BetterVanilla
[V73]I chose mods with the goal of making Lethal Company better. Making it more creepy, atmospheric and enjoyable, without overloading it with unbalanced mods.
| Last updated | 4 hours ago |
| Total downloads | 7521 |
| Total rating | 2 |
| Categories | Modpacks Misc Audio BepInEx Client-side Server-side Equipment Items Monsters Moons Emotes Interiors Hazards Bug Fixes Performance Tweaks & Quality Of Life |
| Dependency string | cybervlad1337-BetterVanilla-1.5.11 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.15.6Zaggy1024-SmartEnemyPathfinding
Patches the masked to allow them to use custom elevators via PathfindingLib's smart pathfinding API.
Preferred version: 0.0.3IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.5pacoito-LethalLevelLoaderUpdated
[Deprecated] A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.0qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.29.0MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.10MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.10paradoxum-AmbientPackMusicFork
A fork of AmbientPackMusic to support more recent versions of loaforcsSoundAPI [LethalResonance Compatible]
Preferred version: 1.1.0DemonMae-ut99_interiors
Adds Unreal Tournament Themed Interiors to Lethal Company, Contains 6 interiors.
Preferred version: 1.12.6Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.11ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.8.5taffyko-BetterSprayPaint
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Preferred version: 2.1.0IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 3.1.0super_fucking_cool_and_badass_team-Biodiversity
Expanding the flora and fauna of Lethal Company!
Preferred version: 0.2.8Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.7Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.9Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.12explodingMods-LethalMoonUnlocks
Unlock moons permanently or progressively reduce their costs. Add new moon progression mechanics in Discovery Mode. Moon sales and more.
Preferred version: 2.3.0KlutzyBubbles-BetterEmotes
Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.8fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 2.0.3Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1DiFFoZ-LethalPerformance
Optimizes the game by caching frequently searchable components
Preferred version: 1.2.1Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4mborsh-Entrance_Blocker
I don't know what to write here, I should probably describe the mod, but the title already does that..?
Preferred version: 1.0.6Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.2.5Beaniebe-Storage_Complex
A Vanilla friendly storage interior, with some unique generation.
Preferred version: 1.1.6ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.5.2ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.4Bertogim-LoadingScreen
A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed
Preferred version: 1.1.2cybervlad1337-BetterVanillaMenu
Custom main menu and loading screen pack for modpack BetterVanilla.
Preferred version: 1.0.6loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.84902-Cruiser_Additions
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Preferred version: 1.4.9AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.11.1mattymatty-EntranceTeleportOptimizations
Mod to optimize EntranceTeleport scripts
Preferred version: 0.0.5mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.35Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.1.0ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.4.1ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer.
Preferred version: 1.1.2IntegrityChaos-LCCutscene
LCCutscene is a tool to create cutscenes and immersive animations to Lethal Company.
Preferred version: 2.0.1ButteryStancakes-RevisitStingers
Allow an interior's unique stinger music track to replay under certain circumstances.
Preferred version: 1.3.0loaforc-loaforcsSoundAPI_LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
Preferred version: 1.0.2LethalResonance-LETHALRESONANCE
MELTDOWN FIXED! STREAM FRIENDLY. Immerse in 700+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.7.8Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.4.1AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.3.0Zingar-SecretLabs
[3.4 Release] A custom moon based on the game SCP:Secret Lab and located on the facility Site-02. An abandoned lab once known as Site-02. Proceed with caution, entities once contained here now roam its halls.
Preferred version: 3.4.5xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2MasterAli2-BetterBabies
A mod for Lethal Company that makes the babies (maneater) better.
Preferred version: 0.2.0qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.3.0IntegrityChaos-Full_Darkness
Full Darkness is a mod that makes darkness pitch black. Formerly "Full Darkness" from Diversity.
Preferred version: 1.0.1DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0Terraformer9x-JesterDoorSlam
Makes popped Jesters slam open doors, provided they've built up enough speed.
Preferred version: 1.0.0FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.2Badham_Mods-SCPFoundationDungeon
Adds the SCP foundation as a potential dungeon to explore.
Preferred version: 4.3.4CoddingCat-HealthyCompany
Adds a fully working Medkit with customizable config to Lethal Company!
Preferred version: 0.1.1Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0RosiePies-CozyOffice
[1.3.6] Wander around a cozy office, but something lurks inside..!
Preferred version: 1.3.6MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.5Kittenji-NavMeshInCompany
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Preferred version: 1.0.3gamehog44-LethalRadiation
Adds repercussions for removing the apparatus. Including: damage every hour, and screen blur
Preferred version: 1.2.2no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1bigmcnugget-VanillaContentExpansion
Vanilla Friendly Additions. 50 new scrap items
Preferred version: 0.1.8Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2Ghostly2243-ShipAmbientSoundsRevamped
16 individual ambient sounds that randomly play in the ship to really make it feel like a non osha approved ship in space (lots of creaking noises and such)
Preferred version: 1.0.0Renegades-WalkieUse
Press R to use a walkie talkie in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0netux-Open_Doors_in_Space
Open doors while the ship is in space. You won't believe what happens!
Preferred version: 1.0.1Rocksnotch-ShovelFix
Attemps to fix the shovel hitting a wall next to you rather than what you're looking at
Preferred version: 1.1.0Fredolx-MeteoMultiplier
Multiplies scrap value and/or amount by current weather. Bug-fixed and open-source version of WeatherMultiplier with new features
Preferred version: 1.1.3Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5giosuel-ToiletPaperNormalizer
Makes it so toilet paper doesn't cover the whole screen when carried
Preferred version: 1.0.0FlipMods-BetterStamina
Tweaks stamina regen/consumption, as well as lessens the penalty of speed/stamina based on weight. Config values are fully customizable for stamina, movement speed, ladder climbing speed, jumping, etc, and will sync with the host.
Preferred version: 1.5.7Scoops-LethalSponge
A performance and diagnosis suite focused on rendering and memory.
Preferred version: 1.3.6necrowing-StopBeesOpeningDoors
According to all known laws of aviation, there is no way a bee should be able to open a door...
Preferred version: 1.1.0Krild-CoilheadDontOpenDoors
This mod deactivates Coil-Heads ability to open doors. This allows you to lock Coil-Heads in rooms!. I think that's a good balance, since there's usually nothing you can do against Coil-Heads except leave the dungeon.
Preferred version: 1.0.0Orion-DontBlink
Adds a blinking mechanic à la SCP: Containment Breach to the game.
Preferred version: 1.1.1blink9803-DimmingFlashlights
flashlights get dimmer as the battery gets low
Preferred version: 1.0.1XuXiaolan-ReXuvination
Mod that currently completely optimises collision performance in the game.
Preferred version: 1.1.0JacobG5-LostEnemyFix
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Preferred version: 1.1.0DemonMae-SubSystems_Interior
A Facility-like dungeon with elements of Hydro plants.
Preferred version: 1.5.1DemonMae-Gray_Apartments_Interior
Red Apartments from Oneshot interiors, Converted to fit into Vanilla LC.
Preferred version: 1.5.2DemonMae-Raven_Manor_Interior
A Mansion-like dungeon with elements of Castles.
Preferred version: 1.2.0TheWildSkelaah-02PhobosDeimos
Twin moons of Mars, merged together into a single being
Preferred version: 1.0.3WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1TheWildSkelaah-47Chronos
47-Chronos is a snowy moon, where time flows not as it may seem...
Preferred version: 2.1.1TheWildSkelaah-3Bilge
3-Bilge is an oceanic moon, with changing tides that can wash away your chances of survival
Preferred version: 2.2.1TheWildSkelaah-81Deadlock
81-Deadlock is a gas giant, where a massive fully automative factory with large railways was built
Preferred version: 1.4.0TheWildSkelaah-615Noctis
615-Noctis is a mysterious moon, enshrouded in perpetual darkness...
Preferred version: 1.0.1Toshizuno-BlackoutHazards
Reworks the vanilla hazards to disable turrets, landmines and spike roof traps whenever the power is turned off.
Preferred version: 1.0.2DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.0.1COREsEND-Castellum_Carnis
A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay
Preferred version: 1.1.3cl1ck-Xen_Interior
[V64] Mod includes a custom Interior from Black Mesa (Half-Life Remake).
Preferred version: 0.4.0LegoMaster3650-FairGiants
Makes forest keepers/giants fairer in lethal company.
Preferred version: 1.1.2KodiCraft-TermSpeak
Allows you to use the walkie-talkie while on the terminal.
Preferred version: 1.1.0MassiveNewCoilers-FixCentipedeLag
Tries to remove sudden lag by destroying stuck centipede objects
Preferred version: 2023.12.7AgentRev-ShootableMouthDogs
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Preferred version: 1.0.1ButteryStancakes-VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Preferred version: 1.2.3dopadream-LLLHotreloadPatch
Tries to prevent errors regarding scene loading when landing with LLL.
Preferred version: 1.0.1ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.3ButteryStancakes-ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Preferred version: 0.3.1dopadream-RebalancedMoonsBeta
Rebalances and tweaks the exteriors of moons.
Preferred version: 1.16.0Generic_GMD-Generic_Scraps
Currently adds 20 actual vanilla friendly scrap. Icon by Teserex. Weights are actively being tested.
Preferred version: 1.0.1DuskWise-WiseWeapons
Expands the weapons of Lethal Company with more variety, now with grenades!
Preferred version: 1.3.6README
WHAT IS SPECIAL ABOUT THIS MODPACK?
I chose mods with the goal of making Lethal Company better
Making it more creepy, atmospheric and enjoyable, without overloading it with unbalanced mods
The gameplay will remain the same vanilla, but there will be new mobs, new moons, new items in the store and new scrap
The modpack is well balanced, so I think there will be no problems whether you playing with friends or solo
FEATURES
Moons and Interiors:
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On the surface, you'll mostly encounter abandoned factories and residential complexes. Inside, you'll find the same and more. The problem with most mods for Lethal Company is that they don't match its aesthetic. Therefore, interiors such as schools, hospitals, houses, gardens, etc, disabled or not included in this modpack
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In addition to the new moons, the old ones have also been reworked
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I added a mod that allows you to travel to moons for free if you've purchased a moon. This will allow you to travel between moons without grinding
Gameplay Features:
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As the name suggests, the gameplay is close to the vanilla, but with its own unique features
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You will blink periodically, which will trigger a coil head. When taking damage, cracks or blood stains will appear on your helmet's, which can impair your vision
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Simply adjusting the brightness sliders will not solve the problem of pitch darkness; you'll need to buy a flashlight. Also flashlights get dimmer as the battery gets low. But you can easily turn it on and off while holding another object in your hands. It works the same with a walkie-talkie
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New monsters have been added, all of which match the game's aesthetic(Masked enemies who clone your voice are also here)
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The butler's knife can be used to cut off the coil's head and also to cut the turret's wires
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In the store you can buy a lightning rod, medkit and a bodycam monitor(yes, it’s not free)
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Bad weather multiplies scrap value
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Now you'll have to tell your friend to shut up because the monsters can hear the walkie-talkie
Cosmetic features:
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The main menu is now more mysterious and creepy
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A lot of new scrap
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Almost all sounds in the modpack have been changed. Some monsters will sound much more terrifying than in the original, and ambient music will play on each moon
Bugs that I don't know how to fix yet:
- When the level increases, the XP sound may freeze and not end until you fly to the moon