All mods
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 3 weeks ago
A W.I.P collection of item edits by me that makes some items more fun, interesting, and/or better for performance.
Last updated: a month ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: a month ago
Respawn For Mithrix by shasocais, but no visual effects, so only the host needs the mod. All credit to shasocais
Last updated: a month ago
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: a month ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: a month ago
Makes the Plates more visible
Last updated: a month ago
Updates most vanilla Artifacts to expand them. Elite Worms with Honor, Enigma Fragments like in RoR1, Larger Soul Wisps
Last updated: a month ago
Scrup in the HUD, and no more in Inventory
Last updated: a month ago
Standalone Hud from HUNK
Last updated: a month ago
Allows overwriting the Level 99 Ambient Monster level cap to any value!
Last updated: a month ago
Fixes some bugs
Last updated: a month ago
Adds configurtability to multiplayer credit scaling.
Last updated: a month ago
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Mods
Skins
Player Characters
Tweaks
Items
Language
Audio
Enemies
Artifacts
Client-side
Server-side
Skills
Last updated: a month ago
A mod that adds fun items and interactables from Deltarune into RoR2.
Last updated: a month ago
Adds configurable lifesteal on Merc secondary and barrier per hit during Eviscerate (RiskOfOptions supported).
Last updated: a month ago
Overhauls the behavior of AI-controlled Survivors to make them more competent. Goobo Jr. users rejoice!
Last updated: a month ago
Displays how much damage Collapse will deal on your health bar.
Last updated: a month ago
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Last updated: a month ago
Fixes* the stutter when using the Teleporter or a portal to leave the stage (if you know you know)
Last updated: a month ago
Large content addition to Simulacrum. Adds 80+ Augments, a way to end Simulacrum runs, guaranteed super boss wave, Simulacrum Artifacts that add more Stage varitey or Drones, and a lot of extras for the gamemode.
Last updated: a month ago
Disables visual effects of Fireworks and AtG Missiles while preserving damage. Improves performance by removing particles, trails, and models.
Last updated: a month ago
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: a month ago
Nerfs Railgunner and reworks her kit to rely on her unique mechanics more. Experimental mod, any similarities to a certain character are purely coincidental.
Last updated: a month ago