Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on R2API ContentManagement
A modding API for Risk of Rain 2
Last updated: 2 years ago
A loop-exclusive variant for the Wetland Aspect map (configurable). Also includes roach
Last updated: 17 hours ago
Adds items and equipment from Risk of Rain and Risk of Rain Returns.
Last updated: 2 days ago
Even Better Exponential Items is a complete overhaul of exponential item scaling for Risk of Rain 2 with per-item formulas, blacklist support, category modifiers, softcaps, diminishing returns, and multiplayer-safe scaling systems.
Mods
Tools
Tweaks
Items
Artifacts
Client-side
Server-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 3 days ago
A 3D adaptation of Sunken Tombs from Risk of Rain 1, added to RoR2 as a Stage 4 map. Also includes a Simulacrum variant!
Last updated: 5 days ago
random stuff is modified. Most notable are the void fields; check the page for a list of options
Last updated: 5 days ago
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: 6 days ago
Adds Artifact of Skill: everything dies in one hit, but fall damage is disabled.
Last updated: a week ago
Items stack exponentially with configurable tier filters, artifact gating, lunar/void/boss/temp item toggles, and direct GiveItemTemp support. 1 -> 2 -> 4 -> 8 -> chaos.
Last updated: a week ago
An alternate Stage 4 map set on a tropical archipelago littered with comically large sea shells. Also includes a loop variant and a Simulacrum variant!
Last updated: a week ago
Sometimes you just have to stand your ground and fight, no matter what!
Last updated: a week ago
A simple races mod that revives you at the cost of time.
Last updated: a week ago
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: a week ago
PainGradient: gradient-descent DDA (not GA). Dynamic difficulty: HP, damage, speeds adapt. Genetics artifact Rico-style. Risk of Options. Research fork; telemetry: README/cfg.
Last updated: 2 weeks ago
This Pokémon lives in cold water. It will leave the water to search for food when it gets cold outside.
Last updated: 2 weeks ago
A collection of miscellaneous, self-indulgent and highly configurable changes that are either absent or too inconvenient to set up in other mods.
Last updated: 2 weeks ago
An alternate Stage 2 map with a vertical layout, set in a birch tree canopy littered with debris. Also comes with a Simulacrum variant!
Last updated: 2 weeks ago
An alternate Stage 5 map set in an abandoned mine on a snowcapped mountaintop. Configurable!
Last updated: 2 weeks ago
An alternate Stage 5 map set in a dormant observatory on a vast floating island. Also includes a Simulacrum variant!
Last updated: 2 weeks ago
Artifact: vanilla chests offer a 3-item pick from their tier instead of a random drop.
Last updated: 2 weeks ago
Adds an active inventory management system.
Last updated: 2 weeks ago
A reworked voidling fight. Now works with Inferno!
Last updated: 2 weeks ago
Adds a playable Lemurian, Imp and Lunar Exploder to the game.
Last updated: 3 weeks ago
A companion piece to the Bad Item Academy series, covering the worst-balanced items and fixing them! Now with Bottled Chaos!
Last updated: 3 weeks ago