All mods
Tweaks to the behaviour of lasers for certain enemies.
Last updated: 2 months ago
Fix False Son arena sometimes not falling down
Last updated: 2 months ago
Makes you trade a special thingy from EnemiesReturns with a guy from Starstorm 2's (currently) beta content instead of a guy from the vanilla game
Last updated: 2 months ago
Fixes attacks from various enemies not scaling with attack speed.
Last updated: 2 months ago
Massive WIP rebalancing mod; Survivor, Item, and Equipment balance.
Last updated: 2 months ago
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: 2 months ago
Defensive counterpart to critical hits with some vanilla item reworks
Last updated: 2 months ago
Mod that replaces all portals visuals with Majime and Shijima from Shimeji Simulation, also affects bazaar seers
Last updated: 2 months ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 2 months ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: 2 months ago
Respawn For Mithrix by shasocais, but no visual effects, so only the host needs the mod. All credit to shasocais
Last updated: 2 months ago
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: 2 months ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: 2 months ago
Makes the Plates more visible
Last updated: 2 months ago
Updates most vanilla Artifacts to expand them. Elite Worms with Honor, Enigma Fragments like in RoR1, Larger Soul Wisps
Last updated: 2 months ago
Scrup in the HUD, and no more in Inventory
Last updated: 2 months ago
Standalone Hud from HUNK
Last updated: 2 months ago
Allows overwriting the Level 99 Ambient Monster level cap to any value!
Last updated: 2 months ago
Fixes some bugs
Last updated: 2 months ago
Adds configurtability to multiplayer credit scaling.
Last updated: 2 months ago
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Mods
Skins
Player Characters
Tweaks
Items
Language
Audio
Enemies
Artifacts
Client-side
Server-side
Skills
Last updated: 2 months ago
Adds configurable lifesteal on Merc secondary and barrier per hit during Eviscerate (RiskOfOptions supported).
Last updated: 2 months ago
Overhauls the behavior of AI-controlled Survivors to make them more competent. Goobo Jr. users rejoice!
Last updated: 2 months ago
Displays how much damage Collapse will deal on your health bar.
Last updated: 2 months ago