
Mods that depend on JsonDotNET by ValheimModding
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1-20 of 40 results
Four customizable seasons. Different visual flavor for every season, seasonal impact on gameplay. Frozen water and ice floes in Winter. Different weather, raids, lightings and trader items. New special spring grass. Minimal impact on fps.
Localized, recolored, refined. Split view mode. Config files editor. Setting edit window. Changed values are highlighted. Prevent user input or pause the game while window is open. Window scale depends on game scale.
AWL-maintained DiscordBot fork with server-side secret brokering and resilient AI failover.
Adds 181 new POI locations including dungeons, traders, ports and much more to enhance Valheim's world exploration.
Extended trader UI, synchronized JSON/YAML lists, custom currencies, price tooltips, repairs, balances, and buyback.
Valcoin donation economy for dedicated servers: Ko-fi/PayPal/Patreon/PayMongo donations become in-game currency, spendable in a configurable shop via one in-game panel (press F4). Requires the plugin client-side too — no chat commands.
Server-synced quest system. JSON quest packs, vanilla-styled journal, kill/gather objectives, prereq chains, item/skill/EpicMMO rewards, multiplayer kill credit.
Anti-cheat + mod allowlist + admin tools for Valheim dedicated servers. Locks players to your modpack and provides Discord logging, raid alerts, build forensics, and console admin commands.
Companion plugin for Valheim ServerGuard. Required when joining a ServerGuard-protected server. Adds an optional one-click Quick Login panel to the title screen. Tells the server which mods you have loaded so it can let you in.
Share Valheim's large map: post to Discord or copy to clipboard, or stitch every cartography table you visit into one high-res PNG with MAP COMPILE. Export an offline interactive web map, manage tiles, filter pins, map styles, and server-synced settings.
A fix for what impedes your building fix.
A deterministic Valheim API extraction tool that generates complete Deep Dumps of types, prefabs, methods, and ZDO metadata. Now featuring in-game control HUD, dump diff-ing and JSON output.
Adds craftable elemental wards (Fire, Frost, Poison, Lightning, Spirit) that damage nearby enemies, plus Repair and Healing wards. Damage, radius, intervals and recipes are fully configurable. English and French included.
1-20 of 40 results