

  • Lowered Dogday's spawn weight10->8
  • Lowered Critter's spawn weight 5->4
  • Outland's price 1000->750

v.11.2.3

  • Fixed version 11.0.0 changelog entry
  • Redid LLL Config (Maneater should spawn on the oneshot moons now. I wish other custom moons would add it to the pool)

Config Changes

  • Cleaned up LLL interior and moon configs
  • Lowered Tomb Interior spawnrate on frozen moons

v.11.2.2

  • Further improved changelog appearance
  • Updated ReadMe

v.11.2.1

  • Tried to further improve changelog appearance
  • Reordered changelog from newest to oldest

v11.2.0

  • Added LethalMoonUnlocks
  • Removed ShowMoonPricesLLL as it is no longer needed
  • Added Delphox suit
  • Added Koraidon suit
  • Added Meowscarada suit
  • Switched out Suits Terminal for TooManySuitsCopy
  • Removed Interactive_Terminal_API as it is no longer a dependency
  • Unhid the moon Outlands

Config Changes

  • Raised Outlands price 500->1000

v11.1.0

  • Temporarily removed USC Vortex and interior due to desync issues

Config Changes

  • Lowered a ton of stats on the Mysterious Harbringers to make them more balanced and less annoying
  • Hid Zenit in the terminal due to issues with falling through the map. It is still routable and can be malfunctioned to

v11.0.2

  • Futher improved Changelog appearance

v11.0.1

  • Improved Changelog appearance

v11.0.0

  • Added Haunted Harpist (since I'm adding enemies, might as well add a good one)
  • Added USC Vortex and interior
  • Removed Mantif and Mantif Dungeon due to low use and general dissatisfaction
  • Reinabled Driftwood giant

Config Changes

  • Lowered Driftwood Giant spawn weight by 30%

v10.0.2

  • Updated Eeveelutions so Shiny Umbreon should now display

v10.0.1

  • Eeveelutions are finally complete!

v10.0.0

  • Added Mysterious Harbringers
  • Added CarboardMomoa
  • Replaced TooManySuits with SuitsTerminal due to v.60 compatability issues
  • Removed BobombLethalField
  • Temporarily disabled Windy/Tornadoes due to issues
  • Temporarily disabled Driftwood giants due to issues

[v55/56]

v9.0.2

Config Changes

  • Corrected Weather weights so they are more like vanilla (finally found out what I did wrong)
  • Changed FixJumpCheese to false (sprint jumping no longer atracts dogs)

v9.0.1

  • fixed version name in Changelog

v9.0.0

  • Added Lethal Elements which introduces the Heatwave and Solar flare weather conditions
  • Enabled increased value on weathered moons (I guess at some point I accidentally turned off weather bonuses?)
  • Switched "Thumper Chase Music" back to "Sonic Thumper" (I just like it better)
  • Readded Buttery Fixes for performance 'cause why not

Config Changes

  • Tweaked interior weights (Last update made vanilla interiors a bit too common)
  • Attempted to increase chance for no weather

v8.3.0

  • Added Mantif and MantifDungeon (These might get removed)

Config Changes

  • Disabled Windy and Meteor Shower on Azure
  • Raised windy scrap value multiplier up to 1.35
  • Tweaked interior spawn weights

v8.2.1

Config Changes

  • Reduced mass amounts of flora
  • Lowered scrap value multiplier on windy from 1.75 to 1.2 due to wind pull being halved
  • Tweaked interior spawn weights

v8.2.0

  • Switched out for "Sonic Thumper" "Thumper Chase Music" (mostly so you can see the thumper hitbox)
  • Switched out individual eeveelution models for model pack
  • "Dungeon Generation Plus" added as a dependency for "Scarlet Devil Mansion"

v8.1.0

  • Added GoodItemScan
  • Added LCBetterSavesFix
  • Added Glaceon
  • Added Umbreon

v8.0.0 [Stable]

  • Modpack is no longer unstable
  • Removed LGU due to getting stuck in landing
  • Added GoodItemScan
  • Halved tornado suction
  • Removed Driftwood Giant shout damage
  • Added Jolteon suit

v7.2.3 [Maybe Stable]

  • Updated CodeRebirth v0.2.3 -> v.0.2.5 (added a lot of QoL changes)

v7.2.2 [Maybe Stable]

  • New mod versions now match internal mod versions
  • Reverted mods to v1.0.0 versions due to continued load issues
  • Added Espeon

Config Changes

  • Gold Scrap spawn weight 9->4 on modded moons

v1.2.1 [Unstable]

  • Replaced TooManyItems with MoreItems
  • Removed performance mods added last update since no notable change, except Terbium
  • Downgraded OneshotMoons to from DemonMae-oneshotmoons-1.7.0 to DemonMae-oneshotmoons-1.6.2 due to level loading issues

v1.2.0 [Unstable]

  • Added Terbium for performance
  • Removed unnecessary weather mods
  • Enabled "Windy" weather in Code Rebirth and balanced it accordingly

v1.1.0 [Unstable]

  • Added performance and bug fix mods most notably one that makes the dropship land on custom moons

v1.0.0 [Stable]

  • Release