All mods
Automatically distributes items among players when items drop and/or the teleporting begins
Last updated: 2 months ago
Improves targeting of Seeker's Unseen Hand (Secondary) ability. Allowing you to hit flying enemies easily.
Last updated: 7 months ago
CHECK YOUR CONFIGS! Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: 3 weeks ago
Adds the unused Mithrix throne and spawn animation
Last updated: a year ago
At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.
Last updated: a month ago
Rebalances/Buffs some items.
Last updated: a month ago
Make spawn rates faster to help the early game.
Last updated: 6 years ago
Skips the teleporter charging after the boss is defeated while still adding the time it would have taken.
Last updated: 3 years ago
Reduces the need for tedious head math, or maybe you're just bad at it.
Last updated: a month ago
Displays available charges count for Railgunner with Backup Magazines
Last updated: 3 years ago
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Last updated: a year ago
"Wait, so this entire time you *didn't* actually want to attack yourself?..." -- This fixes a bug causing you to ping yourself at certain camera angles.
Last updated: 2 years ago
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Last updated: a year ago
Tweaks and silliness. Size, effects, stocks on crosshair, dash while charging, and m1+m2 air slam stuff
Last updated: a year ago
Increase the range of Huntress every time you level up. Or turn on God Mode and increase the range to encompass the whole map.
Last updated: 6 years ago
Adds item drop on killing the Shopkeeper, and several new items.
Last updated: 2 years ago
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated: a year ago
Allows players to respawn as a monster when they die.
Last updated: a year ago
Syncs Engineers items with turrets whenever he gains/loses an item.
Last updated: a year ago
Fixes the Helminth Hatchery speed tunnels not working for CHEF/Void Fiend/others.
Last updated: 8 months ago
Yet another HUD/UI mod — fuller item descriptions; equipment icon cooldown visual; run difficulty tooltip; loot panel; railgunner accuracy panel — [ client-side ]
Last updated: a month ago
Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Last updated: 3 years ago
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Last updated: 2 months ago
A mod that removes the default ally cap and allows custom caps! Now you can destroy your frames again with Backup Drone spam! Updated for 1 Year Anniversary update!
Last updated: 4 years ago