All mods
Several alternative primaries to spice up Commando!
Last updated: a year ago
A skill/ability content mod. Only 2 commando skills right now.
Last updated: 2 years ago
Changes only Toolbot so far, wip
Last updated: 2 years ago
A lightweight mod that makes some skill options more viable. Fully Configurable!
Last updated: 2 years ago
A copypasta made real.
Last updated: 2 years ago
Help my friend make this.
Last updated: 2 years ago
Commando's primary will go through enemies 50% of the time, reduced damage/level slightly.
Last updated: 2 weeks ago
Adds Commando's unused Special ability, Sweeping Barrage back into the game. Multiplayer Compatable
Last updated: 3 months ago
Removes the sprint cancel on Acrid's M1 / primary.
Last updated: 3 months ago
Replaces the stock heretic squawk with the goose honk from Untitled Goose game.
Last updated: 3 months ago
Artificer's flamethrower range increased by 50% and you can now sprint during it
Last updated: 9 months ago
Makes it so that Engineer's bubble shield serves as a safe zone from void fog.
Last updated: 9 months ago
Gives Commando some Halo inspired skills
Last updated: 11 months ago
A modpack with improvements to gameplay and some changes to characters abilities.
Last updated: a year ago
Makes ion surge send you where you are aiming.
Last updated: 2 years ago
The Railgunner reloads perfectly every time
Last updated: 2 years ago
Adds an Alternate primary as Bandit's Revolver with 6 shots for 600% damage each (Reload and firing speed scale with attack speed). not tested for multiplayer
Last updated: 2 weeks ago
Creates an alternate primary skill for Commando, where he wields dual revolvers and fires for more damage at a slower pace, with an ammo system similar to Bandit
Last updated: 3 weeks ago
Adds a sticky grenade skill to Commando
Last updated: a month ago
Adds alternate skills to Videogame Mod 2 Unofficial's Chirr.
Last updated: 4 months ago