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Zone level and kills-to-next-level under the minimap for StarLevelSystem zone scaling. Same DLL on server and clients.
Season gate for the Vargheim server: one fresh start per character per season, armed in the world save. Required to join; does nothing elsewhere.
Vargheim map pins: 24 ink glyph pin types, a glyph picker on the big map, hover/zoom pin names, per-player map colours, optional auto-pins. Client-side.
Rideable rift companions from any tamed animal - they level up with you and never truly die - plus new Eitr staffs, a self-sorting chest, garden beds and more, balanced to fit a first playthrough.
A friendly greydwarf for your base: sorts and tidies chests by label, runs smelters, refuels fires, farms, forages, fells trees, mines, tends animals and crafts what you order. Bugs and ideas: post on its Nexus page. Beta.
Craft and build using items from nearby chests. Works with crafting stations, the hammer and the InventorySlots crafting UI. Client-side only.
Warhammer 40k power armor and weapons rebalanced for Valheim: unlocked by boss kills, per-character progression, drop-pod ally, new weapon effects.
Client-side free-build camera for Valheim. Fly around a building site while retaining normal placement, snapping, rotation, repair and removal controls.
Harvest, dry and reuse sea sponges to create configurable dry-water zones. Experimental water visuals.
Replaces vanilla skills with a skill tree: five branches, masteries and perks you choose, softer death. Save-safe. English & Russian.
Sorts the build hammer: every mod's pieces on a tab named after the mod, other mods' hammers folded in, and snap points added and plainly named where mods left them out. Client-side, works with any mod.
Smoother Valheim multiplayer: compression, auto-tuned send rates, optional server-side simulation, and no lost or duplicated smelter/kiln items on servers. Works server-only or on both.
Write, check and test Expand World Prefabs scripts in game, without typing yaml. Anyone can look; saving needs server admin.
The Arena: a stone colosseum in your world where you fight waves of monsters and champions for the crowd, for gold and for glory, or duel your friends (PvP), like the arena in the first Fable.
Testing preview: an in-progress Valheim skill-tree rework with 24 vanilla skills, six new professions, Druid restoration and familiar paths, and server-authoritative multiplayer progression.
Marks equipped hotbar slots blue under SeneaL UI, like vanilla. Background fill or rim glow; color, opacity and mode in the mod settings (F1).
