The Pathfinders Modpack
A modpack that tries to stay true to the original feel with some minor content additions and quality of life adjustments.
Last updated | 4 months ago |
Total downloads | 7412 |
Total rating | 1 |
Categories | Mods Modpacks Client-side Server-side |
Dependency string | ThePathfinders-The_Pathfinders_Modpack-24.7.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Sligili-HDLethalCompany
Additional graphics settings such as resolution, anti-aliasing, fog quality etc.
Preferred version: 1.5.6Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0Norman-GlowStickSuits
ELEVEN colors and they glow in the dark! Suits are now brighter! If you want the less bright suits download version 1.0.3
Preferred version: 1.0.4Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens, Spore Lizards, and Snare Fleas.
Preferred version: 1.2.1scoopy-Scoopys_Variety_Mod
Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Preferred version: 1.2.0Zingar-Atlas_Abyss
[1.1 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.1.8quackandcheese-ToggleMute
A mod for Lethal Company that adds a customizable toggle mute hotkey
Preferred version: 1.3.1PopleZoo-BetterItemScan
Better Item Scan makes it easier to scan a group of items to see the price of each of them listed as well as their combined total. Now with a built in smart quota calculator and UI adjustment
Preferred version: 3.0.2Dantor-Dantors_Mental_Hospital
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Preferred version: 1.2.2x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.3Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.5MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2FlipMods-TooManyEmotesScrap
Adds grabbable emote props as scrap to moons! All players must have this mod enabled.
Preferred version: 1.0.5AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2AMRV-ConfigurableCompany
A robust and powerful API for configuration handling and synchronization in real time. Create file-dependant configurations that can be changed while in game by the players. (The developer MUST implement their own configurations)
Preferred version: 3.4.0taffyko-BetterSprayPaint
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Preferred version: 2.0.4Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 0.6.4La_chips-AutoCompanyBuilding
Automatically reroute to The Company Building on the last day (0 days left)
Preferred version: 1.2.1Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 2.2.1notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.9.4Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.6Alice-ScarletDevilMansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Preferred version: 1.3.21WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.1.3mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.4.3malco-Lategame_Upgrades
V3.9.4! - Lightning Rod alternative modes, Company Cruiser upgrades and more!
Preferred version: 3.9.4fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.1.5FlipMods-HotbarPlus
Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included.
Preferred version: 1.7.4ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.5.2FlipMods-TooManyEmotes
V55 compatible! Adds over 200 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.1.25Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v55)
Preferred version: 1.2.1AMRV-LethalCompanyVariables
(Vanilla-compatible) Create your own custom experience or challenge modifying everything from the game (such as moons settings and costs, items, player stats, quota, gameplay, enemies, weather...). All with an in-game menu and for each save file.
Preferred version: 2.4.1DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 0.1.2ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.3.4IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.4Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.
Preferred version: 2.1.1README
The Pathfinders Lethal Company Modpack
A fantastic multiplayer modpack that tries to stay true to the original feel with some minor content additions and quality of life adjustments.
An update to this pack requires recreating your r2modman profile only in the case where a mod is removed. Mod additions or configuration changes shouldn't require recreating your profile.
[THIS INFORMATION IS FOR THE TIME BEING INCORRECT] If available, you should always update every mod after opening the pack in r2modman. There are ongoing issues with some mods and updating has had a streak of causing problems as of late. Do not update mods when starting the profile in r2modman. Always delete and recreate the profile in the event of a Pathfinders Lethal Company Modpack update.
If you have saves that you wish to maintain, take a backup before installing this modpack.
I'm inept at versioning. The date doesn't have to precisely measure the scope of my updates. :D Versioning will be as follows: [year].[month].[update_number]
Huge thanks to Blitz for helping test the pack!
Known issue(s):
- EXP going down. This occurs when you lose a value of scrap from your ship (keys, stop signs, shotguns, or any other scrap) greater than what you gain. This is a vanilla bug in which scrapCollectedInLevel is divided by totalScrapValueInLevel resulting in a negative value. Or so it seems :)