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5121-5140 of 6277 results
Less searching, more building. HammerSort automatically puts pieces you can afford first in vanilla and modded build menus. Lightweight, client-side, and ready to build.
Slows growth of biome-gated plants when clustered outside their native biome. 1-3 nearby plants = 1.5x slower, 4-6 = 2x slower, 7+ = 3x slower. Plants inside their native biome are never penalized. Configurable via BepInEx config with server-side sync.
Open the build menu without a hammer, build with nearby materials, snap to a build grid, and copy and move structures.
Eight beds for two, from a straw pallet to an Ashlands ember bed: each half with its own owner and spawn point, blankets in ten Viking-age dyes, a box bed and a canopy bed that are their own shelter, an ember bed that is its own fire.
Tired of getting pushed around by your skeleton buddies? Now, noclip / pass through your summoned Dead Raiser Skeletts instead of getting trapped!
Commissioned for Battle for Valhalla. Not intended for general use. Player-first ZDO send order for sieges, with optional battering ram release on death/DC.
Forces m_clipGround + m_clipEverything ON for hammer-selected pieces AND suppresses RandomPieceRotation during player placement, so modded vegetation/decor hover-snaps cleanly and respects your aim. Default on, F8 to toggle.
Limits accumulated Ashlands fires and the fire/smoke effects they spawn. Server-side wildfire cleanup with configurable limits, lifetime and a default 60-second interval.
Arrow and distance to your grave, and death markers with no tombstone are removed from the map. Client-side.
A talisman that stores a tamed creature like a pokéball/cryopod: channel to bind it, throw to release it anywhere. Keeps everything (level, name, saddle, pregnancy) and freezes its timers.
Wall-mounted leaderboard boards in five sizes, built from vanilla wood and darkwood. Shows max damage, total damage, kills, boss kills and deaths of every player, updated live. Required on server and all clients.
Custom auras and cooldown mechanics for Bardheim instruments. Gives 15-minute cooldowns to music and grants AOE effects like +150 Carry Weight or +200% Health Regen.
Stops Valheim's hourly 'Unloading unused assets' freeze (200-500 ms) while you are playing. Cleanup still runs in menus, on respawn/sleep, and at a configurable cap. Works on clients and dedicated servers.
Auto pickup blacklist: chosen items (stone, wood, etc.) are no longer picked up automatically. Manual pickup still works.
Transport metal through portals by paying a configurable toll, with portal damage and audiovisual instability effects.
