CheetosCompany
[v62] A semi-lightweight modpack meant to expand upon the vanilla experience.
By TeamCheetos
Date uploaded | 3 months ago |
Version | 2.5.1 |
Download link | TeamCheetos-CheetosCompany-2.5.1.zip |
Downloads | 109 |
Dependency string | TeamCheetos-CheetosCompany-2.5.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9Renegades-WalkieUse
Press R to use a walkie talkie in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1NeonFlames-BepInEx_SplashScreen
Loading screen for BepInEx. See README for information on how to use.
Preferred version: 2.2.1TrueCompany-True_Team_Company
Adds more suits which have team role names and unique decals. Currently added are: Civilian, Commander, Corpsman, Grunt, Mechanic, Medic, Quartermaster, Sergeant, Scientist and Technician.
Preferred version: 1.1.0scoopy-Scoopys_Variety_Mod
Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Preferred version: 1.2.0sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.4SylviBlossom-TerminalConflictFix
Narrows down terminal conflicts if more letters match one word than another
Preferred version: 1.2.2Unyucord-TransmitPunctuation
The transmit command removes punctuation, this mod removes that limitation.
Preferred version: 1.0.2tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.3Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.5TheWeavers-LethalBestiary
A library for registering new monsters which brings a bunch of useful methods for monsters!
Preferred version: 1.2.1necrowing-StopBeesOpeningDoors
According to all known laws of aviation, there is no way a bee should be able to open a door...
Preferred version: 1.1.0MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2MrHydralisk-EnhancedRadarBooster
Mod for Lethal Company, that enhance Radar Booster
Preferred version: 1.7.1Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.4Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0bozzobrain-ShipMaid
On keypress or terminal command, within the ship, items in the ship or closet will be organized.
Preferred version: 4.0.9Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7e3s1-BetterLadders
Configurable climbing speed, extension ladder time, and climbing with two-handed items
Preferred version: 1.4.3Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.6DiFFoZ-CompanyCruiserFix
Fixes Dropship throws NullReferenceException on custom moons
Preferred version: 1.0.5loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 1.1.7qwbarch-NAudioLame
Wrapper for libmp3lame.dll to add MP3 encoding support to NAudio.
Preferred version: 2.1.1IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.4x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.6.4IAmBatby-DynamicInteriorVariety
Dynamically raises and lowers the rarity of possible Interiors based on how many times it's already been seen.
Preferred version: 1.0.0MrHydralisk-EnhancedLockpicker
Mod for Lethal Company, that enhance Lockpicker
Preferred version: 1.1.6WhiteSpike-Peeper
Mod focused on providing a shop item which can be used to stop Coil-Head entities from moving when placed on the ground
Preferred version: 1.0.3WhiteSpike-Portable_Teleporters
Mod focused on providing two shop items which can be used to teleport back to the ship by interacting with them.
Preferred version: 1.0.3WhiteSpike-Helmet
Mod focused on providing a store item where it can be weared to mitigate damage to the player from some enemies.
Preferred version: 1.0.0LegoMaster3650-FairGiants
Makes forest keepers/giants fairer in lethal company.
Preferred version: 1.1.2Jordo-NeedyCats
[v61] You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!
Preferred version: 1.2.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Preferred version: 1.1.0KlutzyBubbles-BetterEmotes
[v60/61/62] Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.4Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens and Snare Fleas. Updated for v60+.
Preferred version: 1.4.0ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.3.1FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.2FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.6FlipMods-ReservedWeaponSlot
Gives a dedicated Weapon slot on the right side of your screen that can optionally be purchased! This slot accepts all weapons, and even weapons from popular mods! Includes a Reserved ammo slot on the left side of the screen. (optional)
Preferred version: 1.1.5FlipMods-ReservedUtilitySlot
Gives a dedicated Utility slot on the right side of your screen that can optionally be purchased! Optional separate item slot for the key.
Preferred version: 1.0.6FlipMods-FasterItemDropship
V62 Compatible! Makes the Item Dropship arrive and leave faster. Any items bought while delivering but before fully landed will be added to the dropship. All settings are now configurable.
Preferred version: 1.3.1DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0jaspercreations-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.1.5FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.8FlipMods-HotbarPlus
V64 Compatible! Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included. Additional slots can now be purchased!
Preferred version: 1.8.0EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.2.0ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.4.4xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.133mamaster-LifetimeCruiserWarranty
This mod allows all future re-purchasing of the Company Cruiser to be covered by the warranty.
Preferred version: 1.4.0ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.0ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.5.10AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.3DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 0.4.2WhiteSpike-Wheelbarrow
Mod focused on providing a store item in which you can carry items on it to spare your inventory slots
Preferred version: 1.0.3WhiteSpike-Shopping_Cart
Mod focused on providing a scrap item in which you can carry items on it to spare your inventory slots
Preferred version: 1.0.2AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.2.0Zehs-WesleysInteriorsAddon
This is an addon mod for WesleysInteriors. Adds a few new features.
Preferred version: 1.1.04902-No_Console_Spam
Adds a cooldown to messages that are logged every frame
Preferred version: 1.6.0FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Preferred version: 2.0.38willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0Smxrez-FashionableCompany
Adds 9 new vanilla-esque fashion themed cosmetics via MoreCompany
Preferred version: 0.3.0WhiteSpike-Custom_Item_Behaviour_Library
Library focused on providing custom GrabbableObject scripts which can be used on item implementations for other modders
Preferred version: 1.2.6ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 2.2.0Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.
Preferred version: 2.5.2DaXcess-NoMoreCompanyLogo
Tell me you are using MoreCompany, without telling me you are using MoreCompany. Updated for V66, MoreCompany v1.10.2.
Preferred version: 1.0.2DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 0.6.5malco-Lategame_Upgrades
V3.10.11! - Shotgun and Teleporter Upgrades, fixes & more
Preferred version: 3.10.11zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.0TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.9.1notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.11.0IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 3.0.2Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.2.0Alice-ScarletDevilMansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Preferred version: 2.0.0mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.31x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.5BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.3.0Piggy-Piggys_Variety_Mod
Adds something cool. Currently adds 2 Custom Weapon, and 1 hazard.
Preferred version: 1.3.15ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.10.8Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.3mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.4.10ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.2.1Toybox-LittleCompany
A Lethal Company mod for anything size-related! Includes a shrink ray, potions, enemy behaviours, events and more.
Preferred version: 1.3.16Zehs-SellMyScrap
Adds a few terminal commands to sell your scrap from the ship. Compatible with the ShipInventory mod. Highly Configurable. SellFromTerminal +
Preferred version: 1.8.0ButteryStancakes-Chameleon
Aesthetic changes to make moon environments feel more cohesive.
Preferred version: 1.2.2VirusTLNR-LethalIntelligenceExperimental
[V68][EXPERIMENTAL]Improved AI in Lethal Company, Currently only improved AI for the masked, but other vanilla entities will get new features once masked is in a stable place.
Preferred version: 0.3.1AtomicStudio-Atomics_Cosmetics
Adds new cosmetics via the MoreCompany mod. 30+ Cosmetics by me!
Preferred version: 1.2.6fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.5.0qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.12.1README
What's in this modpack?
This modpack is a semi-lightweight, preconfigured expansion to the vanilla gameplay experience. Featuring new and rebalanced items, monsters, moons, interiors, QoL changes, and more. This is meant for both casual and serious players with an emphasis on satisfying progression without altering the core gameplay loop too much.
General Changes
- Significantly improved performance.
- Player count increased to 32.
- Players can join between rounds.
- Removed item limit between saves.
- Picking up items now puts them in players’ inventories in order from left to right.
- Dropping items now equips the next held item.
- Keys can be used to lock doors.
- Players can use keys even if they aren’t in their active slot.
- Players can hear nearby active walkie talkies, even if they’re not holding them.
- Dropship arrives faster and buying items while the dropship is landing will add them to the delivery.
- Performance report contains new info, including the cause of death.
- XP system expanded to take more variables into account and give more ranks.
- Players can see a more accurate display of their stamina.
- Players can see a more accurate display of their health.
- Players can always see the clock.
- Text chat automatically fades out when idle.
- The item hotbar now displays the battery life of electronic items.
- Scanner now displays the total amount of loot on the ship.
- Scan button can be held to continuously scan.
- All tools can be scanned.
- Inventory slots can be quickly swapped to using the number keys.
- Ladders can be sprinted on, climbed with two handed items, and hide held items while climbing.
- New hotkeys. Press “f” to turn on/off the flashlight and “r” to speak into walkie talkies.
- New emotes. Press the number keys to access them individually or “v” to access an emote wheel.
- Company cruiser has multiple slight adjustments to make it feel better to use.
- Random lightning strikes now give sounds and particle effects before the strike.
- Various company-related suits are available on the ship from the start.
- Cosmetics are available in the main menu.
- Various new scrap items.
- Numerous bug fixes.
- Configs can be changed directly in-game.
- Discord Rich Presence support.
Ship Changes
- More monitors are located above the ship’s radar displaying various useful details about the run.
- The terminal has a new, reformatted layout.
- Terminal command “cleanup” organizes the ship and the closet. Terminal command “cleanup storage” organizes the closet only.
- Terminal command “sell” gives several options to automatically sell scrap at the company.
- Left / right arrow keys can be used in the terminal to switch between players on the radar.
- Up / down arrow keys can be used in the terminal to quickly repeat previous commands.
- Terminal no longer misunderstands partial commands.
- A medical station is located above the charging station that can be used to heal.
- Items automatically charge when entering orbit.
- Stuffing conductive items into the charger has a more… realistic effect.
Changed Shop Items
- Radar Booster ($60) - Now has extended range compared to a crewmate, can be teleported in and out of the facility, and players can inverse teleport directly to the radar booster when selected on the ship’s monitor.
- Lockpicker ($20) - Time needed to open doors changed from 30 seconds to 10 seconds. Can also jam unlocked doors back into a locked state.
- Extension Ladder ($60) - Can stay extended permanently and take 0.5 seconds to pick up (to prevent accidental pickups that might kill your friends.)
Changed Shop Upgrades
- Inverse Teleporter ($425) - Cooldown reduced from 210 seconds to 20 seconds.
New Shop Items
- Advanced Portable Teleporter ($500) - Teleports a player back to the ship with their items, but breaks after use.
- Cat Food ($5) - Food for any feline companions that might be found.
- Flare Gun ($50) - Fires a flare which attracts enemies and sends pings to employees.
- Emergency Flare (ammo) ($20) - Ammo for the flare gun.
- Hacking Tool ($125) - Open / close gates and disable turrets / mines without needing the terminal.
- Helmet ($175) - Blocks up to 4 instances of damage before breaking.
- Medkit ($50) - Can be used to heal up to 5 times.
- Night Vision Goggles ($300) - Allows players to fully see in the dark and has a self regenerating battery. Might help against a certain entity…
- Peeper ($200) - Will watch coilheads for you.
- Pinger ($50) - Sends location pings to nearby crewmates.
- Portable Teleporter ($75) - Teleports the user back to the ship without their items, but breaks after use.
- Remote Radar ($300) - Can be used to access the ships radar system remotely, but has a very short battery life.
- Rocket Launcher ($500) - Contains 4 highly explosive shots. Indoor use is not recommended.
- Shrink Ray ($800) - Shoots a ray that can shrink or enlarge crewmates / monsters.
- Utility Belt ($200) - Takes up a slot but provides an additional 3 slots.
- Wheelbarrow ($150) - Can be used to haul many scrap items at a reduced weight, but makes a lot of noise when used.
- Whistle ($35) - A loud whistle.
- Contract ($500) - Unlocks a special challenge that can be completed for extra money.
New Shop Upgrades
- Bodycams ($200) - An extra monitor on the ship displays camera footage from players on the radar.
- Reserved Walkie Talkie Slot ($150) - Extra inventory slot that can fit walkie talkies.
- Reserved Flashlight Slot ($200) - Extra inventory slot that can fit flashlights.
- Reserved Weapon Slot ($350) - Extra inventory slot that can fit both melee / ranged weapons.
- Reserved Utility Slot ($500) - Extra inventory slot that can fit any type of equipment.
- Reserved Key Slot ($50) - Extra inventory slot that can fit keys.
- Better Scanner ($400/$500/$800)
- Level 1 - Increases ship & entrance pings by 150, increases all other pings by 20.
- Level 2 - Unlocks 5 new terminal commands: scan player, scan enemies, scan scrap, scan hives, and scan doors.
- Level 3 - Allows scrap to be scanned through walls.
- Charging Booster ($300/$400/$500) - Allows for charging items at radar boosters by 50% every (90s/75s/60s).
- Discombobulator ($400/$500/$600) - Adds terminal command “atk” which stuns enemies around the ship for (6.5s/7.5s/8.5s) and deals (1/2/3) damage. Command has an effect radius of 40 and a cooldown of 120s.
- Fast Encryption ($300) - Signal translator speeds up and no longer has a character limit.
- Lethal Deals ($300) - Guarantees at least 1 item will always be on sale in the store.
- Lightning Rod ($1000) - Redirects nearby lightning to the ship. Has a range of 225.
- Malware Broadcaster ($1000) - Turrets / landmines disabled via the terminal will explode.
- NV Headset Batteries ($325/$400/$500) - Night vision batteries last (3.15s/6.3s/9.45s) longer and regen (1.56s/2.27s/2.68s) faster.
- Shutter Batteries ($600/$800) - Increases ship door batteries (by 30s / indefinitely).
Changed Scrap
- The remote controller can now trigger the radar booster’s flash command.
- Masks can be used to temporarily hide from enemies.
Changed Monsters
- Hoarding Bugs & Maneaters now cheer. (Yippee!!)
- Masked enemies are now indistinguishable from regular crewmates, can copy crewmate’s voices, have a higher spawn rate, and are significantly smarter, boasting a wide array of personality types.
- The bracken will mess with nearby lights / electronics.
- Snare fleas can be manually pulled off by other crewmates.
- Spiders and thumpers will be briefly slowed on hit.
- The ghost girl has more hallucinations up her sleeve…
New Monsters
Spoilers! Don't open this section for the best experience.
- Cleaning Drone - Aimlessly roams around the building dispensing highly concentrated clouds of TZP chemicals. Danger level: 1/9
- Redwood Giant - Massive giant that eats other giants. Won’t target or eat players, but might accidentally crush them. Danger level: 2/9
- Mimic - Disguises themselves as fire exits, but with a few telling differences. Crewmates who attempt to exit one will be immediately devoured. Danger level: 3/9
- Boomba - An exploding roomba that tries to trick crewmates into stepping on it. Danger level: 4/9
- Driftwood Giant - Significantly faster than forest giants but doesn’t eat crewmates, instead opting to throw them across the map. Danger level: 5/9
- Locker - Giant machine that charges players who scan it / point light sources at it. Danger level: 5/9
- Mobile Turret - A weaker, slower turret that patrols the halls, beaming a red spotlight from its barrel. Upon detecting a person it stops moving, aims, then starts firing indiscriminately in the direction it chose. Danger level 6/9
- SCP 1507, Flamingos - SCP 1507 Alpha (the flamingo with the glasses) will walk around the facility and spawn other SCP 1507 instances as long as it’s not being observed. Looking at them too much or pointing threatening weaponry at them will send the entire horde into a frenzy. Danger level: 6/9
- Watcher - Appears in vents, warning of its presence with growling. Passing by the vent will cause certain death, but it will quickly retreat if it takes damage first. Danger level: 7/9
- SCP 966, Sleep Killer - Can only be seen through scans or with night vision. Victims cease regenerating stamina and are attacked upon reaching low stamina levels. Danger level: 8/9
- Walker - The Walker is not a physical entity and lives to make its victims crazy. Victims are reported to go missing after repeated contact with it. Danger level: 8/9
- SCP 096, Shy Guy - Will relentlessly chase after anybody who has seen its face. There is no way to stop it. Danger level: 9/9
New Hazards
- Tesla Gate - Has a chance to spawn instead of a secure door. While powered, they deliver high voltage to anything that walks through.
- Teleporter Trap - Teleports players to a random location when stepped on.
New Weather
- Heatwave - Extended time spent outdoors will decrease your max stamina and stamina regeneration, as well as adding a haze effect to your vision. Stay inside to beat the heat!
- Solar Flare - Interferes and disrupts most devices. Effects include distorted Walkie Talkies, a distorted radar map, a distorted signal translator, imprecise teleporters, secure door malfunctions, and gradual battery drainage for all electronic items. Can be partially countered by activating nearby radar boosters.
New Moons
- Asteroid13 (free)
- Junic ($30)
- Atlantica ($130)
- Gloom ($220)
- Infernis ($280)
- Gratar ($430)
- Desolation ($510)
- Acidir ($580)
- Fission-C ($600)
- Polarus ($650)
- Oldred ($720)
- Etern ($750)
- Cosmocos ($2300)
???
New Interiors
- Armory
- Toy Store
- Dungeon
- Sewer
- Scarlet Devil Mansion
CHANGELOG
Changelog
2.8.7
Updated
- Atomics_Cosmetics 1.2.5 ⇒ 1.2.6
- WeatherRegistry 0.2.8 ⇒ 0.2.9
- Mirage 1.12.0 ⇒ 1.12.1
- WesleysInteriors 1.5.16 ⇒ 1.6.1
- CullFactory 1.4.3 ⇒ 1.5.0
2.8.6
Updated
- LobbyControl 2.4.9 ⇒ 2.4.10
- Atomics_Cosmetics 1.2.3 ⇒ 1.2.5
- SellMyScrap 1.7.3 ⇒ 1.8.0
- WeatherRegistry 0.2.7 ⇒ 0.2.8
- Chameleon 1.2.0 ⇒ 1.2.2
- LittleCompany 1.3.15 ⇒ 1.3.16
- OpenBodyCams 3.0.2 ⇒ 3.0.3
- Mirage 1.11.1 ⇒ 1.12.0
- LethalIntelligenceExperimental 0.2.9 ⇒ 0.3.1
- ButteryFixes 1.10.7 ⇒ 1.10.8
- BarberFixes 1.2.0 ⇒ 1.2.1
2.8.5
Updated
- WeatherRegistry 0.2.6 ⇒ 0.2.7
- Chameleon 1.1.3 ⇒ 1.2.0
- OpenBodyCams 3.0.0 ⇒ 3.0.2
- LethalIntelligenceExperimental 0.2.8 ⇒ 0.2.9
- Piggys_Variety_Mod 1.3.14 ⇒ 1.3.15
- WesleysInteriors 1.5.15 ⇒ 1.5.16
- Loadstone 0.1.14 ⇒ 0.1.16
- MrovLib 0.2.7 ⇒ 0.2.8
2.8.4
Added
- Matty_Fixes by mattymatty (1.1.31)
Removed
Updated
- LobbyControl 2.4.8 ⇒ 2.4.9
- WeatherRegistry 0.2.4 ⇒ 0.2.6
- OpenBodyCams 2.6.0 ⇒ 3.0.0
- ScarletDevilMansion 1.3.27 ⇒ 2.0.0
- LobbyCompatibility 1.2.0 ⇒ 1.3.0
- BarberFixes 1.1.0 ⇒ 1.2.0
- More_Suits 1.4.4 ⇒ 1.4.5
- DungeonGenerationPlus 1.1.2 ⇒ 1.2.0
2.8.3
The previous issue has been solved. It seems like DramaMask and LateGameUpgrades were conflicting with each-other, so DramaMask is being disabled instead of LateGameUpgrades.
Added
- Lategame_Upgrades by malco (3.10.11)
Removed
2.8.1 / 2.8.2 Hotfix
Temporarily disabled LateGameUpgrades, as it currently breaks the modpack. I'm going to look into this and re-enable it as soon as I can.
2.8.0
Added
- Atomics_Cosmetics by AtomicStudio (1.2.3)
Updated
- MoreCompany 1.10.2 ⇒ 1.11.0
- LobbyControl 2.4.4 ⇒ 2.4.8
- SellMyScrap 1.7.1 ⇒ 1.7.3
- OpenBodyCams 2.5.2 ⇒ 2.6.0
- LethalIntelligenceExperimental 0.2.7 ⇒ 0.2.8
- Diversity 2.1.2 ⇒ 3.0.2
- WesleysInteriors 1.5.13 ⇒ 1.5.15
- ButteryFixes 1.10.5 ⇒ 1.10.7
- Matty_Fixes_Experimental 1.1.29 ⇒ 1.1.30
- JLL 1.7.4 ⇒ 1.7.7
- TestAccountCore 1.9.0 ⇒ 1.9.1
2.7.12
Added
- AutoScroll by mrov (0.0.1) (Dependency for WeatherRegistry)
Updated
- WeatherRegistry 0.2.3 ⇒ 0.2.4
- Lategame_Upgrades 3.10.9 ⇒ 3.10.11
- LethalIntelligenceExperimental 0.2.6 ⇒ 0.2.7
- Locker 1.3.0 ⇒ 1.6.0
- WesleysInteriors 1.5.12 ⇒ 1.5.13
- MrovLib 0.2.6 ⇒ 0.2.7
- TestAccountCore 1.8.2 ⇒ 1.9.0
2.7.11
Updated
- NoMoreCompanyLogo 1.0.1 ⇒ 1.0.2
- BetterEXP 2.5.1 ⇒ 2.5.2
- OpenBodyCams 2.5.0 ⇒ 2.5.2
- Mirage 1.11.0 ⇒ 1.11.1
- Locker 1.2.6 ⇒ 1.3.0
- BepInEx_Faster_Load_AssetBundles_Patcher 0.6.4 ⇒ 0.6.5
- ButteryFixes 1.10.4 ⇒ 1.10.5
2.7.10
Updated
- MoreCompany 1.10.1 ⇒ 1.10.2
- WeatherRegistry 0.2.2 ⇒ 0.2.3
- OpenBodyCams 2.4.5 ⇒ 2.5.0
- LethalIntelligenceExperimental 0.2.5 ⇒ 0.2.6
- WesleysInteriors 1.5.10 ⇒ 1.5.12
- ButteryFixes 1.10.3 ⇒ 1.10.4
2.7.9
Updated
- AccurateStaminaDisplay 2.1.4 ⇒ 2.2.0
- BetterEXP 2.4.0 ⇒ 2.5.1
- FashionableCompany 0.2.1 ⇒ 0.3.0
- WeatherRegistry 0.2.1 ⇒ 0.2.2
- Lategame_Upgrades 3.10.4 ⇒ 3.10.9
- OpenBodyCams 2.4.3 ⇒ 2.4.5
- LethalIntelligenceExperimental 0.2.4 ⇒ 0.2.5
- CullFactory 1.4.2 ⇒ 1.4.3
- Matty_Fixes_Experimental 1.1.28 ⇒ 1.1.29
- More_Suits 1.4.3 ⇒ 1.4.4
- MrovLib 0.2.5 ⇒ 0.2.6
- Custom_Item_Behaviour_Library 1.2.5 ⇒ 1.2.6
- JLL 1.7.3 ⇒ 1.7.4
2.7.8
Updated
- AccurateStaminaDisplay 2.1.3 ⇒ 2.1.4
- WeatherRegistry 0.1.25 ⇒ 0.2.1
- SCP1507 1.1.2 ⇒ 1.1.3
- LethalSettings 1.4.0 ⇒ 1.4.1
- MrovLib 0.2.4 ⇒ 0.2.5
- JLL 1.6.5 ⇒ 1.7.3
- VertexLibrary 1.0.0 ⇒ 1.1.0
2.7.7
Updated
- Mirage 1.10.0 ⇒ 1.11.0
- LethalIntelligenceExperimental 0.2.3 ⇒ 0.2.4
- ButteryFixes 1.10.2 ⇒ 1.10.3
- ReservedItemSlotCore 2.0.37 ⇒ 2.0.38
- No_Console_Spam 1.5.0 ⇒ 1.6.0
2.7.6
Updated
- Lategame_Upgrades 3.10.3 ⇒ 3.10.4
- Wheelbarrow 1.0.2 ⇒ 1.0.3
- Shopping_Cart 1.0.1 ⇒ 1.0.2
- LethalIntelligenceExperimental 0.2.1 ⇒ 0.2.3
- WesleysInteriors 1.5.9 ⇒ 1.5.10
- WesleysInteriorsAddon 1.0.1 ⇒ 1.1.0
- CullFactory 1.4.1 ⇒ 1.4.2
- StarlancerAIFix 3.8.3 ⇒ 3.8.4
- Matty_Fixes_Experimental 1.1.25 ⇒ 1.1.28
- Interactive_Terminal_API 1.1.4 ⇒ 1.2.0
- Custom_Item_Behaviour_Library 1.2.4 ⇒ 1.2.5
2.7.5
Updated
- LethalIntelligenceExperimental 0.2.0 ⇒ 0.2.1
- WesleysInteriors 1.4.6 ⇒ 1.5.9
- CullFactory 1.3.15 ⇒ 1.4.1
- LethalPerformance 0.4.1 ⇒ 0.4.2
- LethalFixes 1.2.3 ⇒ 1.2.4
2.7.4
Added
- VertexLibrary by LethalCompanyModding (1.0.0) (Dependency for Matty_Fixes_Experimental)
Updated
- Mirage 1.9.2 ⇒ 1.10.0
- LethalIntelligenceExperimental 0.1.8 ⇒ 0.2.0
- WesleysInteriors 1.4.3 ⇒ 1.4.6
- LethalPerformance 0.4.0 ⇒ 0.4.1
- Matty_Fixes_Experimental 1.1.24 ⇒ 1.1.25
- JLL 1.6.0 ⇒ 1.6.5
2.7.3
Added
- LethalSettings by willis81808 (1.4.0) (Dependency for Mirage)
- JLL by JacobG5 (1.6.0) (Dependency for WesleysInteriors)
- NAudioLame by qwbarch (2.1.1) (Dependency for Mirage)
- MirageCore by qwbarch (1.0.1) (Dependency for Mirage)
- DetourContext_Dispose_Fix by Hamunii (1.0.3) (Dependency for Mirage)
- AutoHookGenPatcher by Hamunii (1.0.4) (Dependency for Mirage)
Removed
Updated
- SellMyScrap 1.7.0 ⇒ 1.7.1
- Mirage 1.8.2 ⇒ 1.9.2
- WesleysInteriors 1.3.16 ⇒ 1.4.3
2.7.2
Updated
- OpenBodyCams 2.4.0 ⇒ 2.4.3
- SCP1507 1.1.1 ⇒ 1.1.2
- WesleysInteriors 1.3.15 ⇒ 1.3.16
- LethalConfig 1.4.2 ⇒ 1.4.3
- EnemySoundFixes 1.5.9 ⇒ 1.5.10
- LethalFixes 1.2.2 ⇒ 1.2.3
2.7.1
Updated
- SellMyScrap 1.6.2 ⇒ 1.7.0
- Lategame_Upgrades 3.10.2 ⇒ 3.10.3
- OpenBodyCams 2.3.1 ⇒ 2.4.0
- LethalIntelligenceExperimental 0.1.7 ⇒ 0.1.8
- WesleysInteriors 1.3.13 ⇒ 1.3.15
- Interactive_Terminal_API 1.1.3 ⇒ 1.1.4
2.7.0
Updated
- WeatherRegistry 0.1.24 ⇒ 0.1.25
- Diversity 2.1.0 ⇒ 2.1.2
2.6.12
Updated
- WeatherRegistry 0.1.23 ⇒ 0.1.24
- Lategame_Upgrades 3.10.1 ⇒ 3.10.2
- CullFactory 1.3.12 ⇒ 1.3.15
- StarlancerAIFix 3.8.2 ⇒ 3.8.3
- ButteryFixes 1.10.1 ⇒ 1.10.2
- JetpackFixes 1.4.5 ⇒ 1.5.0
- ReservedItemSlotCore 2.0.36 ⇒ 2.0.37
2.6.11
Updated
- LifetimeCruiserWarranty 1.3.0 ⇒ 1.4.0
- WesleysInteriors 1.3.11 ⇒ 1.3.13
- LethalFixes 1.2.1 ⇒ 1.2.2
- Matty_Fixes_Experimental 1.1.21 ⇒ 1.1.24
- LethalNetworkAPI 3.3.0 ⇒ 3.3.1
2.6.10
Hotfix to include new features in the readme.
2.6.9
Updated
- GeneralImprovements 1.4.3 ⇒ 1.4.4
- Chameleon 1.1.2 ⇒ 1.1.3
- Mirage 1.8.1 ⇒ 1.8.2
- WesleysInteriors 1.3.8 ⇒ 1.3.11
- JetpackFixes 1.4.4 ⇒ 1.4.5
- Matty_Fixes_Experimental 1.1.20 ⇒ 1.1.21
2.6.8
Reformatted and reorganized readme file and mod order.
2.6.7
Updated
- Coroner 2.1.0 ⇒ 2.2.0
- Chameleon 1.1.0 ⇒ 1.1.2
- LethalElements 1.1.7 ⇒ 1.1.8
- CullFactory 1.3.10 ⇒ 1.3.12
- LethalPerformance 0.3.5 ⇒ 0.4.0
- LethalFixes 1.2.0 ⇒ 1.2.1
- JetpackFixes 1.4.3 ⇒ 1.4.4
- Matty_Fixes_Experimental 1.1.19 ⇒ 1.1.20
- AsyncLoggers 1.6.3 ⇒ 2.1.2
- LethalNetworkAPI 3.2.1 ⇒ 3.3.0
2.6.6
Updated
- HotbarPlus 1.7.6 ⇒ 1.8.0
- Chameleon 1.0.1 ⇒ 1.1.0
- CullFactory 1.3.9 ⇒ 1.3.10
- ButteryFixes 1.10.0 ⇒ 1.10.1
- StarlancerAIFix 3.8.1 ⇒ 3.8.2
- ReservedItemSlotCore 2.0.35 ⇒ 2.0.36
2.6.5
Updated
- LethalIntelligenceExperimental 0.1.6 ⇒ 0.1.7
- CullFactory 1.3.8 ⇒ 1.3.9
- ButteryFixes 1.9.0 ⇒ 1.10.0
- EnemySoundFixes 1.5.8 ⇒ 1.5.9
- No_Console_Spam 1.4.0 ⇒ 1.5.0
2.6.4
Changed
- Moon / interior weights have been adjusted to be consistent with v64.
Updated
- OpenBodyCams 2.3.0 ⇒ 2.3.1
- Locker 1.2.5 ⇒ 1.2.6
- CullFactory 1.3.7 ⇒ 1.3.8
2.6.3
Updated
- GeneralImprovements 1.4.2 ⇒ 1.4.3
- HotbarPlus 1.7.5 ⇒ 1.7.6
- CruiserImproved 1.4.0 ⇒ 1.4.1
- WesleysInteriors 1.3.7 ⇒ 1.3.8
- CullFactory 1.3.6 ⇒ 1.3.7
- Matty_Fixes_Experimental 1.1.18 ⇒ 1.1.19
2.6.2
Added
- LifetimeCruiserWarranty by 33mamaster (1.3.0)
Updated
- StarlancerAIFix 3.8.0 ⇒ 3.8.1
2.6.1
Readme file is now correctly updated.
2.6.0
Added
- Chameleon by ButteryStancakes (1.0.1)
Updated
- GeneralImprovements 1.3.8 ⇒ 1.4.2
- WeatherRegistry 0.1.22 ⇒ 0.1.23
- Lategame_Upgrades 3.10.0 ⇒ 3.10.1
- Wheelbarrow 1.0.1 ⇒ 1.0.2
- Shopping_Cart 1.0.0 ⇒ 1.0.1
- OpenBodyCams 2.2.4 ⇒ 2.3.0
- ReservedFlashlightSlot 2.0.7 ⇒ 2.0.8
- Scopophobia 1.1.3 ⇒ 1.1.5
- Wesleys_Moons 4.0.28 ⇒ 4.0.29
- WesleysInteriors 1.3.5 ⇒ 1.3.7
- ScarletDevilMansion 1.3.26 ⇒ 1.3.27
- CullFactory 1.3.2 ⇒ 1.3.6
- LethalPerformance 0.3.4 ⇒ 0.3.5
- ButteryFixes 1.8.1 ⇒ 1.9.0
- Matty_Fixes_Experimental 1.1.17 ⇒ 1.1.18
- DungeonGenerationPlus 1.1.1 ⇒ 1.1.2
- Custom_Item_Behaviour_Library 1.2.3 ⇒ 1.2.4
2.5.5
Changed
- Diversity: Enabled hydrogeres to pick up items they come across.
Added
- FairGiants by LegoMaster3650 (1.1.2)
- DynamicInteriorVariety by IAmBatby (1.0.0)
Updated
- GeneralImprovements 1.3.7 ⇒ 1.3.8
2.5.4
Added
- BetterLightning by TestAccount666 (1.0.1)
Removed
Updated
- GeneralImprovements 1.3.6 ⇒ 1.3.7
- BetterEXP 2.3.1 ⇒ 2.4.0
- Matty_Fixes_Experimental 1.1.16 ⇒ 1.1.17
- HarmonyXTranspilerFix 1.0.0 ⇒ 1.1.0
- TestAccountCore 1.8.0 ⇒ 1.8.2
2.5.3
Updated
- Coroner 2.0.0 ⇒ 2.1.0
- WeatherRegistry 0.1.21 ⇒ 0.1.22
- Lategame_Upgrades 3.9.15 ⇒ 3.10.0
- LittleCompany 1.3.14 ⇒ 1.3.15
- ScarletDevilMansion 1.3.25 ⇒ 1.3.26
- LethalFixes 1.1.9 ⇒ 1.2.0
- TestAccountCore 1.7.0 ⇒ 1.8.0
- ReservedItemSlotCore 2.0.34 ⇒ 2.0.35
- LethalNetworkAPI 3.2.0 ⇒ 3.2.1
- DungeonGenerationPlus 1.0.6 ⇒ 1.1.1
2.5.2
Updated
- HotbarPlus 1.7.4 ⇒ 1.7.5
- FasterItemDropship 1.3.0 ⇒ 1.3.1
- ReservedWalkieSlot 2.0.5 ⇒ 2.0.6
- ReservedFlashlightSlot 2.0.6 ⇒ 2.0.7
- ReservedWeaponSlot 1.1.4 ⇒ 1.1.5
- ReservedUtilitySlot 1.0.5 ⇒ 1.0.6
- LethalIntelligenceExperimental 0.1.5 ⇒ 0.1.6
- WesleysInteriors 1.3.4 ⇒ 1.3.5
- CullFactory 1.3.0 ⇒ 1.3.2
- ButteryFixes 1.8.0 ⇒ 1.8.1
- ReservedItemSlotCore 2.0.33 ⇒ 2.0.34
2.5.1
Readme file now includes images
Updated
- NoMoreCompanyLogo 1.0.0 ⇒ 1.0.1
- Hold_Scan_Button 1.1.1 ⇒ 1.1.2
- LethalElements 1.1.6 ⇒ 1.1.7
- ButteryFixes 1.7.2 ⇒ 1.8.0
- MeleeFixes 1.3.0 ⇒ 1.3.1
- TestAccountCore 1.6.0 ⇒ 1.7.0
2.5.0
Adjusted
- Maxwell evil chance 15% -> 30%
- Masked spawn chance 15% -> default per moon
- Clear weather weight 100 -> 200 (to account for the new weather types)
- Peeper price $300 -> $200
- Shrink ray price $1000 -> $800
- Medkit price $100 -> $50
- Helmet $200 -> $175
Removed
Updated
- ScarletDevilMansion 1.3.24 ⇒ 1.3.25
- CullFactory 1.2.3 ⇒ 1.3.0
- PathfindingLagFix 1.3.1 ⇒ 1.4.0
2.4.7
Updated
- BetterEmotes 1.5.3 ⇒ 1.5.4
- TheGiantSpecimens 2.1.7 ⇒ 2.2.1
- LethalElements 1.1.5 ⇒ 1.1.6
- WesleysInteriors 1.3.3 ⇒ 1.3.4
- EnemySoundFixes 1.5.7 ⇒ 1.5.8
- BarberFixes 1.0.0 ⇒ 1.1.0
- TestAccountCore 1.5.0 ⇒ 1.6.0
- Custom_Item_Behaviour_Library 1.2.2 ⇒ 1.2.3
2.4.6
Updated
- MoreCompany 1.10.0 ⇒ 1.10.1
- SellMyScrap 1.6.1 ⇒ 1.6.2
- WesleysInteriors 1.3.2 ⇒ 1.3.3
- SCPFoundationDungeon 4.3.3 ⇒ 4.3.4
- LobbyCompatibility 1.1.0 ⇒ 1.2.0
- EnemySoundFixes 1.5.6 ⇒ 1.5.7
- Custom_Item_Behaviour_Library 1.2.1 ⇒ 1.2.2
2.4.5
Updated
- Lategame_Upgrades 3.9.14 ⇒ 3.9.15
- LittleCompany 1.3.13 ⇒ 1.3.14
- NeedyCats 1.2.1 ⇒ 1.2.2
- Piggys_Variety_Mod 1.3.13 ⇒ 1.3.14
- Locker 1.2.4 ⇒ 1.2.5
- Moonswept 0.5.7 ⇒ 0.5.8
- WesleysInteriors 1.3.1 ⇒ 1.3.2
- ScarletDevilMansion 1.3.23 ⇒ 1.3.24
- LethalPerformance 0.3.3 ⇒ 0.3.4
- No_Console_Spam 1.3.0 ⇒ 1.4.0
- ButteryFixes 1.7.0 ⇒ 1.7.2
- EnemySoundFixes 1.5.5 ⇒ 1.5.6
- WeedKillerFixes 1.0.0 ⇒ 1.1.0
- LethalLevelLoader 1.3.9 ⇒ 1.3.10
- DungeonGenerationPlus 1.0.4 ⇒ 1.0.6
2.4.4
Added
- YippeeDweller by JacuJ (1.0.0)
- loaforcsSoundAPI by loaforc (1.1.7)
Updated
- MoreCompany 1.9.4 ⇒ 1.10.0
- OpenBodyCams 2.2.3 ⇒ 2.2.4
- CullFactory 1.2.0 ⇒ 1.2.3
- LethalFixes 1.1.8 ⇒ 1.1.9
- ButteryFixes 1.6.2 ⇒ 1.7.0
- PathfindingLagFix 1.2.2 ⇒ 1.3.1
2.4.3
Updated
- Lategame_Upgrades 3.9.12 ⇒ 3.9.14
- Locker 1.2.3 ⇒ 1.2.4
- LethalElements 1.1.4 ⇒ 1.1.5
- LethalLevelLoader 1.3.8 ⇒ 1.3.9
- Custom_Item_Behaviour_Library 1.1.0 ⇒ 1.2.1
2.4.2
CorporateRestructureWeather's functionality is already built-in to WeatherRegistry, and thus has been removed.
Removed
Updated
- BetterEXP 2.2.1 ⇒ 2.3.1
- SellMyScrap 1.6.0 ⇒ 1.6.1
- ButteryFixes 1.6.1 ⇒ 1.6.2
- EnemySoundFixes 1.5.3 ⇒ 1.5.5
- LethalNetworkAPI 3.1.1 ⇒ 3.2.0
2.4.1
Added
- TransmitPunctuation by Unyucord (1.0.2)
- StopBeesOpeningDoors by necrowing (1.1.0)
- AntiSlimeCamp by TestAccount666 (2.0.0)
- True_Team_Company by TrueCompany (1.1.0)
Removed
2.4.0
This update adds more cosmetics available in the main menu (that barely take up any storage), as well as 2 new weather effects:
- Heatwave - Extended time spent outdoors will decrease your max stamina and stamina regeneration, as well as adding a haze effect to your vision. Stay inside to beat the heat!
- Solar Flare - Interferes and disrupts most devices, which are all still usable but become distorted and possibly inaccurate. Affected devices include walkie talkies, radar maps, teleporters, handheld battery-powered items, the signal translator, and even electronic facility doors. Can be partially countered by activating nearby radar boosters.
Added
- SimpleCompany by Smxrez (1.0.0)
- FashionableCompany by Smxrez (0.2.1)
- LethalElements by v0xx (1.1.4)
- WeatherRegistry by mrov (0.1.21)
2.3.5
Added
- Helmet by WhiteSpike (1.0.0)
Updated
- SellMyScrap 1.5.24 ⇒ 1.6.0
- Lategame_Upgrades 3.9.11 ⇒ 3.9.12
- LittleCompany 1.3.12 ⇒ 1.3.13
- LethalIntelligenceExperimental 0.1.4 ⇒ 0.1.5
- WesleysInteriors 1.2.17 ⇒ 1.3.1
- CullFactory 1.1.5 ⇒ 1.2.0
- ButteryFixes 1.6.0 ⇒ 1.6.1
- EnemySoundFixes 1.5.2 ⇒ 1.5.3
- JetpackFixes 1.4.2 ⇒ 1.4.3
- StarlancerAIFix 3.7.0 ⇒ 3.8.0
2.3.4
Updated
- LobbyControl 2.4.3 ⇒ 2.4.4
- Lategame_Upgrades 3.9.10 ⇒ 3.9.11
- LittleCompany 1.3.11 ⇒ 1.3.12
- Portable_Teleporters 1.0.2 ⇒ 1.0.3
- OpenBodyCams 2.2.2 ⇒ 2.2.3
- Piggys_Variety_Mod 1.3.11 ⇒ 1.3.13
- Locker 1.2.2 ⇒ 1.2.3
- LethalPerformance 0.3.2 ⇒ 0.3.3
- StarlancerAIFix 3.6.0 ⇒ 3.7.0
- TestAccountCore 1.3.0 ⇒ 1.5.0
2.3.3
Updated
- BetterEXP 2.2.0 ⇒ 2.2.1
- CruiserImproved 1.3.0 ⇒ 1.4.0
- Lategame_Upgrades 3.9.7 ⇒ 3.9.10
- LittleCompany 1.3.10 ⇒ 1.3.11
- Peeper 1.0.0 ⇒ 1.0.3
- Portable_Teleporters 1.0.0 ⇒ 1.0.2
- OpenBodyCams 2.2.1 ⇒ 2.2.2
- Piggys_Variety_Mod 1.3.6 ⇒ 1.3.11
- ScarletDevilMansion 1.3.22 ⇒ 1.3.23
- LethalPerformance 0.2.1 ⇒ 0.3.2
- PathfindingLagFix 1.2.1 ⇒ 1.2.2
- MrovLib 0.2.3 ⇒ 0.2.4
- Custom_Item_Behaviour_Library 1.0.1 ⇒ 1.1.0
- DungeonGenerationPlus 1.0.2 ⇒ 1.0.4
2.3.2
Added
- Wheelbarrow by WhiteSpike (1.0.1)
- Shopping_Cart by WhiteSpike (1.0.0)
- Peeper by WhiteSpike (1.0.0)
- Portable_Teleporters by WhiteSpike (1.0.0)
- Custom_Item_Behaviour_Library by WhiteSpike (1.0.1)
- DungeonGenerationPlus by Alice (1.0.2)
Updated
- SellMyScrap 1.5.23 ⇒ 1.5.24
- EnhancedLockpicker 1.1.5 ⇒ 1.1.6
- Lategame_Upgrades 3.9.5 ⇒ 3.9.7
- LittleCompany 1.3.9 ⇒ 1.3.10
- ReservedItemSlotCore 2.0.32 ⇒ 2.0.33
- ScarletDevilMansion 1.3.21 ⇒ 1.3.22
- ButteryFixes 1.5.7 ⇒ 1.6.0
- TestAccountFixes 1.3.4 ⇒ 1.3.5
- Matty_Fixes_Experimental 1.1.14 ⇒ 1.1.16
- TestAccountCore 1.2.1 ⇒ 1.3.0
2.3.1
Updated
- TerminalFormatter 0.2.22 ⇒ 0.2.23
- SellMyScrap 1.5.22 ⇒ 1.5.23
- LittleCompany 1.3.8 ⇒ 1.3.9
- LethalPerformance 0.1.2 ⇒ 0.2.1
- Matty_Fixes_Experimental 1.1.13 ⇒ 1.1.14
- MrovLib 0.2.2 ⇒ 0.2.3
- LethalNetworkAPI 3.1.0 ⇒ 3.1.1
2.3.0
- Started tracking changelogs directly in the modpack (previously used discord).
- Completely overhauled LateGameUpgrades configs to have a more vanilla-like feel. Many upgrades were removed or had their prices / values changed. Interns, deadline extensions, and scrap insurance were also removed. Overall the upgrades should feel tighter / less bloated and more in-line with the base game.
- Adjusted reserved slot prices, combined the weapon slots, and removed the exclusive spray paint slot. These changes were also done to give the game a tighter feel, much like the vanilla experience.