Some mods may be broken due to the recent Alloyed Collective update.
Mods uploaded by kking117
Makes Spite Bombs deal damage based on the ambient level instead of the victim's damage stat.
Last updated: a year ago
Fixes expired pings blocking newer ones.
Last updated: a year ago
Allows adding Perfected and Voidtouched to the regular elite spawn pools.
Last updated: a year ago
Configure the flow of runs with portals after certain key points. Allowing for endless looping.
Last updated: a week ago
Configure how punishing Void Damage is for the Player team or just their minions.
Last updated: 6 months ago
Configure the scale of screen shake induced by recoil.
Last updated: 2 years ago
Adds some configurations to the Benthic Bloom item.
Last updated: a year ago
Changes the Newly Hatched Zoea item.
Last updated: a week ago
Gives more opportunities to summon Aurelionite and increases her power.
Last updated: 6 months ago
Gives effects to some consumed items.
Last updated: 2 weeks ago
Puts Void Infestors on the same team as the Voidtouched character that dropped them.
Last updated: a year ago
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated: a year ago
Buffs Beetle Guards by making them absolute units.
Last updated: 2 weeks ago
Rebalances/Buffs some items.
Last updated: 5 hours ago