All mods
Adds in a bunch of potential enemies to Void Fields with configs & modded enemy supports! Fixed SS2 Beta content support.
Last updated: a month ago
Scavs will spawn on actual loops. also some enemy config.
Last updated: a month ago
Drones do not draw aggro but are temporary. Configurable.
Last updated: a month ago
Takes away your HUD, DUH. Toggle with 'P' (or whatever you make it). Features smooth fading and individual element config.
Last updated: a month ago
CHECK YOUR CONFIGS! Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: a month ago
Prevents phase skipping solus wing (and some other haunt stuff)
Last updated: a month ago
Drones don't spawn but count for drone scrappers.
Last updated: a month ago
Makes item tooltips more detailed and shows item descriptions on ping. Client-side and Vanilla-compatible.
Last updated: a month ago
Makes time progress normally during Solus Wing/Heart fights. Configurable.
Last updated: a month ago
Increases the default items you can scrap at once to 25 and makes the value configurable.
Last updated: a month ago
Configure the flow of runs with portals after certain key points. Allowing for endless looping.
Last updated: a month ago
Disable umbral MUL-T in the Solutional Haunt
Last updated: a month ago
Changes the logbook entry for Sauteed Worms without making it lame. Grovetender is over the moon.
Last updated: 2 months ago
CorpseBloom Adjustment, Highly Configurable!
Last updated: 2 months ago
Configurable added stats per level for player.
Last updated: 2 months ago
Rebalances/Buffs some items.
Last updated: 2 months ago
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config! Original mod by yekoc (RandomlyAwesome)
Last updated: 2 months ago
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: 2 months ago
Adds a new passive to railgunner
Last updated: 2 months ago
Reduces the need for tedious head math, or maybe you're just bad at it.
Last updated: 2 months ago
Adjusts the size of players and monsters. Size related Artifacts: Miniaturization, Fragmentation, Giants
Last updated: 2 months ago
Resurrect fallen teammates. Spawns a Shrine of Dio on every stage (replaces the Shrine of the Woods).
Last updated: 2 months ago
Saves multiplayer lobby settings like Multiplayer Pause
Last updated: 2 months ago
Removes restock amount scaling from Eclipse Light
Last updated: 2 months ago