Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
3. Items - Tier 2 Uncommon
Updated 3 months agoReworks
-
Berzerker's Pauldron
- New Effect: Gain +15% attack speed and move speed on kill for 6s, stacks up to 3 (+2) times.
Makes this more of a thing that you actively play around where you try to maintain the buff, instead of being a sudden all-or-nothing buff that can't be triggered by a lot of characters earlygame.
-
Lepton Daisy
- New Effect: Creates a healing field on the Teleporter that heals for 5% (+2.5%) max health.
- Spawns during Mithrix and False Son.
- New Effect: Creates a healing field on the Teleporter that heals for 5% (+2.5%) max health.
-
Hunter's Harpoon
- New Effect: Increase move speed by 50% for 1.5s (+1s) on kill, stacks up to 25s.
From Returns.
-
Old Guillotine
- New Effect: Deal 30% (+30%) extra damage to enemies below 50% health.
Reworked due to being banned from setups for trivializing elites.
-
Old War Stealthkit
- Removed Vanilla trigger condition.
- Triggers based on damage taken
- 5% minimum chance
- Scales up to 100% chance when the damage reaches 75% of your max health.
Reverted to how it used to work in Early Access, but with better chances.
-
Squid Polyp
- Removed Vanilla trigger condition.
- Triggers based on damage taken
- 5% minimum chance
- Scales up to 100% chance when the damage reaches 75% of your max health.
- Turrets distract enemies they damage.
- Does not work on Champion (boss) enemies.
- Can have 3 active at a time.
- Gains attack speed (+100%) and HP (+50%) with each stack.
- Decay time remains the same regardless of HP.
- Increased lifetime from 30s to 40s
- Now scales with Ambient Level.
Meant for "on damage taken" builds.
Buffs
-
Bandolier
- Fully restores primary stocks.
- Lifetime and pickup radius doubled.
-
Chronobauble
- Additional Effect: -20% attack speed
-
Ignition Tank
- Additional Effect: 5% chance to ignite enemies for 50% TOTAL damage. Affected by the burn damage amplification.
-
Infusion
- Removed health gain limit.
- Every 100 health gained, the next 100 health costs +150 more kills.
- 100 -> 250 -> 400, etc.
-
Leeching Seed
- Heal for 1hp and 1% (+1%) of the damage dealt.
-
Predatory Instincts
- (RiskyTweaks) New stacks refresh buff duration.
-
Red Whip
- Additional Effect: Passive +10% move speed
-
War Horn
- Additional Effect: +50% move speed on trigger.
-
Breaching Fin
- Damage bonus increased from +10% -> +15%
-
Box of Dynamite
- Damage increased from 240% (+85%) -> 240% (+120%)
-
Kinetic Dampener
- Damage increased from 100% (+10%) -> 100% (+50%)
- Blast radius increased from 12.5m -> 20m
- Shield increased from 4% -> 10%
Nerfs
-
AtG Missile
- Reduced damage from 300% (+300%) -> 300% (+210%)
- Removed proc coefficient.
-
Kjaro's Band
- Reduced damage from 300% (+300%) -> 250% (+150%)
-
Runald's Band
- Reduced damage from 250% (+250%) -> 200% (+120%)
-
Razor Wire
- Stacks now increase damage by 80% base damage.
- Reduced target count from 5 (+2) -> 3 (+2)
- Removed range scaling.
- Reduced proc coefficient from 0.5 to 0.1 when triggered via DoT.
-
Ukulele
- Removed range scaling, increased base range from 20m -> 25m
-
Will o' the Wisp
- Removed radius scaling, base radius increased from 12m -> 16m
- Removed proc coefficient.
-
Noxious Thorn
- Removed range scaling, increased base range from 20m -> 25m
Tweaks
-
Ghor's Tome
- (RiskyTweaks) All gold is given to the player that picked it up.
-
Shuriken
- (RiskyTweaks) No longer procs Elemental Bands.
Pages
- 1. General - Character Mechanics
- 1. General - Interactables
- 1. General - Run Scaling
- 1. General - Teleporters and Holdouts
- 2. Allies
- 3. Items - Food
- 3. Items - Quick Overview
- 3. Items - Tier 1 Common
- 3. Items - Tier 2 Uncommon
- 3. Items - Tier 3 Rare
- 3. Items - Tier Boss
- 3. Items - Tier Lunar
- 3. Items - Void
- 4. Equipment
- 5. Survivors - Acrid
- 5. Survivors - Artificer
- 5. Survivors - Bandit
- 5. Survivors - Captain
- 5. Survivors - CHEF
- 5. Survivors - Commando
- 5. Survivors - Engineer
- 5. Survivors - False Son
- 5. Survivors - Huntress
- 5. Survivors - Loader
- 5. Survivors - Mercenary
- 5. Survivors - MUL-T
- 5. Survivors - Railgunner
- 5. Survivors - REX
- 5. Survivors - Seeker
- 5. Survivors - Void Fiend
- 6. Enemies
- 6. Enemies - Spawnpools
- 7. Stages - Commencement
- 7. Stages - Void Fields
- 7. Stages - Void Locus