All mods
A complete balance overhaul for a much more fast-paced and challenging game with much less autoplay. Check out the mod page for more information. Extremely configurable.
Last updated: 7 months ago
Adds magma worms back to sky meadow, without removing any boss.
Last updated: 8 months ago
Makes attacks not collide with your allies
Last updated: 8 months ago
Egocentrism? I hardly know 'er-ism...?
Last updated: 8 months ago
Updated verison of boops BetterCommandArtifact that fixes a few bugs with it. Server-side and Vanilla-compatible!
Last updated: 8 months ago
modpack for me and the monkes
Last updated: 8 months ago
Changes stage skybox when playing Eclipse
Last updated: 8 months ago
Reduces Elite bulletsponge and makes their abilities more impactful.
Last updated: 8 months ago
Gives silly names to allies, such as Drones, Turrets, Beetle Guards, etc.
Last updated: 8 months ago
Automatically distributes items among players when items drop and/or the teleporting begins
Last updated: 9 months ago
Artificer's flamethrower range increased by 50% and you can now sprint during it
Last updated: 9 months ago
Printers are a great vessel for the player to experience Con Lentitud Poderosa,also known to some as Coalescense 2.
Last updated: 9 months ago
Stops the timer after the teleporter, bruv
Last updated: 9 months ago
Fixes safer spaces popping while in eviscerate
Last updated: 9 months ago
Makes it so that Engineer's bubble shield serves as a safe zone from void fog.
Last updated: 9 months ago
Share gear between members of your party - Highly Balanced - Completely Customisable
Last updated: 9 months ago
Adds a Red to White soup in the newt shop
Last updated: 9 months ago
Removes escape ship charge time
Last updated: 9 months ago
Reworks Lunar Scavs and makes them optional pillar bosses. Configurable
Last updated: 9 months ago
Makes beetle guards mechanical (affected by droneman + microbots)
Last updated: 9 months ago
Changes the names and descriptions of some items and maps to be more accurate.
Last updated: 9 months ago
Changes interactable credits on loops to be static
Last updated: 9 months ago
Gives a spawned Alpha Construct the same elite type as the enemy that was killed to spawn it.
Last updated: 10 months ago