5. Survivors - Artificer

Updated a month ago

Artificer

Most significant gameplay changes come from her Snapfreeze being able to defend against attacks. Additionally, it can be used to execute bosses and can be targeted at flying enemies (for less effectiveness than using it on the ground).

Alongside that are some minor number buffs to help her keep up with the newer high damage combo character archtype like Bandit/CHEF, though her output is still lower than those 2 even with these changes.

General

  • Freeze can execute bosses at 10% health.

Primaries

  • Fire Bolt

    • Damage increased from 230% -> 300%
  • Plasma Bolt

    • Damage increased from 230% -> 360%

Secondaries

  • Cast Nano-Spear
    • Increased damage from 1200% -> 1600% to make it more competitive with Nano-Bomb.

Utilities

  • Snapfreeze
    • Blocks ranged attacks.

      • This includes LoS attacks like Vagrant Novas.
    • Can be aimed at airborne enemies.

      • Creates a small ice explosion on the aimpoint.

Specials

  • Flamethrower

    • Ranged increased from 20m -> 25m
    • (RiskyTweaks) Applies burn DoT for every tick, to revert the SotV nerf.
  • Ion Surge

    • Now Shocks instead of Stunning.
    • (RiskyTweaks) No longer scales with movement speed.