All mods

 272
3 
LessGuaranteedAccessNodes
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: 2 months ago
 2118
1 
CriticalBlock
Defensive counterpart to critical hits with some vanilla item reworks
Last updated: 2 months ago
 264
0 
ShimejimePortals
Mod that replaces all portals visuals with Majime and Shijima from Shimeji Simulation, also affects bazaar seers
Last updated: 2 months ago
 485348
35 
RiskyMod
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 2 months ago
 284328
19 
RiskyTweaks
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: 2 months ago
 170
0 
Respawn For Mithrix HostOnly
Respawn For Mithrix by shasocais, but no visual effects, so only the host needs the mod. All credit to shasocais
Last updated: 2 months ago
 44808
7 
RiskyMithrix
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: 2 months ago
 2230244
83 
LookingGlass
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: 2 months ago
 1041
2 
Aqueduct plates Highlight QoL
Makes the Plates more visible
Last updated: 2 months ago
 326499
16 
VanillaArtifactsPlus
Updates most vanilla Artifacts to expand them. Elite Worms with Honor, Enigma Fragments like in RoR1, Larger Soul Wisps
Last updated: 2 months ago
 1294
4 
Scrap in HUD QoL
Scrup in the HUD, and no more in Inventory
Last updated: 2 months ago
 29279
7 
HunkHud
Standalone Hud from HUNK
Last updated: 2 months ago
 424
0 
CustomMonsterLevelCap
Allows overwriting the Level 99 Ambient Monster level cap to any value!
Last updated: 2 months ago
 2385895
17 
MiscFixes
Fixes some bugs
Last updated: 2 months ago
 279
2 
Mohr Credits
Adds configurtability to multiplayer credit scaling.
Last updated: 2 months ago
 3484193
305 
Starstorm2
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Last updated: 2 months ago
 1897
1 
MercExtraEffects
Adds configurable lifesteal on Merc secondary and barrier per hit during Eviscerate (RiskOfOptions supported).
Last updated: 2 months ago
 24167
3 
ImprovedSurvivorAI
Overhauls the behavior of AI-controlled Survivors to make them more competent. Goobo Jr. users rejoice!
Last updated: 2 months ago
 435210
28 
CollapseDisplay
Displays how much damage Collapse will deal on your health bar.
Last updated: 2 months ago
 233676
13 
ContentDisabler
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Last updated: 2 months ago
 7756
1 
StageStutterFix
Fixes* the stutter when using the Teleporter or a portal to leave the stage (if you know you know)
Last updated: 2 months ago
 291786
22 
SimulacrumAdditions
Large content addition to Simulacrum. Adds 80+ Augments, a way to end Simulacrum runs, guaranteed super boss wave, Simulacrum Artifacts that add more Stage varitey or Drones, and a lot of extras for the gamemode.
Last updated: 2 months ago
 1252
0 
FireworksMissileVisualDisabler
Disables visual effects of Fireworks and AtG Missiles while preserving damage. Improves performance by removing particles, trails, and models.
Last updated: 2 months ago
 6781
0 
NoStageDifficultyScaling
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: 2 months ago