All mods
Yet another fix mod. Fixes of all variety. Some gameplay, visual, audio, item descriptions, client fixes.
Last updated: a month ago
Make spawn rates faster to help the early game.
Last updated: 6 years ago
Rebalances/Buffs some items.
Last updated: 3 months ago
Prevents multiple instances of the same sound from playing within the same frame, resulting in a sound potentially becoming very loud. Clientside.
Last updated: a year ago
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Last updated: 2 months ago
Displays available charges count for Railgunner with Backup Magazines
Last updated: 2 years ago
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: a year ago
Skips the teleporter charging after the boss is defeated while still adding the time it would have taken.
Last updated: 3 years ago
Increase the range of Huntress every time you level up. Or turn on God Mode and increase the range to encompass the whole map.
Last updated: 6 years ago
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Last updated: 8 months ago
"Wait, so this entire time you *didn't* actually want to attack yourself?..." -- This fixes a bug causing you to ping yourself at certain camera angles.
Last updated: 2 years ago
Improves targeting of Seeker's Unseen Hand (Secondary) ability. Allowing you to hit flying enemies easily.
Last updated: 3 months ago
Adds the unused Mithrix throne and spawn animation
Last updated: a year ago
Adds item drop on killing the Shopkeeper, and several new items.
Last updated: 2 years ago
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated: a year ago
Allows players to respawn as a monster when they die.
Last updated: 11 months ago
Tweaks and silliness. Size, effects, stocks on crosshair, dash while charging, and m1+m2 air slam stuff
Last updated: a year ago
Syncs Engineers items with turrets whenever he gains/loses an item.
Last updated: a year ago
Add a Skill Variant for Chef's Primary. No more stocks, can keep the fire primary button pressed, cleavers automatically returns to you upon reaching their max range.
Last updated: 6 months ago
Kookeh's Drop Item Mod ported to BepInEx and R2API
Last updated: 3 years ago
Adds randomly-selected color schemes to stages.
Last updated: 5 months ago
This mod has moved
Last updated: 2 years ago
This mod has moved
Last updated: 2 years ago
A mod that removes the default ally cap and allows custom caps! Now you can destroy your frames again with Backup Drone spam! Updated for 1 Year Anniversary update!
Last updated: 4 years ago