Some mods may be broken due to the recent Alloyed Collective update.
All mods
Adds in a bunch of potential enemies to Void Fields with configs & modded enemy supports! Fixed SS2 Beta content support.
Last updated: 2 days ago
Scavs will spawn on actual loops. also some enemy config.
Last updated: 2 days ago
Saves your progress at the start of the stage so you can load later
Last updated: 2 days ago
Drones do not draw aggro but are temporary. Configurable.
Last updated: 2 days ago
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: 3 days ago
Takes away your HUD, DUH. Toggle with 'P' (or whatever you make it). Features smooth fading and individual element config.
Last updated: 3 days ago
CHECK YOUR CONFIGS! Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: 3 days ago
Prevents phase skipping solus wing (and some other haunt stuff)
Last updated: 3 days ago
Drones don't spawn but count for drone scrappers.
Last updated: 3 days ago
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: 4 days ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: 4 days ago
Makes item tooltips more detailed and shows item descriptions on ping. Client-side and Vanilla-compatible.
Last updated: 4 days ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 4 days ago
Makes time progress normally during Solus Wing/Heart fights. Configurable.
Last updated: 4 days ago
Increases the default items you can scrap at once to 25 and makes the value configurable.
Last updated: 4 days ago
Stackable elite aspects with new effects. Added SotS Support!
Last updated: 4 days ago
Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse
Last updated: 4 days ago
Configure the flow of runs with portals after certain key points. Allowing for endless looping.
Last updated: 5 days ago
Disable umbral MUL-T in the Solutional Haunt
Last updated: 5 days ago
Large content addition to Simulacrum. Adds 80+ Augments, a way to end Simulacrum runs, guaranteed super boss wave, Simulacrum Artifacts that add more Stage varitey or Drones, and a lot of extras for the gamemode.
Last updated: 5 days ago
A W.I.P collection of item edits by me that makes some items more fun, interesting, and/or better for performance.
Last updated: 6 days ago
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: 6 days ago
Changes the logbook entry for Sauteed Worms without making it lame. Grovetender is over the moon.
Last updated: 6 days ago