1. General - Interactables
Updated 10 months ago-
Blood Shrine
- Now drops a minimum of 1 chest per 50% HP sacrificed.
-
Mountain Shrine
- Director cost increased by +50% per player.
- Capped to 3 per stage. (Configurable)
Spawn cap is mainly geared towards large lobbies, where the amount of drops can quickly get laggy and unmanageable.
-
Combat Shrine
- Gold rewards reduced by 66%, now drops items for the team on completion.
- Does not apply to Defiant Gouge and items that allow the shrine to be reused.
- Director cost increased by +50% per player.
- Capped to 3 per stage. (Configurable)
Aimed to encourage players to actually interact and group up when these show up, rather than passively hitting them and running away.
- Gold rewards reduced by 66%, now drops items for the team on completion.
-
Void Seed
- Limit per stage reduced from 3 -> 1 (Configurable)