All mods
Removes all effects, configurable. Keeps your game safe from crashes (assuming you don't have wack modlist), and fixes the forever haunting freeze effect bug, at the cost of any visibility and shittier gameplay!
Last updated: a month ago
Turns Transcendence into Transgendence
Last updated: a month ago
Changes to make simulacrum feel less sluggish and more tower defense-y. Compatible with Wolfo's SimulacrumAdditions.
Last updated: a month ago
Increase charge rate by 100%, each player gets a temporary movement speed buff.
Last updated: 2 months ago
Renames 'Elder Lemurian' to Microwave. That's it. That's the mod.
Last updated: 2 months ago
Sorts all survivors to your configurable liking. Force modded characters to the end. Mix RoR1 survivors in with vanilla like they belong c:, or individually set survivor's sort order.
Last updated: 2 months ago
Lunar wisp chimera has less range on minigun
Last updated: 2 months ago
Large content addition to Simulacrum. Adds 60+ Augments, makes Simulacrum beatable, 2 Simulacrum Artifacts, recolor skins for reaching wave 50 and a lot of extras for the gamemode.
Last updated: 2 months ago
Makes Charged Perforator procs inherit the crit state of the damage that procced it instead of rolling a crit seperately
Last updated: 2 months ago
Changes credit cost for pests. Configurable.
Last updated: 2 months ago
Fixes attacks not always aiming where your crosshair is. Also known as the "Pierce Bug".
Last updated: 2 months ago
Swaps tiers and some behavior of Benthic Bloom with that of Purity.
Last updated: 2 months ago
Makes Hermit Crabs move twice as fast.
Last updated: 2 months ago
Attempts to fix names showing up as ???. Client-side and Vanilla-compatible.
Last updated: 2 months ago
Enemies get an equipment with the Artifact of Evolution and in Simulacrum
Last updated: 2 months ago
Teammates revive as a gunner drone, similarly to in RoR Returns. Inventory disabled by default.
Last updated: 2 months ago
Allow the Tricorn to target Elite monsters.
Last updated: 2 months ago
Adds a new Skin panel to the character select screen with sliders that allow you to adjust the RGB values of each survivor.
Last updated: 2 months ago
QoL tweaks to make Bandit more fluid to play. Client-side and Vanilla-Compatible. Special Grace Period tweaks are server-side.
Last updated: 2 months ago
Changes/Reworks vanilla survivor abilities
Last updated: 2 months ago
That one mod that gives Oni Merc a red sword and effects. Updates Acrid Blight and REX vines too. Visual and Information Quality of Life for the game.
Last updated: 3 months ago
More enemy variety. Prismatic Trials+. Slightly Faster Interactables, and some more.
Last updated: 3 months ago
Adds configurable timed pressure plates and a /drop item chat command — [ server-side ]
Last updated: 3 months ago
Adds small gameplay changes ( rescueShipPortal, voidFieldFogAltStart ) — [ server-side ]
Last updated: 3 months ago