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3701-3720 of 6303 results
VR compatibility fix for XPortal mod - makes the portal configuration UI visible and properly positioned in Valheim VR
momos3939's Valheim 1.0 port of Forsaken Power Overhaul with one fix: Fader's power uses the game's current GP_Fader id, so it cycles and activates again.
Map access via cartography table; craftable compass HUD. Lists BepInEx Pack + Jötunn so mod managers install them — not bundled in this zip.
Smooth and steady music transitions. Prevents music from constantly switching and stopping when entering or exiting houses, walking near doorways, or crossing biome borders.
Adds full CreatureLevelControl HUD support to Valheim VR including effects, infusions, boss affixes and star coloring.
Five large stone shrines of Odin, Thor, Freyja, Njord and Loki. Choose one patron, offer gifts for favor, earn four tiers of blessings, beware the wrath of a neglected god and Loki's pranks. Server-authoritative. EN/PL. Discord: Northarun.
Client-side HUD quality-of-life mod for Valheim that relocates or mutes intrusive center-screen world save countdown warnings and notifications.
Moon phases, position, apparent size, moonlight and eclipses from one astronomical clock. Client side only.
Your buildings take no rain damage; optionally no hits from creatures and players or no damage at all, and damaged pieces repair themselves while you are near. Client-side.
Keeps the 1.6.14 icon set and ship heading lock; ensures always-visible megaliths are listed on multiplayer clients.
Server-only: Infinite Torches (InfiniteTorches), braziers, Shared Map (SharedMap), exploration, ore/dungeon/runestone/spawner pins, weather, AFK sleep/raids, tame portals, auto doors, tree renewal, sunken loot, repairs, StationSupply chest feeding.
More Armour Bonuses adds armour set bonuses to armour sets in Valheim. By default, the mod includes set bonuses for vanilla armour sets that do not already have one.
Craft boss trophies into 12 permanent Health, Stamina, Carry Weight and Eitr potions. Three tiers, configurable recipes and per-stat limits, with legacy character progress migration.
Build your own vanilla-friendly elevator over a moving framework, with named floors, cabin controls and call buttons. Public beta; placeholder UI.
