
Mods that depend on BepInExPack Outward by BepInEx
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Buffs weapons, armor, active skills, passive skills and enchantments that many considers lacking.
Expand Outward Definitive Edition with new classes, quests, weapons, magic, crafting and quality-of-life mods. Revised selection with Aetherial Endeavors Fixes included. Experimental update; read the README for known issues.
Adds enchanting recipes to designated libraries and guaranteed advanced incense recipes to the Sorobor Academy Arcanist, reducing reliance on the wiki.
A modder's tool: browse and preview every sound, VFX, projectile, blast and animation the game ships with, from inside the game.
[汉化补丁 Chinese Localization] 纯翻译补丁,不含原mod内容。为 Champions of Elatt 提供简体中文本地化(物品/技能/状态效果)。需配合原mod与 LocalizationExtension 使用。A Chinese localization patch for Champions of Elatt.
Voice most dialogue line of the main NPCs with an AI clone of their original voice actor.
[ALPHA] Wandering encounters for Outward: out in an overworld region, 1-3 hostiles native to that region turn up out of sight, 40-200m away, and walk in. Vanilla loot, never in a town or dungeon. Toast + compass blips. Co-op is not yet verified.
[ALPHA] Runtime enemy spawner for Outward: spawn any donor-scene creature beside the player as a real vanilla hostile, with full AI, aggro, combat, and vanilla death/loot. Co-op supported. Early software — see README for known issues.
Tame wild creatures of Aurai and keep them as real, persistent companions: feed and bond with them, fight alongside them with Hunt as One and For the Kill, manage their comfort and temperature, and grow a lasting bond across saves.
Add an NPC to Outward as plain data: StoryKit builds the character, spawns it at a fixed spot, wires its dialogue, and compiles a trainer skill tree that sells from the vanilla Trainer UI. Requires SideLoader at runtime. A library dependency.
Ship a learnable custom skill for Outward without rediscovering the traps: SideLoader pack-load wiring, effect-bucket routing, the stuck-cast guard, dynamic quickslot icons, native cast sync. Requires SideLoader. Auto-installed as a dependency.
Persistent-creature companion mechanics for Outward mods: clone/brain-strip body factory, navmesh follower, invisible combat anchor, manual combat. Donor-scene harvesting and template caching moved to DonorKit; aggro control to AggroKit.
The donor-scene harvest engine for Outward BepInEx mods: additively load any area, clone a live creature into a dormant template, and unload cleanly. Library dependency, installed automatically when another mod (SpawnKit, CompanionKit) needs it.
Shared Photon co-op transport layer for Outward BepInEx mods: channels over one relay, a hello/peer ledger, per-channel counters/heartbeat, PUN diagnostics, and a replicated-record store for consumer state mirroring.
1-20 of 383 results