All mods
Shrine to repair your broken items. A fix for mod developers.
Last updated: 11 months ago
A powerful and terrifying boss awaits you in the Void Hive...
Last updated: 11 months ago
Fixes Artificer primary projectiles disappearing at long range. Server-Side and Vanilla-Compatible!
Last updated: a year ago
Lost in Transit is a mod focused on restoring features lost from Risk of Rain 1, currently including items.
Last updated: a year ago
Void Cells or Cages now charge automatically!
Last updated: a year ago
LazySimulacrum
Last updated: a year ago
Fixes Huntress Flurry losing arrows at high attack speed. Server-Side and Vanilla-Compatible!
Last updated: a year ago
Makes Teleporter bosses less likely to repeat between stages. Server-Side and Vanilla-Compatible!
Last updated: a year ago
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: a year ago
This is a description for a mod. 250 characters max
Last updated: a year ago
Changes benthic bloom to convert reds to whites in a 1-2 ratio
Last updated: a year ago
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Last updated: a year ago
Blocks lunar recycler interaction
Last updated: a year ago
Contains miscellaneous tweaks. e.g. spawning Rusty Lockboxes and Encrusted Caches for every key in players' inventories. Full list of changes can be found on the Thunderstore page.
Last updated: a year ago
Duplicate summons boost existing summons' stats instead.
Last updated: a year ago
Toss all your items! To other players, or right under a boss, or off a cliff...
Last updated: a year ago
Allows Equipment Barrels, Lunar Pods, and Void Cradles to spawn while Sacrifice is enabled. Server-Side and Vanilla-Compatible!
Last updated: a year ago
Allows enemies to be spawned with different items. Lots of configuration such as custom blacklisting and having enemies inherit player items or drop their items.
Last updated: a year ago
Adds a short delay between boss drops to prevent lagspikes/crashing at large drop counts.
Last updated: a year ago
A mod with configurability that will revive dead players once other members of their team kill the boss or complete the Vengeance event.
Last updated: a year ago
Gives each player a configurable set of items and starting gold at the beginning of a run.
Last updated: a year ago
Both your doppelgangers will now copy and drop your items when you have Artifact of Swarms and Vengeance
Last updated: a year ago
Steals the Moon
Last updated: a year ago
Mithrix said "it's bleedin' time", then bled all over the place
Last updated: a year ago