5. Survivors - Artificer

Updated 2 months ago

Artificer

Pretty radical gameplay changes, aimed at giving her built-in mobility to synergize with her Hover as well as making her Freeze able to execute bosses. If you didn't like playing her before, it's worth giving her a shot.

General

  • Freeze can execute bosses at 15% health.

Primaries

  • Fire Bolt

    • Damage increased from 230% -> 300%
  • Plasma Bolt

    • Damage increased from 230% -> 360%

Secondaries

  • Charged Nano-Bomb

    • Removed gravity, making it work like it used to in Early Access.
  • Cast Nano-Spear

    • Increased damage from 1200% -> 1600% to make it more competitive with Nano-Bomb.

Utilities

  • Snapfreeze

    • Gives backwards knockback when used while airborne.
      • Does not apply when Hovering.
    • Can be aimed at airborne enemies.
      • Creates a small ice explosion on the aimpoint.
  • Ion Surge

    • Moved to Utility slot.
    • Cooldown increased from 8s -> 12s to match Snapfreeze.
    • Now Shocks instead of Stunning.
    • (RiskyTweaks) No longer scales with movement speed.

Specials

  • Flamethrower
    • Ranged increased from 20m -> 25m
    • (RiskyTweaks) Applies burn DoT for every tick, to revert the SotV nerf.