Some mods may be broken due to the recent Alloyed Collective update.
All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a week ago
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Last updated: 3 months ago
A modding API for Risk of Rain 2
Last updated: 2 years ago
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated: 28 minutes ago
API for registering and handling custom teams
Last updated: 38 minutes ago
API for adding custom damage over time effects
Last updated: 39 minutes ago
Networking API around the Unity UNet Low Level API (LLAPI)
Last updated: 39 minutes ago
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Last updated: 40 minutes ago
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Last updated: 2 hours ago
Commando's primary will go through enemies 50% of the time, reduced damage/level slightly.
Last updated: 2 hours ago
Simulation complete... Commandant, we're going to win this fight. -> v2.1.4 Recompilation for Alloyed Collective
Last updated: 2 hours ago
Mod focused on fixing confirmed gameplay bugs, like Warped Echo. Includes various visual, text and audio fixes.
Last updated: 3 hours ago
Provides insight to the progression of the run through a new panel on the results screen that can graph a variety of base-game and custom stats. Stats are recorded at key points of the run.
Last updated: 3 hours ago
可以自定义技能和炮台类型,炮台可以是为游戏角色或怪物,无需房主安装。如果想了解详情或者提出意见,可以加 QQ 群 785191578。(如果想学习做 mod,也可以免费进群交流学习)
You can customize skill and turret types. Turrets can be designed for both playable characters and monsters, and it doesn't require the host to install them.
Last updated: 3 hours ago
Yet another HUD/UI mod — fuller item descriptions; equipment icon cooldown visual; run difficulty tooltip; loot panel; railgunner accuracy panel — [ client-side ]
Last updated: 3 hours ago
Loop after defeating Mithrix via a portal inside the Rescue Ship; Configure pressure plates to stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]
Last updated: 3 hours ago
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
Last updated: 4 hours ago
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: 4 hours ago
Adds an alternate primary skill for REX
Last updated: 5 hours ago
Adds a primary revolver skill for bandit.
Last updated: 6 hours ago
Allow the director to select multiple types of monsters, bosses and/or elites per wave.
Last updated: 6 hours ago
Prevents a certain robotic individual from throwing you out of his domain.
Last updated: 6 hours ago