All mods
A collection of miscellaneous, self-indulgent and highly configurable changes that are either absent or too inconvenient to set up in other mods.
Last updated: 2 weeks ago
Allows for user to configure most body stat values multiplier for all entity states.
Last updated: 2 weeks ago
Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse
Last updated: 2 weeks ago
Makes the glass frog spawn a regular void portal rather than a deep void portal.
Last updated: 2 weeks ago
Replaces shrine-themed terminology with 'Nodes'
Last updated: 2 weeks ago
Every stage spawns a guaranteed Cloaked Chest with Large Chest-tier loot inside.
Last updated: 2 weeks ago
Turns Alien Head into an Uncommon item with appropriate stats. Now craftable!
Last updated: 3 weeks ago
A collection of changes to content added by Alloyed Collective.
Last updated: 3 weeks ago
Moffien's Ancient Wisp, reworked into a stage one boss.
Last updated: 3 weeks ago
random stuff is modified. Most notable are the void fields; check the page for a list of options
Last updated: 3 weeks ago
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: 3 weeks ago
Tweaks to the Child Enemy
Last updated: 3 weeks ago
Changes the Newly Hatched Zoea item.
Last updated: 3 weeks ago
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Last updated: 3 weeks ago
Allows for user to configure most values of all skills.
Last updated: 3 weeks ago
Makes the unused Strange Scrap work with Drifter's Passive.
Last updated: 3 weeks ago
Tweaks to the behaviour of lasers for certain enemies.
Last updated: 3 weeks ago
Fix False Son arena sometimes not falling down
Last updated: 3 weeks ago
Makes you trade a special thingy from EnemiesReturns with a guy from Starstorm 2's (currently) beta content instead of a guy from the vanilla game
Last updated: 3 weeks ago
Fixes attacks from various enemies not scaling with attack speed.
Last updated: 3 weeks ago
Massive WIP rebalancing mod; Survivor, Item, and Equipment balance.
Last updated: 3 weeks ago
Chance for the Wandering CHEF to appear in the Bazaar!
Last updated: 3 weeks ago
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: 3 weeks ago