All mods
Makes Artificer Ice Wall Solid
Last updated: 4 years ago
Randomized Update. Adds 'randomized' themes to stages.
Last updated: 2 weeks ago
Adds content from Enter the Gungeon.
Last updated: 2 weeks ago
Large content addition to Simulacrum. Adds 60+ Augments, makes Simulacrum beatable, 2 Simulacrum Artifacts, recolor skins for reaching wave 50 and a lot of extras for the gamemode.
Last updated: 2 months ago
Changes the Hud to be neater! Not tested in multiplayer
Last updated: 3 months ago
Makes interactable font display properly when close to it - makes colors not invert for ??? reason.
Last updated: 3 months ago
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Last updated: 5 months ago
Adds item drop on killing the Shopkeeper, and several new items.
Last updated: 5 months ago
Accounts for more initialization in the loading screen. Reduces amount of time spent frozen on 100% when using lots of mods
Last updated: 6 months ago
Reworks RisingTides elites and Adds 2 new elites. Highly configurable.
Last updated: 7 months ago
Changes stage skybox when playing Eclipse
Last updated: 8 months ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: 10 months ago
Fixes Commando primary fire rate being capped lower than intended due to an unused reload state. Client-Side and Vanilla-Compatible!
Last updated: 11 months ago
Allows Equipment Barrels, Lunar Pods, and Void Cradles to spawn while Sacrifice is enabled. Server-Side and Vanilla-Compatible!
Last updated: a year ago
A mod with configurability that will revive dead players once other members of their team kill the boss or complete the Vengeance event.
Last updated: a year ago
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Last updated: a year ago
Make Ion Surge a utility Skill, or Snapfreeze a Special. Includes minimal config, Supports additional skills of all kinds!
Last updated: a year ago
Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Last updated: 2 years ago
Allows you to set a custom run seed in the lobby.
Last updated: 2 years ago
This mod allows you to choose between 3 firing modes for the bandit's primary weapon
Last updated: 2 years ago
Allows Metamorphosis artifact to be applied only on those who selected it
Last updated: 2 years ago
Prevents the Newt from kicking you out of the bazaar. Server-side and vanilla compatible.
Last updated: 2 years ago
Tweaks and fixes for the base game suggested by the community
Last updated: 3 years ago