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Odin's Pantry

Odin has watched you eat raw mushrooms in the Plains. He has seen the chests full of honey you never touch. He has said nothing, until now.

Press P to open the pantry and see, at a glance:

  • In your belly: your three foods, how long each has left, what it's giving you right now (food fades as it runs down), and which are ready for a top-up
  • Ready to eat: food in your bag and in nearby chests, best first
  • Ready to cook: meals you have every ingredient for, how many you could make, and whether the cauldron, oven or fire you need is close by
  • One ingredient short: meals you could almost make, and exactly what's missing
  • Odin's pick for your biome: the best three different foods within reach, leaning towards health, stamina or eitr as you prefer, with their total and a verdict on whether it's enough for where you're standing
  • A one-line remark from Odin, because he has opinions. Lots of them.

The page stays up for 20 seconds, then fades away over another 5. Press P again to put it away sooner, or while it's fading to keep it a while longer.

What it is, and what it isn't

The pantry is a planner. It reads; it never touches. It doesn't eat for you, cook for you, or move a single turnip between chests. You still open the chest, fill the cauldron and eat the stew yourself. It just tells you what's worth doing before you walk over there.

If you want food eaten for you automatically or a better way to store it, other mods on Thunderstore do that, and they work alongside this one.

How the pantry is filled in

Everything comes from the game's own data, not from a built-in list:

  • Foods are any item with health, stamina or eitr when eaten, with the numbers and durations the game itself uses.
  • Meals come from the game's recipe list, and cooking from every cooking station in the game (fire, oven, iron grill and so on).
  • Your belly is read straight from your character, including how much each food has faded.

So food and recipes added by other mods show up like vanilla ones, and the numbers stay right after Valheim patches rebalance things.

The pantry counts your own inventory plus any chest within 20 metres that you'd be allowed to open. Other players' private chests and chests in someone else's ward are left out, and so are gravestones.

The page reuses the game's own tooltip, so it looks like it belongs.

Configuration

Settings live in BepInEx/config/hevyh2o.valheim.odinspantry.cfg. If you have a Configuration Manager mod installed, you can also change them in game (usually F1); this mod doesn't need one.

Setting Default Controls
ShowKey P Key that opens the pantry. Press again to close it early, or while it's fading to bring it back.
ShowSeconds 20 How long the pantry stays fully visible. It keeps updating while open.
FadeInSeconds 0.3 How quickly it fades in (and out, when you close it with the key).
FadeOutSeconds 5 How long it takes to fade away once ShowSeconds is up.
PositionX / PositionY 0.5 / 0.6 Where the pantry appears, as a fraction of the screen.
SearchRadius 20 How far, in metres, to look for chests. 0 counts your own inventory only.
Preference Balanced What Odin's pick leans towards: Balanced, Health, Stamina or Eitr.
OnlyKnownRecipes true Only list recipes you've discovered, so the pantry doesn't spoil what's to come.
MaxPerList 4 How many foods each section lists. When there are more, the heading shows the full count.
ShowBelly true Your three active foods.
ShowEatNow true Food you could eat right now.
ShowCookNow true Meals you have every ingredient for.
ShowOneShort true Meals one ingredient short.
ShowSuggestion true Odin's pick of the best three foods within reach, judged against your biome.
ShowFlavor true Odin's one-line remark.

Things to know

  • Odin's pick only uses what you can reach. It picks from food you have and meals you could cook right now. If the best food in the game is three biomes away, he won't mention it.
  • The biome verdict is a rule of thumb. Odin compares the pick's health against how much he'd want for each vanilla biome. Biomes added by mods get a pick but no verdict.
  • "Ready to cook" counts ingredients, not fuel. You'll still need wood in the fire. A station shown in orange isn't close by, or isn't upgraded enough.
  • Times are real minutes, the way the food bar counts them.
  • Your eyes only. The pantry is drawn on your screen. Works in single-player and multiplayer, and nobody else needs the mod.
  • Hidden when you're busy. No pantry while your inventory, map, menu or chat is open, or when the HUD is hidden.

Also from Odin's tavern

Odin's Free Refills

Odin's Free Refills: no stamina costs while the coast is clear. The pantry fills your stamina bar; the refills make sure you never have to look at it at home.

Odin's Wanted Posters

Odin's Wanted Posters: look at a creature and press E to see its health, weaknesses and drops. The posters tell you what drops the meat; the pantry tells you what to cook with it.

Odin's Almanac

Odin's Almanac: press K for a forecast of the next weather changes in your biome. Check the sky, check the pantry, then go.

Odin's Saga

Odin's Saga: sleep or log out and Odin reads you the saga of your day; press J for a lifetime of deeds. Every meal you burn ends up in the saga. Odin keeps receipts.

Odin's Hearth

Odin's Hearth: press N at home to see your comfort level, what's counting, and the cheapest piece to build next. Eat by the fire, sleep Rested, leave strong.

Odin's Raven Returns

Odin's Raven Returns: after you die, a raven guards your grave; press H to see where it is, what killed you and what's still waiting there. For when the three-food pick wasn't quite enough.

Odin's Drunk Cam

Odin's Drunk Cam: drink a mead and the world sways; the more meads, the more it sways. Purely visual, with an intensity slider and an off key. Meads count as a proper meal, as far as Odin's concerned.

Odin's Weapon Memories

Odin's Weapon Memories: every weapon remembers what it has killed and earns a name from how it was used, like Storied Frost Greataxe of the Troll's Bane. Eat well: the Scourge of the Troll doesn't name itself.

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